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Kerbin Kolonization Konglomerate - Space Station/Base building Collab


Captain Sierra

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If you guys want more pictures of my shuttle before I made it a transport (its called the Ptarmigan SSTO) and more ideas, you can check my Aerospace page. The link's in my signature.

Edited by Avera9eJoe
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Nice designs, I also have a shuttle myself. It carries 4 kerbals, originally designed for a tourism save of mine but it fits here I guess. Still need to de-mod it though.

As for editor stats, I recommend Kerbal Engineer. All the stats, but no extra autopilot or anything.

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Sorry for posting like crazy but I have an update on Weegee.

He is basically done and he will be planning who will launch before anything begins because he doesn't want it lasting 2+ weeks.

Edited by Avera9eJoe
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May I propose an internal competition for an "official" shuttle since we all have a design. I will leave the criteria up to you guys but it would be interesting to have an official crew shuttle for this project.

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Okay. I have a lowish part count tug here, with about 7.5 Km/s of DV on it's own, and about 2Km/s DV with a 36 tonne payload.

http://www./view/wcw2csaamzeaghz/Unmanned_Kethane_Tug.craft

It is called a kethane tug, but it gan get a Jumbo (36T) of fuel or kethane to Laythe or Jool orbit. (With aerobraking) Really, it should be able to haul pretty much anything. It has a decent TWR, but it is still less than 1 on kerbin's surface, along with an RTG, a large reaction wheel set and to put this thing into perspective: It has the DV and TWR to lift 36 tonnes from the surface to orbit around Duna. With only 3 NTR's. If we are going into the whole, no crashing NTRs or using them in atmo because of the whole "OMG, Nuclear!? What if it blows up!" thing*, it is completely and utterly reuseable. Ther is no drop tanks, or the like, but if drop tanks are used, I am expecting it to have DV to bring fuel to Moho.

*For one (contrary to popular belief) NTRs (Nuclear Thermal Rockets) and NERVAs (Nuclear Engine for Rocket Vehicle Application) do not irradiate their fuel. The Nuclear fuel in the engine is there to heat it up (To increase efficiency, as heating the fuel up basically increases it's exhaust velocity, AKA specific impulse.), and is heavily shielded so there's no radiation or fissile material coming out of the back, unless you have anOpen Cycle Engine. Open Cycle Engines are incredibly efficient, to the point of making a Hydrolox fueled craft of significant mass with the capability to go to mars (Say, Copernicus), able to go to Jupiter and Saturn, and possibly the ice giants, Uranus and Neptune. The downside is, when you use them you are irradiating everything behind you and losing your fuel, as some of the nuclear fuel is ejected out of the back along with the Hydrolox. IIRC, they had an estimated Vacuum ISP of ~3000s. The best NTR or NERVA that I can remember had an ISP of ~950s. The general public don't know or understand this though, so they just freak out at the word "Nuclear".

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I've been out for a week due to a small blizzard. The front page has been updated and I've added to the doc. To summarize what I added, I put in a notes section and added my piece.

K3 now officially supports RLA Stockalike. The poll votes were in favor of using it by several.

Also, I'm considering an endgame scenario, where we've officially done enough in the kerbin system and K3 comes to an end. When it did, a new collab with the same rules but different name would begin that would operate in a different planetary system, like Duna or Jool. Again, a poll will be open for that later.

Weegee is now on deck as project lead, so best of luck to him with Olympia station. Huge shoutout to all of yall for making this a bigger success than I ever wanted.

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Alright, Avera9eJoe signed up for the core over PM. So here is the list so far:

  • Station Core: Avera9eJoe
  • Docking Arm 1: baberbot
  • Docking Arm 2: Deathsoul097
  • Fuel Tank 1: (available)
  • Fuel Tank 2: (available)

Oh, and to clarify: the fuel tanks should all be empty, except for monopropellant, if you can handle the weight. Which also reminds me, you will be in charge of making a rocket to get it there, but that should be fairly easy (besides maybe the docking arms, they're pretty big).

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What height should the core be at?

Edit: Also should I put crew in and how many?

You can put can put crew in if you want, though not too many, say 2.

In the first post it says 30k, because it's not super low, but not too high.

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You can put can put crew in if you want, though not too many, say 2.

In the first post it says 30k, because it's not super low, but not too high.

Sounds good! - I'm sending up someone good and someone dumb

Also though, Jeb and Bill are in Luther. Should they be swapped? - Not by me tho

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