zombiphylax Posted March 5, 2012 Share Posted March 5, 2012 progress updates on the reentry heat?Considering Nova\'s age, I\'d being willing to bet he\'s currently in school. Give him a bit. Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 5, 2012 Author Share Posted March 5, 2012 Looks great, but it could really use some sort of effect in front of the capsule. For example, a more static, teardrop shaped mesh with an animated 'fire' texture could do the trick. It would surround the capsule and become more pronounced with the reentry heat (just like the particle effect does). You could do that by manipulating alpha channel of the animated texture.Yeah, I\'m thinking of trying that.Zombi is right though, currently in class. ;P Link to comment Share on other sites More sharing options...
Lord Strange Posted March 5, 2012 Share Posted March 5, 2012 Yeah, I\'m thinking of trying that.Zombi is right though, currently in class. ;PI\'m glad you have your priorities right!KSP Forums first, 'learning' second! Link to comment Share on other sites More sharing options...
Geeny Posted March 5, 2012 Share Posted March 5, 2012 Saw the heat video, then I was like Although, the peaceful re-entry looks... too peaceful, you know?Either way, it looks great.Keep up the amazing work! Link to comment Share on other sites More sharing options...
Dub_freak Posted March 6, 2012 Share Posted March 6, 2012 I\'ve been using Nova\'s mods since the very beginning, thank you and keep up the good work Link to comment Share on other sites More sharing options...
Guest GroundHOG-2010 Posted March 6, 2012 Share Posted March 6, 2012 Yeah, I\'m thinking of trying that.Zombi is right though, currently in class. ;PLucky homeschooled person... Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 6, 2012 Author Share Posted March 6, 2012 Lucky homeschooled person...No, not that time. Either way, I\'m home now, time to get to work. Link to comment Share on other sites More sharing options...
madmat Posted March 6, 2012 Share Posted March 6, 2012 I must admit that since using Silisko\'s mods i\'ve found they are drama free and they just WORK,,Great attention to detail and seemless intergration = Winner,,Great stuff Link to comment Share on other sites More sharing options...
silent_prtoagonist Posted March 6, 2012 Share Posted March 6, 2012 I must admit that since using Silisko\'s mods i\'ve found they are drama free and they just WORK,,Great attention to detail and seemless intergration = Winner,,Great stuffAgreed, Nova\'s addons are always top-notch, you can tell how much work he puts into them. :cheers: Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 6, 2012 Share Posted March 6, 2012 nova. I require your rentry code I wish to make KOSMOS parts do this 0_O pwease? Link to comment Share on other sites More sharing options...
Gojira Posted March 6, 2012 Share Posted March 6, 2012 I want it too D: Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 6, 2012 Author Share Posted March 6, 2012 nova. I require your rentry code I wish to make KOSMOS parts do this 0_O pwease?Have patience, it\'s not nearly done. I want to make it so if you tumble your capsule, it burns up very quickly. Also, the effect needs to always point behind the ship (right now it will just be locked to the capsule) Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 6, 2012 Share Posted March 6, 2012 why not hav several effects makign a ring around the bottom of the capsule. Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 6, 2012 Author Share Posted March 6, 2012 PUBLIC SERVICE ANNOUNCEMENTI\'ve recently become aware that my DAE exporter was incredibly outdated, and as a result, nearly all my models are liable to import incorrectly (generating a dummy with the name of the object, and the object itself with '-Pivot' appended to its name. This shouldn\'t affect your average user, but I think anyone importing models to learn from them* should know!*Not steal! Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 6, 2012 Author Share Posted March 6, 2012 With that out of the way, though: Link to comment Share on other sites More sharing options...
Splendid Posted March 6, 2012 Share Posted March 6, 2012 Wow.. how did you do the teardrop effect thing under the pod ? Link to comment Share on other sites More sharing options...
Emilio Posted March 6, 2012 Share Posted March 6, 2012 Your packs are great !The Probobo.....Prodobo...Bropodo... Pro-bo-do-bo-dyne is useful for all crafts. I\'m going to do Cassini-Hugyens probe and his lander The BACE engine needs to be lighter, or more powerful, i can\'t use them on kerbin... And the re-entry heat looks soooooo great ! Link to comment Share on other sites More sharing options...
Guest Posted March 6, 2012 Share Posted March 6, 2012 Awesome, even better than I imagined it. Link to comment Share on other sites More sharing options...
Melfice Posted March 6, 2012 Share Posted March 6, 2012 The BACE engine needs to be lighter, or more powerful, i can\'t use them on kerbin...They\'re meant to be used on the Mün, so... in that regard, they work just fine. Link to comment Share on other sites More sharing options...
zombiphylax Posted March 6, 2012 Share Posted March 6, 2012 That looks incredible, Nova! Any chance the technique will be used on the Vanguard? Link to comment Share on other sites More sharing options...
Gojira Posted March 6, 2012 Share Posted March 6, 2012 HowMuchLongerrr Link to comment Share on other sites More sharing options...
TNTGODZZ Posted March 6, 2012 Share Posted March 6, 2012 YEASH!!!!! i can not wait for the re-entry heat. is this going to squad for the next update? though you could do it your self right? Link to comment Share on other sites More sharing options...
iamwearingpants Posted March 6, 2012 Share Posted March 6, 2012 Here\'s big thanks to you for being the greatest kerbal addon dev ever. For the last 8 months your amazing packs and parts have been the pinnacle of awesome innovation; the best of the best.Cheers Nova, you\'re awesome :cheers: Link to comment Share on other sites More sharing options...
comradephil Posted March 6, 2012 Share Posted March 6, 2012 Given this post, I think we can assume that it\'s reentry heat. I can\'t think of any other reason he\'d want something to find out if a part is 'exposed'.Drag? Link to comment Share on other sites More sharing options...
Gojira Posted March 6, 2012 Share Posted March 6, 2012 Drag?...it\'s reentry heatWith that out of the way, though:...and yes, I quoted that on purpose. Link to comment Share on other sites More sharing options...
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