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[1.0.2]HGR 1.875m parts(v1.3.0 released)


Orionkermin

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Sorry I'm going to be away from home for a couple days so I'm stuck using a mobile phone to respond.

@Astropapi1

-cool pics! It reminds me of a Soyuz without the orbital module.

@therealcrow999

-thanks for the patch again. I've been reading up on the raster manual, so hopefully I'll be able to add monitors of my own creation in the not too distant future.

@boosterspice

-Thanks, I wanted better visibility from the beginning but everything I've tried to do has resulted in an ugly exterior. Hopefully there will at least be a nice big periscope view on the middle console in the future, to make up for tiny windows.

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Yeah I heard you wanted to do them natively, what will be cool.

Sorry I'm going to be away from home for a couple days so I'm stuck using a mobile phone to respond.

@Astropapi1

-cool pics! It reminds me of a Soyuz without the orbital module.

@therealcrow999

-thanks for the patch again. I've been reading up on the raster manual, so hopefully I'll be able to add monitors of my own creation in the not too distant future.

@boosterspice

-Thanks, I wanted better visibility from the beginning but everything I've tried to do has resulted in an ugly exterior. Hopefully there will at least be a nice big periscope view on the middle console in the future, to make up for tiny windows.

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I just did a KOR mission, constellation style! A single seat lander launched into LKO, and the crew launched atop another rocket and performed a rendezvous with the lander.

Great capsule, performed flawlessly! :D

EdY0ziu.png

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XcHps3F.png

BKRK2Ss.png

rJlrHFH.png

GVm1E54.png

PdkxFQx.png

3MXlXrU.png

Can't wait for those MFDs! :D

Edited by astropapi1
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I know I said I wasn't going to add RasterPropMonitor to current build of this mod. Since it doesn't take me long to put MFD's in IVA's, I decided to do it anyways.

Just remember Home Grown Rocket parts(HGR) Stock alike 2 man pod IVA will most likely change in future, so this code patch I am adding here is for the Dec. 17 build. I will update and change the placement of the MFD's in future if needed to reposition, due to changes in model of IVA or placements of props.

Here is link for RasterPropMonitor if no one knows what that mod is yet:

http://forum.kerbalspaceprogram.com/threads/57603-0-23-RasterPropMonitor-make-your-IVA-a-glass-cockpit-%28v0-11b%29-18-Dec

This patch code is fore Module Manager 1.5:


@PART[Radish]
{
MODULE
{
name = JSIInternalPersistence
}
}

@INTERNAL[Radish]
{
MODULE
{
name = InternalCameraTargetHelper
}

PROP
{
name = RasterPropMonitorExampleMFD
position = -0.2504817,0.2107841,-0.07583074
rotation = -0.2461533,0,0,0.9692309
scale = 0.4849713,0.4849713,0.4849713
}

PROP
{
name = RasterPropMonitorExampleMFD
position = 0.250348,0.210784,-0.075831
rotation = -0.246153,0,0,0.969231
scale = 0.484971,0.484971,0.484971
}
}

Like always here is a screen shot:

http://i1262.photobucket.com/albums/ii605/therealcrow999/screenshot4_zps71d5120f.png

http://i1262.photobucket.com/albums/ii605/therealcrow999/screenshot5_zps5d89feb7.png

Thanks and enjoy!

It always helps to read at least one or two pages back :D

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That's up to the mod creator of that mod to revamp it. I'm sure he will, he wants to redo the whole IVA when he gets a chance.

Yes, but RasterProp was updated to 0.12 and I want to know whether there's a way to add the new revamped control panel to this pod. :P

Still, this'll do for the time being. Thanks.

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Yes, but RasterProp was updated to 0.12 and I want to know whether there's a way to add the new revamped control panel to this pod. :P

Still, this'll do for the time being. Thanks.

Actually, the new revamped control panel gets in everywhere automatically, no need to revamp anything if that's the only thing you're after, it should just work. :)

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Hi everybody, I thought I'd share a little progress report with everyone while I have the chance.

So it's been a crazy holiday for me, I'm just getting over a bad illness because of which I didn't manage to get a ton of work done on the mod. However I'll post some pictures of the things I'm working on to get some feedback and keep everyone up to date.

Firstly I did start on the hitchhiker pod and then promptly got distracted making a 1m cupola module.

img] <img src=

I haven't finished adding handles or an airlock to the hitchhiker and neither has an IVA model yet. I'm trying to mirror the larger versions already in the game with these. I'm also not sure if I should make the hitchhiker a one or two kerbal pod? If go for two I may need to lengthen it.

As far as the radish goes, I of course, couldn't stay away. I learned some new modeling stuff from watching various tutorials and decided to try and improve the windows after all. Keep in mind that the textures and geometry are not finished, especially with the IVA. This view is from the kerbal's eye perspective and you can pretty much see right down the nose.

<a  href=%7Boption%7Dhttp://i1276.photobucket.com/albums/y477/morrowindorion/2013-12-27_00009_zpsa4616ec0.jpg' alt='2013-12-27_00009_zpsa4616ec0.jpg'> MK2_zpsf328503e.png

It will still take me a while before I can release this and I want to include better support with other popular mods in the next update as well. Notably deadly reentry, TAC life support and ferrum aerospace. As well as including the MFD from raster prop monitors.

So, as always thanks for all your support and encouragement I hope everyone has a wonderful new year!

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Firstly I did start on the hitchhiker pod and then promptly got distracted making a 1m cupola module.

**images snipped**

I haven't finished adding handles or an airlock to the hitchhiker and neither has an IVA model yet. I'm trying to mirror the larger versions already in the game with these. I'm also not sure if I should make the hitchhiker a one or two kerbal pod? If go for two I may need to lengthen it.

As far as the radish goes, I of course, couldn't stay away. I learned some new modeling stuff from watching various tutorials and decided to try and improve the windows after all. Keep in mind that the textures and geometry are not finished, especially with the IVA. This view is from the kerbal's eye perspective and you can pretty much see right down the nose.

a>http://i1276.photobucket.com/albums/y477/morrowindorion/MK2_zpsf328503e.png

It will still take me a while before I can release this and I want to include better support with other popular mods in the next update as well. Notably deadly reentry, TAC life support and ferrum aerospace. As well as including the MFD from raster prop monitors.

So, as always thanks for all your support and encouragement I hope everyone has a wonderful new year!

Sorry to hear you had a groggy holiday season, I hope you're up to fighting fit with all due speed!

The new work looks amazing and the revised Radish is perfect, just perfect (for some reason I tend to like using it for ejectable spaceplane cockpits). And extra mod support, sir you spoil us! Looking forward to seeing it for download when you're happy with it all. :)

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I like your pod, I would love it if you made it deadly reentry and raster prop monitor compatible.

edit: Just saw your post that you are going to make it compatible, yay! =) I have tried to make my own deadly reentry config for it but it just keeps burning up.

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