ScriptKitt3h Posted May 9, 2014 Share Posted May 9, 2014 Well, I just finished a giant colony ship, so it's an ex-WIP.(However, I need to put some colony modules for it to haul onboard.)Has a humongous cargo bay/hangar/dock:What do ya'll think? Quote Link to comment Share on other sites More sharing options...
Redrobin Posted May 10, 2014 Share Posted May 10, 2014 Watch out, cosine losses really add up. Quote Link to comment Share on other sites More sharing options...
iDan122 Posted May 10, 2014 Share Posted May 10, 2014 Here is my latest Minmus probe:Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted May 10, 2014 Share Posted May 10, 2014 What's up with all that monopropellant tanks? Quote Link to comment Share on other sites More sharing options...
Redrobin Posted May 10, 2014 Share Posted May 10, 2014 Looks like his descent stage is powered by RCS Quote Link to comment Share on other sites More sharing options...
iDan122 Posted May 10, 2014 Share Posted May 10, 2014 What's up with all that monopropellant tanks?The lander part of the probe lands on RCS, the re-entry part has 4 RCS thrusters too to get away from the Minmus escape stage prior to re-entry. Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted May 10, 2014 Share Posted May 10, 2014 finaly imgur works again for me here a pic of my Delta IV heavy. it's already finished.the tank on top is just the payloadtest Quote Link to comment Share on other sites More sharing options...
Redrobin Posted May 11, 2014 Share Posted May 11, 2014 I've gotten into making WWI/WWII era planes. Quote Link to comment Share on other sites More sharing options...
Cupcake... Posted May 11, 2014 Share Posted May 11, 2014 Still a wee bit of fine tuning to do but its getting there. Cupcake... Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted May 11, 2014 Share Posted May 11, 2014 time to work again on my Soyuzpackhere an other WIP Quote Link to comment Share on other sites More sharing options...
Elmetian Posted May 11, 2014 Share Posted May 11, 2014 Javascript is disabled. View full albumInstalled a veritable crapton of mods this weekend. Been running stock KSP for months now and I've wanted to play with Pwings and B9 bits really badly. First thing I did was build a Skylon, then discovered the CFASTT design study by the University of Strathclyde quite by accident while I was looking for good Skylon pics to work from.The chines make it look much more sinister in my opinion. In order to make them I mounted the Pwings at 90° so that the leading edge is more or less parallel with the fuselage. Unfortunately when they're placed like this they don't provide lift in stock KSP (hence the additional canards). The chines are dead weight. It'll just about carry a 5 ton payload to orbit, but it glides like a brick. Anyone know if FAR would model the lift on the chines correctly? I haven't felt the urge to install it until now. Quote Link to comment Share on other sites More sharing options...
Darnok Posted May 11, 2014 Share Posted May 11, 2014 Second try in service module for MPCVNow it can hold two tiny objects and there is a little space for 1.25 parts But why tiny docking ports have to be so large... I need to design cargo doors :/ Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted May 11, 2014 Share Posted May 11, 2014 Short answer: Yes.FAR also models proper lifting body physics which is what I believe those would fall under. I'm not sure of the technical details but if it works IRL, then there's a 92% chance it will work with FAR.]@Darnok, are you limiting yourself to stock? If not, take a look at the 6S part by Nothke. There's another I can think of but I cannot remember the name off the top of my head. Quote Link to comment Share on other sites More sharing options...
Darnok Posted May 11, 2014 Share Posted May 11, 2014 Yes, I am doing stock, except mechjeb for dv and lifters tests with autopilot.There was time when I used fairings mod, but now I am trying to avoid it, I hope soon we will have stock fairings Quote Link to comment Share on other sites More sharing options...
Redrobin Posted May 12, 2014 Share Posted May 12, 2014 Big Vostok under work. Quote Link to comment Share on other sites More sharing options...
iDan122 Posted May 12, 2014 Share Posted May 12, 2014 (edited) Not exactly Russian, but here she is, Vega launcher:Javascript is disabled. View full albumUh oh, post number 666! I am unlucky... Edited May 13, 2014 by iDan122 Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted May 13, 2014 Share Posted May 13, 2014 Designimprovments of my Proton and (hidden inside the fairings) the LOK.got some ideas for an overall better look and shape and stabilityimprovments. ... i love the enginecover of the second stage ! Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted May 14, 2014 Share Posted May 14, 2014 i got bored with rockets so i build my first plane EVER in KSP (and i play for more then one and a half year LOL)still highly WIP, think about to making it SSTO ... Quote Link to comment Share on other sites More sharing options...
Mesklin Posted May 14, 2014 Share Posted May 14, 2014 2 stages fully reusable rocket based launch system (like DH-1). 4 passengers, 1 pilot, Mun orbit capable, dock and return without refuelingVertical ascendStart horizontal accelerationFirst stage landed and ready for refuelling Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted May 14, 2014 Share Posted May 14, 2014 (edited) hrm ... some improvments of my flying wing ... still not that satisfied, but it's flying very well ... for my first plane Edited May 14, 2014 by Darth Lazarus Quote Link to comment Share on other sites More sharing options...
iDan122 Posted May 15, 2014 Share Posted May 15, 2014 My new Kaltair lander WIP, an Altair lander lookalike:Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
SofusRud Posted May 15, 2014 Share Posted May 15, 2014 The second iteration of a craft that I have previously shared on this thread, the Orthros Mk-2. The first version was an atmospheric plane, the purpose of which was to improve my airframe making skills (I basically nicked the main body from that). This version is going to be a full-on SSTO, with the hope that it can carry a full Jumbo into LKO. So far I have been fiddling with it and gotten it to be relatively stable and managed to keep the COM from moving too much after the cargo has been dropped. However, it has problems with maneuverability when it has cargo in the hold, and it starts to loose attitude control at around 6 km up. I can only get it to about 7 km before it starts going down. I'm probably just going to have to keep throwing engines, fuel and wing parts at it until it works, but if anybody has some useful advice on how to make it work better I'd be happy to hear it. Quote Link to comment Share on other sites More sharing options...
Rune Posted May 16, 2014 Share Posted May 16, 2014 In my quest after the perfect turbojet/RAPIER combo for a SSTO, I have stumbled into a very weird bug... engines that drop thrust when they overheat! See, here's the best picture I can give of this bug (I think it's a bug) kinda happening:The setup is basically a RAPIER put after a fuel tank, and then a turbojet mounted on an upside-down strut surface-mounted to the back of the fuel tank. No fuel lines to make it work, and it takes off without a hitch with both engines giving off usable thrust.Now here comes the funny part. Once you hit about 20kms, the jet engine starts to overheat. Nothing wrong there, it it wasn't for the fact that even though it reads only a slightly lowering thrust, vertical speed starts dropping like a stone, because the engine stops producing any measurable thrust. Drop the thrust limiter to get rid of the overheating sign, and you again rise up. Anyone care to explain what is going on if they know? It took me a lot of time to track it down to the engine stopping thrusting, at first I thought it as an aerodynamic thing... (the plane struggled a bit over 10kms as most of my T/W starved designs)Rune. Is very baffled by this. Quote Link to comment Share on other sites More sharing options...
Overfloater Posted May 16, 2014 Share Posted May 16, 2014 (edited) The second iteration of a craft that I have previously shared on this thread, the Orthros Mk-2. The first version was an atmospheric plane, the purpose of which was to improve my airframe making skills (I basically nicked the main body from that). This version is going to be a full-on SSTO, with the hope that it can carry a full Jumbo into LKO. http://i.imgur.com/Z6W9OIX.pnghttp://i.imgur.com/AJqTlgY.pngSo far I have been fiddling with it and gotten it to be relatively stable and managed to keep the COM from moving too much after the cargo has been dropped. However, it has problems with maneuverability when it has cargo in the hold, and it starts to loose attitude control at around 6 km up. I can only get it to about 7 km before it starts going down. http://i.imgur.com/AgJ7xed.pnghttp://i.imgur.com/uRJMpg0.pnghttp://i.imgur.com/gZjyGGJ.pngI'm probably just going to have to keep throwing engines, fuel and wing parts at it until it works, but if anybody has some useful advice on how to make it work better I'd be happy to hear it.CONTROL SURFACES!!! Did you put controls on the front of your plane?I suggest you put an adequate amount of controls on the front and on the back.Also, look at the bottom image, this is a good technique for heavy craft:Tilt the rear controls 10~15 degrees down and the front upward - This way your plane will naturally want to pull up. It turned my clumsiest planes to the most excellent gliders.You could do it like this(That's Spartwo's craft):Or if you like dirty tricks like me: Edited May 16, 2014 by Overfloater Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted May 17, 2014 Share Posted May 17, 2014 next update: work on my flying wing is nearly done standard and advanced versions are complete and the SSTO needs some minor updates (and i need flyingpractice) Quote Link to comment Share on other sites More sharing options...
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