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[0.23] ANGARA Pack 1.0


MrTheBull

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Paste these rows to the KSP/game data/life support/stockpods cfg. You can rewrite the amounts as you want.

@PART[PPTS_DESCENT]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 3000
maxAmount = 3000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 3000
}

RESOURCE
{
name = O2 Candle
amount = 5
maxAmount = 5
}

MODULE
{
name = TankPriorityModule
Priority = 10
}
}

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Paste these rows to the KSP/game data/life support/stockpods cfg. You can rewrite the amounts as you want.

@PART[PPTS_DESCENT]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 3000
maxAmount = 3000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 3000
}

RESOURCE
{
name = O2 Candle
amount = 5
maxAmount = 5
}

MODULE
{
name = TankPriorityModule
Priority = 10
}
}

Thankyou!:D:D

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I utilized the code of Chebalu to give all stock pods+command seat Oxygen,feel free to alter them to your will.

@PART[Mark1Cockpit]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 30000
maxAmount = 30000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 30000
}

RESOURCE
{
name = O2 Candle
amount = 50
maxAmount = 50
}

MODULE
{
name = TankPriorityModule
Priority = 100
}
}
@PART[crewCabin]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 30000
maxAmount = 30000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 30000
}

RESOURCE
{
name = O2 Candle
amount = 50
maxAmount = 50
}

MODULE
{
name = TankPriorityModule
Priority = 100
}
}
@PART[cupola]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 30000
maxAmount = 30000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 30000
}

RESOURCE
{
name = O2 Candle
amount = 50
maxAmount = 50
}

MODULE
{
name = TankPriorityModule
Priority = 100
}
}
@PART[landerCabinSmall]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 3000
maxAmount = 3000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 3000
}

RESOURCE
{
name = O2 Candle
amount = 5
maxAmount = 5
}

MODULE
{
name = TankPriorityModule
Priority = 10
}
}
@PART[Mark2Cockpit]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 3000
maxAmount = 3000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 3000
}

RESOURCE
{
name = O2 Candle
amount = 5
maxAmount = 5
}

MODULE
{
name = TankPriorityModule
Priority = 10
}
}
@PART[mark3Cockpit]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 3000
maxAmount = 3000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 3000
}

RESOURCE
{
name = O2 Candle
amount = 5
maxAmount = 5
}

MODULE
{
name = TankPriorityModule
Priority = 10
}
}
@PART[Mark1-2Pod]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 30000
maxAmount = 30000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 30000
}

RESOURCE
{
name = O2 Candle
amount = 50
maxAmount = 50
}

MODULE
{
name = TankPriorityModule
Priority = 100
}
}
@PART[mk1pod]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 30000
maxAmount = 30000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 30000
}

RESOURCE
{
name = O2 Candle
amount = 50
maxAmount = 50
}

MODULE
{
name = TankPriorityModule
Priority = 100
}
}
@PART[mk2LanderCabin]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 30000
maxAmount = 30000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 30000
}

RESOURCE
{
name = O2 Candle
amount = 50
maxAmount = 50
}

MODULE
{
name = TankPriorityModule
Priority = 100
}
}
@PART[seatExternalCmd]
{
MODULE
{
name = LifeSupportModule
}


RESOURCE
{
name = Oxygen
amount = 30000
maxAmount = 30000
}

RESOURCE
{
name = CO2
amount = 0
maxAmount = 30000
}

RESOURCE
{
name = O2 Candle
amount = 50
maxAmount = 50
}

MODULE
{
name = TankPriorityModule
Priority = 100
}
}

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  • 2 weeks later...

is anyone else have weird graphic glitches when the main tanks seperates from the angara it puts me into a third person view and loses focus on the main body also it wont dock with bobcats mir docking ports Ignore this or delete it seems to have corrected itself

Edited by Virtualgenius
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is anyone else have weird graphic glitches when the main tanks seperates from the angara it puts me into a third person view and loses focus on the main body also it wont dock with bobcats mir docking ports Ignore this or delete it seems to have corrected itself

I didn't test docking on 0.23, but in 0.22 i didn't have problem with it

cGv8css.png

JebFbCq.png

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This looks great and it has been working for me without any issues.

I have been looking for someone to build some of the proposed craft from the ACTS program. This is a great representation of the 08-09 era PPTS. I am curious if you have plans to do any of the other ships? I am most interested in the current version now called PTK and possible the PTK-Z with the added habitation module.

Here is a great source with some detailed info;

http://www.russianspaceweb.com/ptk_2012.html

http://www.russianspaceweb.com/ptk_z.html

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I tried this the other day and I like the way it looks and it seems to fly okay, it didn't even pinwheel when I slapped it about in the gravity turn! :)

I do have one issue with your Angara 5 craft, the boosters don't have any ejection force at all, so if I ejected them whilst in a turn (I flew at reduced throttle to keep from pushing too much over terminal velocity) they demolished the central booster stage. Might be nice to put some small separation motors in just to flick them away from the main rocket body.

I didn't get a chance to dink with the IVA because the RasterPropMonitor part wasn't installed, but I will add that and see what cool stuff I can do there :)

Otherwise it looks great :)

Oh, also can we have a .craft for the other Angara rocket stacks?

Edited by MDBenson
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The PPTS is in this pack. Have you at least downloaded this and try it out? :)

I did indeed, but thus far the tech tree doesn't seem to enable it at the moment. Moreover, I haven't checked the zip file content, I'd rather enjoy the surprise of discovering instead :)

Sorry if this was inappropriate,

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He has made the PPTS PTK, check his other thread

This is the pack that includes the PPTS.

The ACTS project has had a number proposed designs. The earliest (RUS+EU) versions looked like the ATV + a Soyuz decent module. After the EU stepped out of the program the first RUS only configuration was PPTS. Between 2011 and now the program became PTK NP and a revised version of the PPTS pod has emerged as PTK. They have also added plans for a cargo, transport, lunar and services versions of PTK.

I am wondering if there are plans for any of the other ACTS project craft.

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I did indeed, but thus far the tech tree doesn't seem to enable it at the moment. Moreover, I haven't checked the zip file content, I'd rather enjoy the surprise of discovering instead :)

Sorry if this was inappropriate,

When in doubt. Sandbox mode. :)

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Hmmm, this pack is quite nice. The real Angara rockets will not use fuel crossfeed as per the current design specifications. First, the four boosters will activate, and only after they have been jettisoned will the core booster activate. I tried to build an ANGARA 5P in this way, and with an expert pilot (that's me), it can make it into orbit with full fuel on the PTK-NP.

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This thread is quite old. Please consider starting a new thread rather than reviving this one.

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