Jump to content

What's your "workhorse"?


Daiya

Recommended Posts

In career mode the only thing you could call a workhorse would be either my unmanned Kerputnik Probes, which fetched me a hell of a lot of science points, or my Obelisk lifter, which was designed before I had the skipper or mainsail engines or fuel pipes. I wanted to launch 3.5m ships - i.e a three man orbiter, a mun mission and a station (useless for science I know but I like them), but lacked the large rocket parts so I built this. Capable of 12-15 tonnes into orbit.

3OMnUoH.jpg

Outside of Career mode I have a standard interplanetary stage called 'Samson-II' (the Samson-I had a tendency to explode as it staged). Capable of return missions all the way out to Jool. There's a modified version with RCS and thus slightly less range.

xCzMVj1.jpg

To be honest though probably my 'Workhorse' would have to be Pegasus, which is presently on a Grand Tour.

kXXvaLg.jpg

Link to comment
Share on other sites

Some good all purpose boosters;

From Career Mode;

Rz1Nym6.jpg

A shorter range probe launcher;

kTLUCfc.jpg

Sandbox designs, Stock;

xOOXiMi.jpg

With LV-N payload stage using drop tanks;

NTmR3q5.jpg

Successful Mods from Nova Punch;

rdESYGU.jpg

interplanetary Probe launcher;

o2gytqU.jpg

8aMWjUx.jpg

Experimental heavy lifter;

CVnE8D2.jpg

pg7ZOax.jpg

Successful universal probes. Early design;

Gqck0pN.jpg

Later design;

vozQ6EP.jpg

Career Mode design;

3ShcRQU.jpg

Edited by SRV Ron
Link to comment
Share on other sites

Definitely my Space Tractors:

SpaceTractor.png

They assemble stations and spacecraft in orbit, they boost other ships out of LKO on the way to other places, they work as mini-tankers for resupplying remote fuel depots, they even have a seat so they can go rescue stranded kerbals. Endlessly useful.

Edited by Seret
Link to comment
Share on other sites

I have three real work horses.

SP-400

f3ld.jpg

Carries up to 72 tons into orbit and it is an SSTO.

SVO-9

yq40.jpg

This is my interplanetary exploration vehicle. So far it has been to Duna and Ike, and is on its way back now in my sandbox mode.

SVO-10

806n.jpg

Its basically a freight van it just transports kethane from the mun kethane mining facility to the orbital refinery and refueling station.

The replacement for the SVO-10, the SVO-11

0l3j.jpg

Edited by Hodo
Link to comment
Share on other sites

My workhorse is a series of lifters designed to take sections of interplanetary craft up into LKO, assemble and crew them then they can fly away to other worlds

All are based around a common core of 2 jumbo tanks and a mainsail engine, suroounded by any number of jumbo fuel tanks which are plumbed into the core section, this allows the core to be still fully fueled when

the outer boosters are empty and get dumped

Lightweight loads have 3 boosters and a couple of SRBs, the usual configuration is 4 outer boosters, heavyweight loads such as the Mk 5 nuclear drive unit have 6 outer boosters, with 12 SRBs for that initial kick upto 5 000 meters

Each of the outer boosters has seperation motors to drive them clear as the core section emerges..... this is where most explosions occur :(

The drive unit has 3 more boosters fitted for an extra kick into orbit... and helps avoid those annoying falling back into the atmosphere orbits that alway end so badly :D

Time for a picture

58F9795FAE32FE45ADD15CD71694EE8BAE1140BE

Boris

Made from standard parts except for the mechjeb boxes

Link to comment
Share on other sites

ISniICf.jpg

This is the second-latest in my Borealis rocket series, and the current standard. With a Duna/Eve/Laythe universal lander, the rocket gets ~10,500 delta-V; probably not enough for Laythe (though I've not yet tried), but enough that I've run several one-way flights to both of the former. Cut-down version without the SRB clusters acts as a short-range satellite deployment system. Standard overengineering and poor optimizing, but it works!

Link to comment
Share on other sites

Ihave a few 100% stock workhorses... it depends what sort of work it is.

I have a workhorse jet and orbital shuttle...

n6qe.jpg

swzm.jpg

For light orbital payloads I tend to use my stock replica Atlas...

lvs2.jpg

For large payloads I tend to adapt my stock Saturn V...

cqg2.jpg

I don't have workhorses for long rand missions though, I tend to build for each mission.

Link to comment
Share on other sites

IF we are talking about the space craft themselves, rather than the launch vehicles though I definitely have one main goto...

Like Daiya I'm a fan of the Apollo CSM.

Here is my version... again I only use stock parts as I enjoy the challenge.

e70q.jpg

vkmo.jpg

Link to comment
Share on other sites

Pictured here are my interplanetary capable CSM and the lander that goes with it. So far they have gone to Minmus and Duna (both round trip).

DJjGxI7.png

Here what was supposed to be the the original "workhorse," a utility/multi-purpose space craft capable of towing up cargo and also serving as a method of transporting crew to the space station. Pictured is a test of the cargo area with a dummy satellite (the cargo area is under the split from the engines)

JMQNDQo.png

I usually use stock parts but the RCS thrusters on the lander are from RLA Stockalike. (http://forum.kerbalspaceprogram.com/threads/24593-WIP-RLA-Roemy-Lemdun-Atomics-Stockalike-0-8-released)

Link to comment
Share on other sites

I have one non-launcher workhorse, a command module called the MML Orbiter.

ByyirVYl.png

Originally designed for a target-orbit-rendezvous Mun mission, it has since become the standard orbiter for LKO and beyond.

It features three RCS thrusters and a small RCS tank for propulsion and docking, with a standard docking port on its underside (which makes the actual docking manoeuvres a little tricky) and 400 units of electric charge storage for reaction wheel use or limited transmission. It also features two sepratron motors for abort, deorbit or atmospheric deacceleration, but I usually use them to get free of transfer stages for re-entry.

Although it only has one parachute for all the equipment on board, dumping monopropellent can reduce the touchdown speed for an even safer landing. The 'MML' stands for Manned Mun Lander, which leads to interesting nomenclature such as the Duna version above being called the MML Duna Lander.

Link to comment
Share on other sites

It's the Kirius-M.

Favourite because it's made to be adaptable and modular and compatible (moving between sections without using letting go of the mobility enhancers) with landers and space stations. Can be used as shuttle to the space stations, carrier of landers or stacks of probes and independent long duration missions.

Kirius-M.jpg

Link to comment
Share on other sites

Mulbin: That's a very odd shuttle, but I like it. (How does the pilot get in and out - is the hatch clear, in back?) And your CSM is, of course, a work of art.

Like others, I have a CSM-alike that I use a lot. You can see the early version(s) in this image, with two of them docked to a hub / docking target:

screenshot017_zps0b9eb445.jpg

And the most recent, slimmed-down / purely for orbital operations design docked to my space station as Crew Return Vehicles (lifeboats), here:

screenshot218_zps9554b1dd.jpg

For boosters, I use the excellent Zenith rocket family for all manned launches, and a "Comet" booster (my own creation) for lofting small probes into orbit, where their transfer stage takes over the job of sending them to other worlds.

Link to comment
Share on other sites

Mine is a simple 6+1 asparagus staged mainsail launcher with two Rockomax Jumbo-64 tanks and one Rockomax X200-32 fuel tank connected to the mainsail. I can either stage them having the outers all go at once or two at a time. It gets about 100 tons to LKO and quite often the centre stage has fuel to space to I whack on a 2.5m RCS tank and some RCS thrusters to use it as a departure stage for interplanetary missions. I once modified it with a docking port and jettison-able engine (That took a few iterations to get right!) to use as a one-launch refuelling depot.

Edited by doggie015
Link to comment
Share on other sites

  • 2 weeks later...

At the moment, my general purpose vehicle is the aptly named (but not very imaginative) Explorer C:

screenshot242.png

screenshot248.png

screenshot261.png

Which has so far completed landings on the Mun (3 times, return missions), Minmus (return mission), Eve (twice), Duna, Ike, and Laythe, and one more sits in a very low orbit around Tylo.

Not return capable on interplanetary flights as is, maybe if I make the booster larger I can get it so it can return from the moons...

Link to comment
Share on other sites

I've grown quite fond of these boosters:

FT8ORvq.png

They've become so reliable for me that I find myself just pasting them on things I want to put into orbit. A little truss and girder action to bind it all together, then off to the launchpad it goes!

Link to comment
Share on other sites

Here is my workhorse, a 20tn space tug sporting ion engines. Slow, but hauls 150+tn parts very efficiently, and part count is low-ish (about 25 in total)...C:

screenshot9_zps23cd2f21.png%7Eoriginal

screenshot1_zps447487c3.png%7Eoriginal

screenshot2_zpsb1368f39.png%7Eoriginal

There are two reasons for using ion thrusters instead of nuclear propulsion.

1. With a 30-40tn payload and a mean isp of 5000s you get about 8,000 of dv. Enough for almost anything, from rescue missions to station assembly and interplanetary expeditions.

2. With a little tweaking of module and RCS block positions, you easily get the same mixed and dry Center of Mass point. If the payload is balanced with an additional RCS block (while assembling as one piece in the VAB), you can ALWAYS translate with RCS perfectly with no wobble or rotation, thus making docking a pleasure instead of a chore.

Edited by Dante80
Link to comment
Share on other sites

My pick depends upon what's meant by "workhorse".

KSP_CEVL_TransKerbinInjection_zps942d2178.jpg

On the right of this shot is one of my cis-Munar cargo tugs, probably the most-used design in my fleet. Butt-ugly, but with huge torque and RCS reserves so it's nimble as heck and it's ridiculously fuel-efficient.

KSP_Arro_Probekabob_OrbitalBus_zpsf0293ab5.jpg

For most launched, the easy winner is the Popcorn probe; as you can see above I put 8 of them on a truss at a time; I use them for landing practice on Kerbin and mapping the Mun and Minmus, and I'm about to inject two of those trusses into trans-Jool orbit.

Alas for the most used candidate I don't have a picture of my heavy supply ferry; it's 8 Rockomax-64s and a -32 (plus some SRBs to help 'em off the pad) lifting a Rockomax-64 full of fuel and a big drum of RCS into low orbit. I dock one to each of my three stations for refuelling the cis-Munar cargo tugs and other flights; when empty of KerLOX I use the remaining monopropellant to de-orbit the empty ferry and launch another to take its place.

-- Steve

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...