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Issue - All Items in Stage Don't Activate


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Maybe I'm doing it wrong (it's a lot of rockets. Like, a lot.)

I have 43 SRB's (nothing else) set to fire in Stage 1. I give the client plenty of time to load this monstrosity of a ship and send her off on her way pleasantly, but only a few of the SRB's actually fire when I hit space. I triple checked my staging in the VAB and it all adds up. When I send the rocket to the launch pad, it takes some time rearranging staging into mostly individuals, then fails to fire them all off. Is this known, or am I just breaking the bounds of very large rockets?

Images attached. Launch Stability Enhancers have been removed to show visuals more clearly.

VAB:

P2VgopD.jpg

Launch Pad after hitting space:

ezcTGVi.jpg

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It seems like the problem here is that the connections to the SRBs have broken on the launchpad. The best way to fix this is to use the launch stability enhancers to stop it from colliding with the terrain (but just make sure to use enough that the load is spread a bit between several clamps/several SRBs, or some SRBs will explode from trying to support everything at once). The other way is to put decouplers below the SRBs to stop the collision, but that isn't necessary here.

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