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[WIP][0.90?] PlanetFactory CE


Kragrathea

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I could use some help...

I'm trying to create a planet orbiting a gas giant but for whatever reason the planet won't show up, only the giant. The in-game log said something like "planets key not in dictionary."

I can post whichever .cfg or .system is necessary

And another thing, I can't get any textures for the gas giant to work. Only Jools default texture works. I know that I'm supposed to name the file <name_map.png> but nothing works. I even tried to use Sentars texture, and that didn't work either.

Edited by Moggiog
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Make sure that you put the planet's name in the .SYSTEM file, otherwise it won't show up.

I've done that since the beginning, still doesn't work

System{
enabled=true
planetName=Aer
planetName=Edenis
planetname=Multumhabetarenae
planetname=Festucam
}

Aer is the gas giant

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If you want to put the files either to the forum post or in an IM to me I will happily take a look at it for you :)

Aer.cfg (gas giant)

PFBody{
name=Aer
templateName=Jool
flightGlobalsIndex=700


}


CelestialBody
{
bodyDescription=Aer is believed to be a stray gas giant, that somehow got to the very edge of the solar system in the very early days of the system. Around it orbits a few planets, most of which exhibit one very strange characteristic... None are frozen. It is unclear how this happened, but the top scientists on Kerbin theorize that it is some sort of space-dragon which flies around the edge of the solar system, thawing every planet with its fiery breath.


}


Orbit
{
inclination = 2.0
eccentricity = 0.1
semiMajorAxis = 324266754
LAN = 0
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
referenceBody = Sun

Aer.system

System{
enabled=true
//List the names of the planets in the system.
//Planets must be in an order where planets and moons come after the parent body.
planetName=Aer
planetName=Multumhabetarenae
planetname=Edenis
planetname=Festucam
}

Multumhabeteranae.cfg (Mars/Duna like planet) I should add one thing: I tried to lower the orbit a bit, but that caused this planet to be lowered to -4600000 something. It worked perfectly fine before.

PFBody
{
name=Multumhabetarenae
templateName=Duna
flightGlobalsIndex=34
}
CelestialBody
{
bodyDescription=Multumhabetarenae is a big desert planet orbiting around Aer. Multumhabetarenae is both the parent of Edenis and Festucam, and the host of several intergalactic sandcastle contests. It's big, it's dry, and you can't walk five feet without getting sand in your shoes, but this planet has often been commented on it's spectacular view of Edenis.
//gravité
GeeASL=1.45
Radius=650000
atmosphereScaleHeight=0
rotationPeriod=96855
rotates=True
tidallyLocked=False
atmosphere=True
atmosphereContainsOxygen=False
maxAtmosphereAltitude=96000
gMagnitudeAtCenter=1
}


PQS
{
radius=650000
}


PQSMod_VertexColorMap
{
modEnabled=True
order=99986
vertexColorMap=Multumhabetarenae_color.png
}






ScaledExport
{
templateName=Duna
mapWidth=2048
maxHeight=20000
hasOcean=false
oceanHeight=0
exportBin=True
removeAlpha=True
}


Orbit
{
inclination = 1.6
eccentricity = 0.5
semiMajorAxis = 1287580
LAN = 0
argumentOfPeriapsis = 3
meanAnomalyAtEpoch = 0
epoch = 2
referenceBody = Aer
}






PQSMod_VertexHeightMap
{
modEnabled=True
heightMap=Multumhabetarenae_height.png
heightMapDeformity=2000


heightMapOffset=-1100
}






Edenis.cfg (earth/kerbin like planet, moon of Multumhabeteranae)

PFBody
{
name=Edenis
templateName=Erin
flightGlobalsIndex=12
}
CelestialBody
{
bodyDescription=A newly discovered moon of Multumhabetarenae, Edenis is a world supposed to be teeming with life. It is also thought to be a place of pure Beauty! Or so we think. We only have one crappy, grainy picture of it. Well, we HAD a crappy, grainy picture of it. Jeb lost it somehow.
//gravité
GeeASL=0.93
Radius=500000
atmosphereScaleHeight=5
rotationPeriod=96855
rotates=True
tidallyLocked=False
atmosphere=True
atmosphereContainsOxygen=True
maxAtmosphereAltitude=75000
gMagnitudeAtCenter=1
}


PQS
{
radius=500000
}


PQSMod_VertexColorMap
{
modEnabled=True
order=99986
vertexColorMap=Edenis_color.png
}






ScaledExport
{
templateName=Erin
mapWidth=2048
maxHeight=20000
hasOcean=true
oceanHeight=1
exportBin=True
removeAlpha=True
{


Orbit
{
inclination = 8
eccentricity = 0.5
semiMajorAxis = 9000000
LAN = 0
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 3000
referenceBody = Multumhabetarenae
}






PQSMod_VertexHeightMap
{
modEnabled=True
heightMap=Edenis_height.png
heightMapDeformity=4000


heightMapOffset=-1010
}






Festucam.cfg (small asteroid, second moon of Multumhabeteranae)

PFBody
{
name=Festucam
templateName=Minmus
flightGlobalsIndex=730
}


CelestialBody
{
bodyDescription=A really small captured asteroid orbiting Multumhabetarenae. Festucam has unusually high gravity for its size, most likely because it is made of some super-dense material.
GeeASL=0.56
Radius=23000
rotates=True
rotationPeriod=25000
initialRotation=180
tidallyLocked=False
}


Orbit
{
inclination = 30
eccentricity = 0.10
semiMajorAxis = 4000000
LAN = 90
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
referenceBody = Multumhabetarenae
}
PQSMod_CelestialBodyTransform
{
//deactivateAltitude=180000
}
PQS
{
radius=23000
minLevel=1
maxLevel=10
}
PQSMod_PFDebug
{
order=99999
modEnabled=True
minAlt=999999
}
PQSMod_VertexPlanet
{
modEnabled=False
}


PQSMod_PFOffset
{
modEnabled=True
offset=500
order=5
}
ScaledExport
{
templateName=Minmus
mapWidth=1024
maxHeight=4000
hasOcean=false
oceanHeight=0.0
exportBin=True
removeAlpha=False
}
PQSMod_VertexHeightMap
{
modEnabled=True
//order=160
heightMap=Festucam_height.png
heightMapDeformity=4000
heightMapOffset=0
scaleDeformityByRadius=True
}


PQSMod_VertexColorMap
{
modEnabled=True
//order=150
vertexColorMap=Festucam_color.png
}


If you manage to fix this I will be extremely grateful!:D

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Here:

PFBody

{

name=Kerbolis

templateName=Jool

flightGlobalsIndex=700

}

CelestialBody

{

bodyDescription=This odd planet is very similar to jool, apart from it's red atmosphere, and like jool, it has a wide array of moons

Radius=6000000

atmosphere=True

atmosphereScaleHeight=7

atmosphereContainsOxygen=True

maxAtmosphereAltitude=150000

atmosphereMultiplier=5

atmoshpereTemperatureMultiplier=0.1

}

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Just remove all the atmosphere bits of the cfg, Like atmosphere true atmosphere height Ect, jool templates don't like things messing with the atmosphere, but since your planet is based on jool it will have a atmosphere, you can keep oxygen true though it works.

Edited by Dooz
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That's odd

But i can give you a perfectly working gas giant cfg

PFBody
{
name=Nameofplanet
templateName=Jool
flightGlobalsIndex=700

}

CelestialBody
{
bodyDescription=Yourdesc

}

Orbit
{
inclination = 2.0
eccentricity = 0.1
semiMajorAxis = 2900000000
LAN = 0
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
referenceBody = Yourplanet

Just use what ever you want BUT radius atmosphere configures.

Edited by Dooz
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Okay, I really need some help. I created a new .system file (by copying and editing serious.system) in hopes of getting the missing planets to work, but now nothing will show up! The system is activated, everything looks good in the configs, but it still won't work! I even tried to make a copy of another .system file but that didn't work either! Please help me!

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Okay, I really need some help. I created a new .system file (by copying and editing serious.system) in hopes of getting the missing planets to work, but now nothing will show up! The system is activated, everything looks good in the configs, but it still won't work! I even tried to make a copy of another .system file but that didn't work either! Please help me!

Are your planet names in the system file?

Open the system file with notepad.

If you are just copy and pasting that wont work.

Edited by Dooz
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Are your planet names in the system file?

Open the system file with notepad.

If you are just copy and pasting that wont work.

All the names are where they should be.

System{
enabled=true
planetName=Aer
planetName=Multumhabeteranae
planetName=Edenis
planetName=Festucam
}

That is all that is inside it.

And I'm guessing that by copy-pasting you mean creating a new .txt file, turning it into a .system file and pasting another .system's content on to it.

Edit: I tried creating a completely new .system file, written from scratch, but that won't show up in the loading screen window.

Edited by Moggiog
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