progdog Posted March 30, 2016 Share Posted March 30, 2016 Why is the default position for the toolbar in every scene obnoxiously in the middle of the screen? I didn't even know I was installing this addon, and apparently by getting something I actually want to use, I signed up for re-positioning a useless toolbar in every scene of the game. Link to comment Share on other sites More sharing options...
blizzy78 Posted March 30, 2016 Author Share Posted March 30, 2016 That's to prevent me from getting questions like "where is my toolbar" after someone installed it and it would be hidden in a corner where they don't see it. Link to comment Share on other sites More sharing options...
DocMartens Posted March 30, 2016 Share Posted March 30, 2016 3 hours ago, blizzy78 said: That's to prevent me from getting questions like "where is my toolbar" after someone installed it and it would be hidden in a corner where they don't see it. Is is possible to get the toolbar back to where it was? Link to comment Share on other sites More sharing options...
blizzy78 Posted March 30, 2016 Author Share Posted March 30, 2016 Sure, please see the FAQ in the first post on how to move it around on the screen. Link to comment Share on other sites More sharing options...
tees Posted March 30, 2016 Share Posted March 30, 2016 Any one tested whit 1.1 ?? Link to comment Share on other sites More sharing options...
Peder Posted March 30, 2016 Share Posted March 30, 2016 (edited) When i tested it, I could not see any on the toolbar windows on my screen. I do not think it work. But im sure it soon will, it is a populare mod that many other mods need to function,. ( i think ) Edited March 30, 2016 by Peder Link to comment Share on other sites More sharing options...
Anexgohan Posted April 2, 2016 Share Posted April 2, 2016 Any news on the 1.1 front Link to comment Share on other sites More sharing options...
Virtualgenius Posted April 2, 2016 Share Posted April 2, 2016 Probably waiting for the final release instead of the dev release which potentially could break something Link to comment Share on other sites More sharing options...
iptoux Posted April 8, 2016 Share Posted April 8, 2016 On 2.4.2016 at 5:56 AM, Anexgohan said: Any news on the 1.1 front https://github.com/rem02/ksp_toolbar/releases Link to comment Share on other sites More sharing options...
TG_bigboss Posted April 13, 2016 Share Posted April 13, 2016 having issues with this mod and Mechjeb Spoiler [Error]: MechJeb module MechJebModuleMenu threw an exception in DrawGUI: System.InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.SingleOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at MuMech.ToolbarTypes.getType (System.String name) [0x00000] in <filename unknown>:0 at MuMech.ToolbarManager.get_Instance () [0x00000] in <filename unknown>:0 at MuMech.ToolbarManager.get_ToolbarAvailable () [0x00000] in <filename unknown>:0 at MuMech.MechJebModuleMenu.get_HideMenuButton () [0x00000] in <filename unknown>:0 at MuMech.MechJebModuleMenu.DrawGUI (Boolean inEditor) [0x00000] in <filename unknown>:0 at MuMech.MechJebCore.OnGUI () [0x00000] in <filename unknown>:0 I deleted this mod and mechjeb started working again and showing up. Before mechjeb menu didn't want to show up. Link to comment Share on other sites More sharing options...
severedsolo Posted April 13, 2016 Share Posted April 13, 2016 Anyone using the fork 1.1 version, you may need to delete the toolbarsettings file with the latest pre-release (1203). The instructor lighting was messed up for me until I did that. Link to comment Share on other sites More sharing options...
blizzy78 Posted April 20, 2016 Author Share Posted April 20, 2016 Toolbar Plugin 1.7.11 is now available for download. Note: If your browser shows 1.7.10 on the download page, please refresh. Link to comment Share on other sites More sharing options...
alacrity Posted April 21, 2016 Share Posted April 21, 2016 Thanx so much Blizzy. This beautiful little piece of Software is as integral as firespitter and module manager and your time bringing it to us time and again is appreciated. Alacrity Link to comment Share on other sites More sharing options...
Virtualgenius Posted April 21, 2016 Share Posted April 21, 2016 Awesome Blizzy thanks for the update Link to comment Share on other sites More sharing options...
Renegrade Posted April 21, 2016 Share Posted April 21, 2016 12 hours ago, blizzy78 said: Toolbar Plugin 1.7.11 is now available for download. Thank you, Blizzy! Although the new position of the stock toolbar in 1.1 makes it less "in the way" than before, it's still nowhere near as good as your toolbar Hiding, sub-menus, compact size, all excellent. Link to comment Share on other sites More sharing options...
terminalmonky Posted April 21, 2016 Share Posted April 21, 2016 Will you be adding toolbar and precisenode to CKAN? Link to comment Share on other sites More sharing options...
blizzy78 Posted April 21, 2016 Author Share Posted April 21, 2016 I don't intend to deal with CKAN at this time. Link to comment Share on other sites More sharing options...
Torih Posted April 21, 2016 Share Posted April 21, 2016 (edited) 9 minutes ago, terminalmonky said: Will you be adding toolbar and precisenode to CKAN? Ask in the ckan thread, someone will update them. Edited April 21, 2016 by Torih Link to comment Share on other sites More sharing options...
terminalmonky Posted April 21, 2016 Share Posted April 21, 2016 5 minutes ago, blizzy78 said: I don't intend to deal with CKAN at this time. Forgive my ignorance, but is it just too much of a hassle? Will you continue to use Github? Link to comment Share on other sites More sharing options...
blizzy78 Posted April 21, 2016 Author Share Posted April 21, 2016 Yes, the code will stay on Github. I *might* change to Bitbucket some day, but no intentions yet. I don't host the releases on Github, though. Link to comment Share on other sites More sharing options...
terminalmonky Posted April 21, 2016 Share Posted April 21, 2016 4 minutes ago, blizzy78 said: Yes, the code will stay on Github. I *might* change to Bitbucket some day, but no intentions yet. I don't host the releases on Github, though. Thank you for your work. Your mods make the experience so much more enjoyable. Link to comment Share on other sites More sharing options...
dlrk Posted April 21, 2016 Share Posted April 21, 2016 (edited) [ignore] Edited April 21, 2016 by dlrk Link to comment Share on other sites More sharing options...
KocLobster Posted April 23, 2016 Share Posted April 23, 2016 Very insignificant bug, but still kind of annoying... I am still waiting for 1.1 to become more stable, and for more of my mods to put out more stable 1.1 versions of their respective mods. So I am still playing 1.0.5 for the time being. The toolbar mod recognizes that a new update is available, and bugs me every time I launch the game saying so. What it doesn't realize is that the update is not for 1.0.5, so I feel that it shouldn't be reminding me every time. If I updated to the version that the toolbar is suggesting, the mod would no longer work because it wouldn't be KSP 1.1. Is there a way to disable this notification? I feel like it's a mistake for it to be reminding me every time there is an update available when there really isn't, not for my version of KSP at least. PS: I love your mod. Link to comment Share on other sites More sharing options...
blizzy78 Posted April 23, 2016 Author Share Posted April 23, 2016 There is no way to disable the notification, but you can dismiss it for the current session by right-clicking the button. Link to comment Share on other sites More sharing options...
KocLobster Posted April 23, 2016 Share Posted April 23, 2016 Just now, blizzy78 said: There is no way to disable the notification, but you can dismiss it for the current session by right-clicking the button. Yes, I do that every time. I had just hoped there was a way to make it permanent, at least until I chose to upgrade KSP to 1.1 (which is likely ~4 weeks away). Thanks for clarifying though @blizzy78 and I'm happy to know you're still hard at work keeping this mod functioning. I'm much happier to have this problem, than I would be to learn that this mod wasn't going to be updated to 1.1 or something. Link to comment Share on other sites More sharing options...
Recommended Posts