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kerman die after 14000m


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Without a picture, I can only guess that at 14,000 meters, the rocket is suffering compression failure as in the three examples below.

IIirkn8.jpg

vj7bR4D.jpg

UdFlGSk.jpg

Bracing and reducing the stress of too much acceleration is the cure. Too much acceleration, as boosters use up their fuel, will place so much stress on decouplers as to twist off from them. Check your flight report for a clue as to what is failing that causes the crash.

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Yea the only mod that would cause this is the Deadly Reentry mod. In the pictures it looks like you're gravity turn is too shallow (only about 80 degrees above horizon). To avoid this destruction try starting a gravity turn at around the 10km mark keeping your heading at about 30-45 degrees above the horizon. Then once your Ap is about 10km higher than your current altitude lower your heading to about 10 degrees above the horizon.

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That's not his picture guys. It was an example of compression failure by SRV Ron.

There were no Kerbals harmed in those tests. A set of braces allowed that inefficient flight to succeed and subjected the payload to 15G+ acceleration before burnout.

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