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Krags PlanetFactory. Updated Jan 22


Kragrathea

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Have any of the celestial bodies changed since the first release on reddit? I'm asking specifically because I would need to make changes to my Achievements Plugin.

Edit: Nevermind, I see Serious and Joker have been added. That answers it for me.

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Great to finally see this mod on these forums, I love having new destinations. I did notice a few visual bugs however.

First a bit of background. I'm using the Real Solar System mod to rescale the KSP system by a factor of 10. So I decided to use it to rearrange these new planets to my liking. I rescaled everything by a factor 10 and placed Sentar in the same orbit as Saturn is IRL. I also put Serious a factor 50 further out and moved some moons to expand the system. Now the Serious system consists of Joker, Ringle (with Inaccesible as a moon) and Skelton.

This all worked beautifully. But it seems to have introduced some visual bugs. First of all, planets with clouds (From the Clouds and City Lights mod) have a strange flickering texture, the only exception to this is Skelton for some reason. I suspect the clouds are clipping the surface or something. Furthermore:

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As you can see Serious seems to dissolve when you zoom out too far. In fact, it is invisible if you zoom a bit further out. If you zoom up close it works fine however. I thought it might be the space kraken due to the large distances involved, but strangely Skelton and the other planets orbiting Serious are perfectly fine. Also, I am fairly sure that Sentar shouldn't have "Default" written all over its surface texture.

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Sorry about the SOI bug. I think I missed a config file. Could someone test adding a Serious.cfg with this in it and see if it fixes the problem.

CelestialBody

{

GeeASL= 0.0962500333786 (0.95m/s/s)

}

Out of curiosity, what type of star is Serious meant to be? A red giant or supergiant would have a higher surface gravity,

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I have tried out the mod and its fantastic. I had to go all stock in order to load it and have a short list of requests before I make it a standard of mine.

1. Texture compression I am unsure of your current system but it appears to be less efficient than the squad system. After using hyper edit to sterilize the solar system to just kerbol and kerbin I ran ram tests and found that each of your planets uses upwards of 2.75times as much RAM as the vanilla game planets of comparable size and properties.

2. Solar panels work for the star: I was highly disappointed when my panels were junk around Sirius

3. More variety of planets don't make them just clones of vanilla planets reskinned make them more diverse and realistic

4. Redistribute: all your new planets should be around Sirius and inacessable should be a comet swinging wildly around both stars

5. Science: code science experiment results for all of your planets with rewards proportional to their difficulty.

All in all though great but UNfinished mod

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Poking around with this and I have to say I'm fairly impressed with what it does. The only issue that I have is one that most people won't care about - customization.

Configuring a planet isn't terribly difficult - they layout of your config files is fairly straightforward. My only issue is that while it seems moderately trivial to "Add" a planet in the folder, you have the list of planets hard-coded. So I couldn't, say, strip out some of the planets. Also couldn't add any planets of my own, without rebuilding the source. Is there any chance you'll be adding a way, such as maybe a "Planet list" file, that people can add their own planets without having to download and modify a perfectly good and flexible plugin?

EDIT: I also seem to have "DEFAULT" written in the skies of Sentar...

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Poking around with this and I have to say I'm fairly impressed with what it does. The only issue that I have is one that most people won't care about - customization.

Configuring a planet isn't terribly difficult - they layout of your config files is fairly straightforward. My only issue is that while it seems moderately trivial to "Add" a planet in the folder, you have the list of planets hard-coded. So I couldn't, say, strip out some of the planets. Also couldn't add any planets of my own, without rebuilding the source. Is there any chance you'll be adding a way, such as maybe a "Planet list" file, that people can add their own planets without having to download and modify a perfectly good and flexible plugin?

EDIT: I also seem to have "DEFAULT" written in the skies of Sentar...

I believe you can delete a planet for your list by just removing the items relating to that planet from the directory.

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Wait what? Since when was there a planet Joker? And also in the Planet Factory I was looking around and saw Serious.cfg, what is that?

2 new bodies added with this new version.

Serious is a star and Joker is a small planet orbiting that star.

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Did you change the descriptions in the celestial bodies since the previous version? If not, I have some suggestions, though they're only for the bodies in the Sun system, as I haven't tried the new version due to the several bugs reported.

Ablate

There has been a lot of controversy regarding Ablate's existence. Similarly to Laythe, when it was first discovered, it didn't enter the records because the scientists in charge thought the astronomer was looking at Moho. Eventually, another astronomer was observing Moho and noticed a small dot at the Sun, which hinted towards the existance of Ablate.

Eventually, Moho's status as closest planet to the Sun was revoked and given to Ablate. Several infuriated Kerbals who love planet Moho caused riots across Kerbin's cities, causing Ablate to be downgraded to a dwarf planet and for Moho to retrieve its status as closest planet to the Sun.

Inacessable

There is still controversy whether Inacessable is an actual planet in the sky or not. Its abnormally high rotation speed often makes Kerbals believe it is not a celestial object and is rather a spying device made by tall, biped creatures with five fingers from outer space, though astronomers guarantee us it's a real planet.

Acension

Acension has long been an intriguing dwarf planet to Kerbality. Its incredibly eccentrical orbit with an apoapsis that gives Sentar's a run for it's money and a periapsis close enough to high-five the Sun often makes Kerbals mistake it for a comet.

In fact, now that I speak of it, Acension MAY be a comet wandering across the Sun...hmm...

Sentar

An unique planet due to its rings and sometimes considered as Jool's sister planet, Sentar has long been considered in mythology to be full of oceanic life. According to Kerbal archeologists, the name translates into Kerbal as ratnes or "to stand". Significant? I doubt it...

Skelton

Skelton has long been known for its nasty habit of tricking astronomers into believing that it is Duna. In fact, it has been first discovered centuries before Duna and has since then been confused for the nearer red planet, until seven year old amateur astronomer Skelton Kerman noticed Sentar in the background, identifying that it is, in fact, not Duna.

Skelton Kerman was then moved up to university and granted an one year long term of advanced astronomy for free.

Erin

Erin has long been known for its high ammounts of puddles. Often considered Sentar's equivalent of Jool's Laythe, Kerbals across the world had long been considering to set a new civilization on Erin due to its similarity to Kerbin.

Well, it's similar, if you don't count the abnormally high ammount of puddles across one side of the moon, the thinner atmosphere, the fact that it's a moon of a Gas Giant, and the further distance to the Sun...actually, it isn't very similar, is it? This sounds like the same Kerbals who think Eve is Kerbin's sister planet.

Pock

After the controversy that happened when Pock was discovered, due to it being a moon orbiting another moon, astronomers decided to name it after the famous rapper Pock Kerman, widely known for his catchphrase "Yo dawg, we heard you like X, so we put an X in your X, so you can X while you X!".

Needless to say, when Pock Kerman heard about this, his next plans were to set a stage for his next music on Pock.

Ringle

Ringle has been misunderstood a lot of times by the science community. When it first was discovered, it was mistaken for a piece of gold stuck to the lens of the telescope, causing the bigmouthed astronomer to yell "I'M RICH!". A few seconds after, a fistfight ensued over who possessed the gold piece. After that, it was mistaken for an eared dwarf planet in the outer reaches of the Solar system, because all telescopes had been broken in the previous fight and they had to use the backup telescopes, which are ten years old and malfunctioning.

And after the shipment of recent telescopes had arrived, it was mistaken for a protostar due to it's yellowish coloration and because the astronomer who observed Ringle forgot his glasses. It was only two months afterwards that it was discovered that Ringle is actually a moon of Sentar, because astronomers couldn't catch a picture of Ringle without Sentar in the background.

Thud

Thud has long been the punching bag of the Solar system, and its heavy craters confirm that. Its black hole-like gravity basically means game over if you get caught by Thud while you try to get to Sentar.

Scientists speculate that the end of Kerbalkind may include Thud, Tylo and Eve joining forces and crashing into Kerbin.

Edited by Commissioner Tadpole
Grammar fix
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Is it just me, or is the colour scheme for Joker a bit...spazmattic? I mean its all different colours and looks nothing like any of the other planets. Also, Skeltons mountain would have ended up at the equator due to its excessive size and probably high mass relative to the planet.

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