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Chaka Monkey - Closed Development Thread


YANFRET

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Still have the bug .25.6 :(

EDIT- And it's the same crafts

EDIT- Getting a warning message about the Stuts and got 2 just says error Input is null and a error with TransmitterModule part Module 0 doesn't implement IScalarModule

Tell me more about this, what are stuts and what message do you get

Hey YANFRET, there are more parts that need renaming. One of the inflatable heatshields have the same name as the original, and the static solar truss from Near Future bugs out too. I have verified that the names are conflicting in the .cfg.

Oh, and by the way, even including the old .cfg of the OME (the one where you changed the title to "remove this") will cause weirdness, so please remove that .cfg from the download.

Oops, the near future part was supposed to be removed and I'l go fix the heatshield. Its PC_InflateHeatshieldL right?

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I can only imagine that you're tired of this by now, but you now have two of your own heat shields with the same name. Oh, and none of the craft files work anymore. Not a single one.

I just installed the 25.8 along with a ton of other mods, minus active texture management, and I am good to go

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I just installed the 25.8 along with a ton of other mods, minus active texture management, and I am good to go

Then the problem with the craft files might be on my end. However, there are still two heat shields with the same name. I advise against using them until YANFRET has updated, since it will probably bug out KSP, forcing a restart.

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I found that there's a large number of textures using the .tga format in the pack. This is a very bad thing, I'd advise to convert them to .mbm or .dds (the latter would require bundling of yet another plugin, but would be very efficient).

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ATTENTION ALL TESTERS AND HELPFUL TYPES, PLEASE RE DOWNLOAD AND EVALUATE ON CLEAN INSTALL AND THROW AT IT MODS YOU NEED TO SEE IF IT BREAKS

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BETA 0.25.9 IFD Edition

Download from Dropbox:

â–º https://www.dropbox.com/s/4xjfkny5jyplqty/CMES-259-IFD.zip?dl=0 â—„

Download from Kerbalstuff:

â–º https://kerbalstuff.com/mod/315/Chaka%20Monkey%20Exploration%20Odyssey â—„

• Please note until further notice this pack is not compatible with Active Texture Management

Chaka Monkey Exploration Systems, GmbH is a space program based on NASA and Boeing future proposals using heavily modified parts from a wide variety of content authors as well as new original parts, aligned to look and work together for one purpose: realistic simulation of space exploration. This project is modeled at 75% real scale.

Changelog:


Updated to 0.25.9 IFD Edition
-Fixed ASET / JSI finger jam
-Remade all craft files
-Remade all subassemblies
-Removed BS IVA calls causing craft failurs
-Fixed heatshield assent name and craft files
-Changed fairing texture to PNG
-Added missing Orion Decoupler texture
-Fixed all JSI / RPM issues (It's fixed, ******)
-Added "Launch Rings" to all craft files, to prevent vehicles from exploding if KJR is not present
-Removed KJR from zip file (STILL RECOMMENDED FOR GENERAL MONKEY SAFETY!)



Updated to 0.25.8
-Fixed heatshield asset name and craft files
-Added KJR to zip to prevent launch explosions when not useing KJR due to new destructable launchpad

Updated to 0.25.7
-Changed Porkjet internal asset names to have an "x" at the beginning
-Adjusted affected habitat moduls to look for "x..." internal -Created MM scripts directing JSI to the Chaka Porkjet folder




Updated to 0.25.6
-Removed MechJeb casing from Support Lander craft file
-Removed duplicate OMS engine asset
-Increased RS68 node attach to 3



Updated to 0.25.5
[B]-Fixed right click issue on habitats and pods (caused by science module order)
-Fixed asset name issue of Aerojet Kerbodyne OMS engine
-Recreated affected craft files (this part breaks saves)
-Increased power and capacity of Orion LES
-Moved Orion LES function into the staging order before fairing sep[/B]






Updated to 0.25.2
-Fixed Cargo Bag prop path to fix craft loading issue
-Removed Porkjet plugin to fix craft loading issue




Updated to 0.25
-Fixed node placement for .25 on numerous parts
-Added career mode support
-Added science support
-Added TAC life support .... support
-Reintroduced porkjet IVA's
-100+ new textures
-50+ part cfg adjustments
-10+ Revised craft files
-Removed any parts not needed by new craft
-Added NOS Altair and Lander
-Added Monkey HTV and node habitat
-Added Monkey static solar
-Added KW inline SRB (modified)
-Added Aerojet Kerbodyne Orion thrusters
-Many more changes to be listed later




Updated to 0.12
-Removed all PorkWorks IVA content to avoid conflict with JSI (look forward to adding those back in the future)
-Changed all Pods and Habitat internals to ALCOR MONKEY IVA
-Updated some EEMLV Station craft files
-Added EEMLV - Station Core Truss and Station Science craft files
-Enlarged fairing on Munar 2x craft to prevent failure
-Fixed SLS Block 1 staging issue


Updated to 0.11
-Added missing ALCOR emissive texture which caused capsule to turn white if interior flood lights were turned on.
-Added instructional message to main page insisting on latest JSI release.


Updated to 0.1:
-Initial BETA release

• KSP 0.25 REQUIRED! / DELETE ALL PREVIOUS VERSION FILES!

• Recommend installing this pack into a clean KSP install for the first time.

• If you are using JSI, please make sure you have the most current version

• Procedural Fairings DLL is included (required) in this download. Please be aware of potential conflicts if you have an older version already.

Notes:

Copy CMES to gamedata.

Optional ALCOR props folder included for rover IVA

Copy VAB folder to Ships

Copy Subassemblies to your save (optional)

Important:

CAREER MODE AND SANDBOX MODE NOW FULLY SUPPORTED

Kerbal Joint Reinforcement is highly recommended.

General Instructions:

All Chaka Monkey flight vehicles are optimized for the following flight path:

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You don't have to use autopilot, but you can if you like. Feel free to experiment with other flight paths.

Before attempting to drive Alcor Monkey Rover, disable torque on rover base and ASET pod!!

* Warranty void if operation by non-monkey technician is attempted.

* Chaka Monkey Exploration Systems, GmbH is licensed by the original authors noted below to distribute this content.

* These parts should not interfere with content you may already have from these authors with one exception; the procedural fairings DLL is included in this -- so you need to be extra aware if you have another copy of that around somewhere and deal with that. I expect you may use whichever version of the DLL you prefer or the one included here, however please do not use this download as a reference for the most current version of the procedural fairings DLL.

Downloadable items on this page contain modified content made available under the conditions of original license from:

Winston & Kickasskyle - KW Rocketry

Alexustas - A.L.C.O.R. Pod

Bobcat, Ind. American Pack

Tiberion - NovaPunch

Kosmos Spacecraft Design Bureau

Lionhead Aerospace

Sumghai - SDHI Service Module System

Alexey Volynskov (Keramzit Procedural Fairings)

BahamutoD - RS-68 Engine

Sumghai / Fustek / Nothke - Habitats

LandeTLS - SLS Block I fairings

TALISAR - Talisar Large Upper Stage

Porkjet - Habitat IVAs

Blackheart612 - Aerojet Kerbodyne

Kommitz - Chaka Nuclear Thermal Engines

Nertea - Octo-Girder Argon Segment

Iannic-ann-od / Athlonic - Chatterer plugin

NoOneSpecial - NOS Altair pod and lander

Chaka the Monkey would like to extend a special thank you to these developers. They worked very hard to make these parts and we have organized them for Monkey Exploration because they are excellent.

LICENSE

All media items available for download on this forum thread are copyrighted by their respective original authors and released under the Creative Commons Attribution-ShareAlike 4.0 License. You can read the full terms of the license on the Creative Commons webpage here: http://creativecommons.org/licenses/by-sa/4.0/

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I found that there's a large number of textures using the .tga format in the pack. This is a very bad thing, I'd advise to convert them to .mbm or .dds (the latter would require bundling of yet another plugin, but would be very efficient).

I know. The plan is to move over to DDS with the next version

Edited by YANFRET
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