blizzy78 Posted March 1, 2014 Author Share Posted March 1, 2014 I keep right-clicking it. It centers the mouse on the screen and nothing else happens.That's a problem with the KSC scene which I can't do anything about.Same freezes as in 1.6.0... Ñ‚_Ñ‚Uninstalling RT2 didn't solved the problem. 1.5.3 still works fine.I'm afraid I can't help unless you give more information. Link to comment Share on other sites More sharing options...
stom Posted March 1, 2014 Share Posted March 1, 2014 Toolbar 1.6.1 STILL doesn't hide Infernal Robotics? What am I missing? I've tried reinstalling both Toolbar and IR, and removing the toolbar-settings.dat file but it still doesn't hide. I notice that even Scott Manley and Bob Fitch are having problems. Is there a fix for this? Link to comment Share on other sites More sharing options...
blizzy78 Posted March 1, 2014 Author Share Posted March 1, 2014 Toolbar 1.6.1 STILL doesn't hide Infernal Robotics? What am I missing?It's not a bug with the Toolbar Plugin. Try reporting to the author of IR. Link to comment Share on other sites More sharing options...
ZobrAz Posted March 3, 2014 Share Posted March 3, 2014 I'm afraid I can't help unless you give more information.I have >90 mods, so problem is berried very deep... Link to comment Share on other sites More sharing options...
blizzy78 Posted March 3, 2014 Author Share Posted March 3, 2014 Toolbar Plugin 1.7.0 is now available for download.Despite the version change, there are no new features usable for players right out of the box. Instead, this version adds new API for third-party plugin authors which I hope they will make good use of Link to comment Share on other sites More sharing options...
Justin Kerbice Posted March 3, 2014 Share Posted March 3, 2014 Thank you blizzy78 for you work and your commitment , I admire that. Link to comment Share on other sites More sharing options...
Horman Posted March 4, 2014 Share Posted March 4, 2014 Hey Blizzy78,since the last update, I always have the "Update-available Button" in the toolbar. Even after de- and reinstalling this happens!Keep you work up - you have done a really helpfull tool here! Link to comment Share on other sites More sharing options...
GavinZac Posted March 4, 2014 Share Posted March 4, 2014 Toolbar Plugin 1.7.0 is now available for download.Despite the version change, there are no new features usable for players right out of the box. Instead, this version adds new API for third-party plugin authors which I hope they will make good use of Well, that was quick, if this is what I think it is! Link to comment Share on other sites More sharing options...
blizzy78 Posted March 4, 2014 Author Share Posted March 4, 2014 Well, that was quick, if this is what I think it is!Not sure, what do you have in mind? Link to comment Share on other sites More sharing options...
GavinZac Posted March 4, 2014 Share Posted March 4, 2014 Not sure, what do you have in mind?Thought it might be this. It's 4am and we've just had a minor house fire so apologies if I've been over hopeful, my mind is fluffy Link to comment Share on other sites More sharing options...
blizzy78 Posted March 4, 2014 Author Share Posted March 4, 2014 Well no, but it sure could be used for that. Link to comment Share on other sites More sharing options...
OtherBarry Posted March 8, 2014 Share Posted March 8, 2014 Not sure if this is your mod, or a compatibility problem, but for some reason none of my toolbars are appearing in ship view, but do appear in VAB/SPH/Map view. Is there some way of fixing this? Link to comment Share on other sites More sharing options...
blizzy78 Posted March 8, 2014 Author Share Posted March 8, 2014 none of my toolbars are appearing in ship view, but do appear in VAB/SPH/Map view.Please post your toolbar-settings.dat file. Link to comment Share on other sites More sharing options...
OtherBarry Posted March 8, 2014 Share Posted March 8, 2014 Please post your toolbar-settings.dat file.Here you go. https://www.dropbox.com/s/iidka7ozcwcjixd/toolbar-settings.dat . Link to comment Share on other sites More sharing options...
blizzy78 Posted March 8, 2014 Author Share Posted March 8, 2014 Try replacing the FLIGHT block with this one:FLIGHT{ toolbar { x = 300 y = 300 width = 71 height = 38 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = visibleButtons = }} Link to comment Share on other sites More sharing options...
OtherBarry Posted March 8, 2014 Share Posted March 8, 2014 Works perfectly. This mod is really quite awesome. Thanks. Link to comment Share on other sites More sharing options...
OtherBarry Posted March 8, 2014 Share Posted March 8, 2014 Worked perfectly, thanks! Now if only it worked with Infernal Robotics. Link to comment Share on other sites More sharing options...
henryrasia Posted March 10, 2014 Share Posted March 10, 2014 Help!For some reason, the mod is not working properly. I have many mods installed (list here: http://forum.kerbalspaceprogram.com/threads/71720-Modmania) but haven't installed all because this problem arised while testing them out, it makes the game unplayable. The buttons do not appear correctly and the texture of the toolbar icons themselves don't show properly.Image (not mine, but with same problem) see top left:http://imgur.com/a/QVPf9/embed#0Thanks in advance for any help. Link to comment Share on other sites More sharing options...
blizzy78 Posted March 10, 2014 Author Share Posted March 10, 2014 I'd suggest to install only the Toolbar Plugin, then adding other plugins one by one until the issue arises. Link to comment Share on other sites More sharing options...
WaveFunctionP Posted March 10, 2014 Share Posted March 10, 2014 (edited) Every time I setup my flight toolbar, it gets reset when I switch to map mode. Map mode retains its toolbar settings. VAB tool also always resets.By reset I mean whatever defaults shown (TaC, KAC, Manifest, main mechjeb button), but my mechjeb utility specific buttons always reset. Along with window shape and position.All except map mode.Also the resize cursor is not visible. Edited March 10, 2014 by WaveFunctionP Link to comment Share on other sites More sharing options...
blizzy78 Posted March 10, 2014 Author Share Posted March 10, 2014 Not sure what you are saying. The flight map is considered a separate "scene" by the Toolbar Plugin, and as such, it has its own toolbar settings. Link to comment Share on other sites More sharing options...
WaveFunctionP Posted March 10, 2014 Share Posted March 10, 2014 (edited) Not sure what you are saying. The flight map is considered a separate "scene" by the Toolbar Plugin, and as such, it has its own toolbar settings.Sorry if I wasn't clear. I have setup each "scene" multiple times, but the settings do not save. They revert to a default setup everywhere except the map scene.I can setup the flight scene, switch to map mode, and then switch back to flight scene and the toolbar will be reset for the flight scene. Same for the VAB, it's settings do not save.I can change settings in map mode and they will be saved. When I switch to map mode, it is always the way I set it up last for that scene. Edited March 10, 2014 by WaveFunctionP Link to comment Share on other sites More sharing options...
blizzy78 Posted March 10, 2014 Author Share Posted March 10, 2014 Okay, got it. Are you using Toolbar 1.7.0? Also please post your output_log.txt. Link to comment Share on other sites More sharing options...
WaveFunctionP Posted March 10, 2014 Share Posted March 10, 2014 Here's my toolbar settings, maybe this will help:toolbars{ MAINMENU { toolbar { x = 300 y = 300 width = 500 height = 38 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = } } SPACECENTER { toolbar { x = 300 y = 300 width = 500 height = 38 autoHide = False drawBorder = False useKSPSkin = False buttonOrder = visibleButtons = KerbalAlarmClock.btnToolbarIcon,ResourceManifest.ResourceManifest x = 300 y = 300 width = 500 height = 38 autoHide = False drawBorder = False useKSPSkin = False buttonOrder = visibleButtons = KerbalAlarmClock.btnToolbarIcon,ResourceManifest.ResourceManifest } } EDITOR { toolbar { x = 271 y = 33 width = 500 height = 38 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = visibleButtons = AutoAsparagus.aspButton x = 271 y = 33 width = 500 height = 38 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = visibleButtons = AutoAsparagus.aspButton } } FLIGHT { toolbar { x = 176 y = 956 width = 104 height = 81 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = visibleButtons = Chatterer.UI,AGM.AGMMainSwitch,ResourceManifest.ResourceManifest,MechJeb.0_MechJebMenu,KerbalAlarmClock.btnToolbarIcon,Tac.FB x = 176 y = 956 width = 104 height = 81 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = visibleButtons = Chatterer.UI,AGM.AGMMainSwitch,ResourceManifest.ResourceManifest,MechJeb.0_MechJebMenu,KerbalAlarmClock.btnToolbarIcon,Tac.FB } } SPH { toolbar { x = 300 y = 300 width = 500 height = 38 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = x = 300 y = 300 width = 250 height = 38 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = visibleButtons = } } TRACKSTATION { toolbar { x = 300 y = 300 width = 250 height = 38 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = visibleButtons = } } FLIGHTMAP { toolbar_1774326671 { x = 283 y = 1040 width = 513 height = 38 autoHide = False drawBorder = True useKSPSkin = False buttonOrder = visibleButtons = MechJeb.0_MechJebMenu,MechJeb.Ascent_Guidance,MechJeb.Docking_Autopilot,MechJeb.Maneuver_Planner,MechJeb.Landing_Guidance,MechJeb.Rendezvous_Autopilot,MechJeb.Warp_Helper,ResourceManifest.ResourceManifest,Tac.FB,AGM.AGMMainSwitch,Chatterer.UI,KerbalAlarmClock.btnToolbarIcon,MechJeb.Attitude_Adjustment,MechJeb.Custom_Info_Window,MechJeb.Custom_Window_Editor,MechJeb.Delta-V_Stats,MechJeb.Flight_Data,MechJeb.Maneuver_Node_Editor,MechJeb.Orbit_Info,MechJeb.RCS_Balancer,MechJeb.Rendezvous_Planner,MechJeb.Rover_Autopilot,MechJeb.Settings,MechJeb.Smart_A_S_S_,MechJeb.Spaceplane_Guidance,MechJeb.Surface_Info,MechJeb.Translatron,MechJeb.Utilities,MechJeb.Vessel_Info } }} Link to comment Share on other sites More sharing options...
WaveFunctionP Posted March 10, 2014 Share Posted March 10, 2014 Yes I am 1.0.7 according to the changelog. I downloaded on the 8th.Here's the log.https://drive.google.com/file/d/0B104ElDISihIRDRGSnZybEpQNmc/edit?usp=sharing Link to comment Share on other sites More sharing options...
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