Voculus Posted May 1, 2015 Share Posted May 1, 2015 Thanks, Taniwha! Quote Link to comment Share on other sites More sharing options...
SpeedDaemon Posted May 1, 2015 Share Posted May 1, 2015 Woot! Really been waiting for this one! Thanks for staying on the irritating update treadmill. Quote Link to comment Share on other sites More sharing options...
WoollyMittens Posted May 1, 2015 Share Posted May 1, 2015 KSP 1.0.1 was released a short while ago and v5.5.0 of Modular Fuel Tanks no longer works for me. Quote Link to comment Share on other sites More sharing options...
Surefoot Posted May 1, 2015 Share Posted May 1, 2015 Is it being added to CKAN ? Quote Link to comment Share on other sites More sharing options...
Gobur Posted May 1, 2015 Share Posted May 1, 2015 KSP 1.0.1 was released a short while ago and v5.5.0 of Modular Fuel Tanks no longer works for me.Yes, 1.1 broke him Quote Link to comment Share on other sites More sharing options...
etheoma Posted May 1, 2015 Share Posted May 1, 2015 (edited) Yes, 1.1 broke himWell its not that it broke the mod, its just that taniwha have set it on module manager that miner versions will disable the mod... which I wish Module manager would on miner KSP versions have an option to say you have incompatible mods WOULD you like to disable them. Because miner version are unlikely to break any particular mod unless the changes directly relate to them.Which is why its a good idea to have the option to disable the mod, Even disable it by default and then be given the ability to re-enable it on the next load of the game because you might get an insta crash because of the incompatibility or corrupt save files etc so having it disabled as default is great but I would just like to have to control to copy the game and try to see if its working.Again not taniwha's fault that function isn't in module manager as far as I know but it would be nice if it was there, and as much as it pains me to say having a few mods disabled for the day or 2 that it takes for a recompile is better than potentially losing your save files. Edited May 1, 2015 by etheoma Quote Link to comment Share on other sites More sharing options...
Gobur Posted May 1, 2015 Share Posted May 1, 2015 Me not disable, only mess with menu in VAB Quote Link to comment Share on other sites More sharing options...
etheoma Posted May 1, 2015 Share Posted May 1, 2015 (edited) Me not disable, only mess with menu in VABNo the developer set module manager to automatically disable mods on 0.0.1 versions, just encase it break the game. Although I wonder whether it works without module manager...Yeah if you try that and it does lunch the mod and it breaks your game its your fault btw don't come crying to me you have been warnedEhhhh Looks like module manager is embedded... probably has it set so it needs it to lunch anyway. Edited May 1, 2015 by etheoma Quote Link to comment Share on other sites More sharing options...
Gobur Posted May 1, 2015 Share Posted May 1, 2015 now KSP ver 1.0.2 Quote Link to comment Share on other sites More sharing options...
etheoma Posted May 1, 2015 Share Posted May 1, 2015 (edited) now KSP ver 1.0.2Hu that should completely not happen, module manager should shut that down and I just installed this alone and it was disabled and it doesn't even have the dill in the game data folder so its embedded somewhere.Anyways its shouldn't be long for a re-compile. Edited May 1, 2015 by etheoma Quote Link to comment Share on other sites More sharing options...
taniwha Posted May 2, 2015 Author Share Posted May 2, 2015 MFT 5.5.1 released for KSP 1.0.2 Quote Link to comment Share on other sites More sharing options...
Honeybadga Posted May 2, 2015 Share Posted May 2, 2015 Could someone please explain to me what this mod does? I can already set the amount of fuel in a tank or SRB without it. Quote Link to comment Share on other sites More sharing options...
taniwha Posted May 2, 2015 Author Share Posted May 2, 2015 Honeybadga: Want a Jumbo-64 with 6400u of LF instead of the LFO mix? Or maybe 6400u of MonoProp. Or even xenon. or some mix. Quote Link to comment Share on other sites More sharing options...
TinfoilChef Posted May 2, 2015 Share Posted May 2, 2015 I just downloaded the 5.5.1 zip and it's missing the plugins directory and it's contents Quote Link to comment Share on other sites More sharing options...
flywlyx Posted May 2, 2015 Share Posted May 2, 2015 Could someone please explain to me what this mod does? I can already set the amount of fuel in a tank or SRB without it.You can set amount but not max mount and type. Quote Link to comment Share on other sites More sharing options...
Honeybadga Posted May 2, 2015 Share Posted May 2, 2015 Honeybadga: Want a Jumbo-64 with 6400u of LF instead of the LFO mix? Or maybe 6400u of MonoProp. Or even xenon. or some mix.Oh! Similar to the fuel switch functionality that some plugins provide. Alright, sold Quote Link to comment Share on other sites More sharing options...
taniwha Posted May 2, 2015 Author Share Posted May 2, 2015 If anybody has trouble with the plugin just plain missing, redownload the zip: I goofed in my build and have fixed it. Quote Link to comment Share on other sites More sharing options...
TinfoilChef Posted May 2, 2015 Share Posted May 2, 2015 Excrement occurs, thanks for the quick fix. Quote Link to comment Share on other sites More sharing options...
Gfurst Posted May 2, 2015 Share Posted May 2, 2015 Have you of adding support for CKAN, being able to auto download and update is a major convenience.- - - Updated - - -Sorry, I've just checked on incompatible mods and it shows up a previous version ok.Btw, maybe isn't it time to clean some of those deprecated compatibility configs? Quote Link to comment Share on other sites More sharing options...
jrandom Posted May 2, 2015 Share Posted May 2, 2015 Have you of adding support for CKAN, being able to auto download and update is a major convenience.Hah! I just now came here to ask this exact question! I recently started using CKAN and it makes working with mods tremendously better. Quote Link to comment Share on other sites More sharing options...
WoollyMittens Posted May 3, 2015 Share Posted May 3, 2015 Thank you so much. Now LV-N's only use LiquidFuel this mod has become more important than ever. The selection of LF only tanks in stock is extremely limited. Quote Link to comment Share on other sites More sharing options...
Narval Posted May 3, 2015 Share Posted May 3, 2015 Mk2 spaceplane parts are have 300u(600u for bigger parts) volume, instead of stock 400u(800u). Quote Link to comment Share on other sites More sharing options...
ventu83 Posted May 3, 2015 Share Posted May 3, 2015 Hah! I just now came here to ask this exact question! I recently started using CKAN and it makes working with mods tremendously better.Me too...CKAN it's a must have Quote Link to comment Share on other sites More sharing options...
mediobogdum Posted May 3, 2015 Share Posted May 3, 2015 Hello, thanks for this very useful mod.I would like to use this functionality w/ MRS tanks.Is it as straightforward as adding a config to the MFT folder?I peaked into some of the other config files and it appears you have to do an entry for each individual tank, is that correct?Thank you for your time. Quote Link to comment Share on other sites More sharing options...
Gfurst Posted May 3, 2015 Share Posted May 3, 2015 I would like to use this functionality w/ MRS tanks.Plus one on that, two awesome mods I've been using Quote Link to comment Share on other sites More sharing options...
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