Spyre2000 Posted October 27, 2014 Share Posted October 27, 2014 (edited) Everything was working fine and then suddenly the game crashed. When I reloaded the toolbar was gone and I can't figure out how to get it back. I tried deleting the toolbar folder and reinstalling the newest one but still doesn't work.EDIT: Luckily I had a backup copy of gamedata folder from a couple days ago when I added some new mods. I did a comparison and it seems the toolbar-settings.dat file got cleared so it was empty. I copied over the old backup file and the toolbar is back. Edited October 27, 2014 by Spyre2000 Link to comment Share on other sites More sharing options...
OverloadUT Posted October 29, 2014 Share Posted October 29, 2014 EDIT: Luckily I had a backup copy of gamedata folder from a couple days ago when I added some new mods. I did a comparison and it seems the toolbar-settings.dat file got cleared so it was empty. I copied over the old backup file and the toolbar is back.This happened to me as well, although in my case I strongly suspect the culprit being that I ran out of disk space while KSP was running, causing Toolbar to fail a write and nuke the file. Link to comment Share on other sites More sharing options...
Funeh Posted November 1, 2014 Share Posted November 1, 2014 Hi, how do I install this mod? where do I copy it exactly? Also do I copy the whole folder Toolbar or just the files in gamedata? Link to comment Share on other sites More sharing options...
blizzy78 Posted November 1, 2014 Author Share Posted November 1, 2014 Just like with any other KSP plugin. Take everything that's inside GameData\ and put it into your KSP installation's GameData\ folder. Link to comment Share on other sites More sharing options...
CommanderJohnKoenig Posted November 1, 2014 Share Posted November 1, 2014 Just like with any other KSP plugin. Take everything that's inside GameData\ and put it into your KSP installation's GameData\ folder. You can also remove your game saves folder and do a clean install. Then put your game saves back in saves folder. Install mods as desired with clean copy of KSP. This only works if the update isn't a game breaker of course. And you need to reinstall all of your mods you had before but that's part of the point. Link to comment Share on other sites More sharing options...
nanowinner Posted November 1, 2014 Share Posted November 1, 2014 (edited) Update this already.What am I supposed to do when the toolbar doesn't show in 1.7.6 or 1.7.7. Have you not seen the last page of this forum? (93) Edited November 1, 2014 by nanowinner Link to comment Share on other sites More sharing options...
CommanderJohnKoenig Posted November 1, 2014 Share Posted November 1, 2014 Update this already.What am I supposed to do when the toolbar doesn't show in 1.7.6 or 1.7.7. Have you not seen the last page of this forum? (93) I'm not sure about your specific problem. I did what I stated above and am not having a problem. It might be a good idea to send a copy of your toolbar file to blizzy to figure it out. Link to comment Share on other sites More sharing options...
nanowinner Posted November 2, 2014 Share Posted November 2, 2014 I'm not sure about your specific problem. I did what I stated above and am not having a problem. It might be a good idea to send a copy of your toolbar file to blizzy to figure it out.The button disappeared behind the GUI of the game and I couldn't find it, so I had to reset all of my settings and set them back up. That' what I meant, was a bit frustrated yesterday and not clear at all, I admit that, sorry. But it is a big inconvenience to have to set up your buttons again and especially if you have a few folders/toolbars. Link to comment Share on other sites More sharing options...
SergeantBlueforce Posted November 4, 2014 Share Posted November 4, 2014 Sorry to sound like a idiot, and I'm sure this has been asked before, but the stock toolbar still takes precedence over the mod toolbar.KAC and Kethane are still on the stock toolbar for me. Link to comment Share on other sites More sharing options...
Master Tao Posted November 4, 2014 Share Posted November 4, 2014 That's up to the mod authors. It's up to TriggerAu and Majiir to make their mods work with either or both of the toolbars. I believe KAC has the option to use either one – if that's not working, you'll need to ask TriggerAu for help. Link to comment Share on other sites More sharing options...
Drew Kerman Posted November 4, 2014 Share Posted November 4, 2014 Sorry to sound like a idiot, and I'm sure this has been asked before, but the stock toolbar still takes precedence over the mod toolbar.KAC and Kethane are still on the stock toolbar for me.If you haven't looked in the settings for KAC, do that to find the option to switch from stock toolbar to blizzy's. If that's not working for you, post a bug report over in the KAC thread.Kethane is stock toolbar only as of the latest update Link to comment Share on other sites More sharing options...
smaalle Posted November 10, 2014 Share Posted November 10, 2014 i have a little problem with the toolbar. my icons are very blurry. so i cant see what my icons are for. is there anyone who can help me??? thanks Link to comment Share on other sites More sharing options...
dtoxic Posted November 10, 2014 Share Posted November 10, 2014 i have a little problem with the toolbar. my icons are very blurry. so i cant see what my icons are for. is there anyone who can help me??? thanksgo to KSP settings and set Texture Resolution to Full Res i believe thats the problem Link to comment Share on other sites More sharing options...
DaPatman Posted November 10, 2014 Share Posted November 10, 2014 i have a little problem with the toolbar. my icons are very blurry. so i cant see what my icons are for. is there anyone who can help me??? thanksDo you use ATM? If so, go into GameData/BoulderCo/ActiveTextureManagerConfigs, open 000_Toolbar.cfg, and replace its contents with this:ACTIVE_TEXTURE_MANAGER_CONFIG{ folder = 000_Toolbar enabled = false} Link to comment Share on other sites More sharing options...
smaalle Posted November 11, 2014 Share Posted November 11, 2014 thanks for your help, but no sigars. just kicked the ATM out of the gamedata directory and tataaaa, everythings back:)but i can live without ATM Link to comment Share on other sites More sharing options...
santiagokof Posted November 12, 2014 Share Posted November 12, 2014 Is there any way to enlarge the icons? I currently play in 1080 and the GUI is quite small, and how do I add more icons for folders?, thanks in advance Link to comment Share on other sites More sharing options...
Justin Kerbice Posted November 14, 2014 Share Posted November 14, 2014 (edited) Got a weird issue with one of my 0.25 install: no main button displayed at all in every game scene, and TB create a new entry under MAINMENU, with a new id, in its settings file (x=y=300 w=250 h=0,...) every time KSP is closed.win 7, KSP 0.25.642 windowed mode (1024x768 or 128x960) both opengl or dx mode.EDIT: I got the same issue also on another 0.25 install (also windowed) Looks like I'm not the only one to have the issue, blizzy78, any advice ?1.7.6 version works (in fact, just the notice on update, no other button showed up, dismiss update => toolbar vanish).No error in log.Got an exception (update KSP with patcher, restart):HighLogic]: =========================== Scene Change : From SPACECENTER to SPH (Async) =====================InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.First[button] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at Toolbar.VisibleButtonsSelector.drawContents () [0x00000] in <filename unknown>:0 at Toolbar.AbstractWindow.drawContentsInternal () [0x00000] in <filename unknown>:0 at Toolbar.AbstractWindow.<draw>b__0 (Int32 windowId) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0 at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0 GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)(medsouz assume it's harmless in Kerbal Konstructs, the GUI error itself, as we got the same kind of error in one case).EDIT2: I've tried a clean new install of the 0.25 straight from the zip archive, no update, nothing, default settings (windowed, if relevant), add TB 1.7.7, start a new sandbox game with all default too, no toolbar button anywhere, nothing in log, toolbar, compat. checker seems to be ok (or at least don't complain about anything), sh object instanciated, settings file created with some, looking good, content. Edited November 14, 2014 by Justin Kerbice Link to comment Share on other sites More sharing options...
CDK Posted November 15, 2014 Share Posted November 15, 2014 Yay! KSP Toolbar [.25]! Finally! Nice work! Link to comment Share on other sites More sharing options...
NathanKell Posted November 15, 2014 Share Posted November 15, 2014 Eh? It's been here since a couple days after .25 dropped. Think you might be a bit late to the party... Link to comment Share on other sites More sharing options...
mic_e Posted November 19, 2014 Share Posted November 19, 2014 Sorry if this has been asked before, but is there a "light" version/config option that doesn't provide all those annoying config options and simply displays all mod icons, similarily to what the older versions used to do? Link to comment Share on other sites More sharing options...
GavinZac Posted November 19, 2014 Share Posted November 19, 2014 Sorry if this has been asked before, but is there a "light" version/config option that doesn't provide all those annoying config options and simply displays all mod icons, similarily to what the older versions used to do?Do you mean configuration options for the mods themselves? Or for the toolbar? More mods have been giving options to customise the way you use them. If you don't want the option to, you can hide the button. Link to comment Share on other sites More sharing options...
mic_e Posted November 19, 2014 Share Posted November 19, 2014 gavinZac: I'm talking about the toolbar's options. Every time I install a new mod, I need to manually enable it in the toolbar, in every single scene... in the process ignoring all of those other config options that surely are useful to some people, but which I personally will never need...I'd just prefer if the Toolbar displayed all mods that want to be displayed, allowed me to move it whereever I wanted it, and be done with it. Link to comment Share on other sites More sharing options...
masdaj11 Posted December 1, 2014 Share Posted December 1, 2014 Please help with a problem, toolbar not expanding and shows only one of the selected button. Also, there are only 2 buttons for infernal robotics and no other mods (mechjeb, alarm etc) Link to comment Share on other sites More sharing options...
miceliux Posted December 12, 2014 Share Posted December 12, 2014 Please, add a .version file. It's so util when you have many mods.http://ksp.cybutek.net/kspavc/Documents/README.htm Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted December 12, 2014 Share Posted December 12, 2014 Why? Toolbar already has a built in update checker. Link to comment Share on other sites More sharing options...
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