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Work-in-Progress [WIP] Design Thread


GusTurbo

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Jesus christ, how much Dv do you have with that transfer stage?!

6 km/s, which assuming a midway plane change is just barely enough for a powered capture around Venus. After the capture I aerobreak very slowly and gradually to lower the orbit.

Speaking of aerobreaking...

VenusLanderFail2.gif

So that failed... It seems that the FAR aerodynamic failure feature doesn't take into consideration if there is a heat shield in front of the object or not. This is problematic...

So how do you get to the ground and back up after you land on Venus with that, maccollo? Maybe you could use an "elevator"

Lots and lots of ladders XD.

Of course that adds lots of parts and thus lag. But now since I have to redesign the lander I might try something else.

Edited by maccollo
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mmAgdM0.png

update on the helicopter - this new version is much more stable, with a new bearing.

(i might make a dual rotor version to not have to use the vernors as counterotation - they limit the autonomy to 4 minutes :P)

as an added bonus, a free bearing like this one allows for autorotation to the ground when you run out of fuel :P (descent at roughly 5m/s - 15m/s if you apply the brakes to stop the propeller from spinning - although it will make the whole craft spin :P)

i added 3 disabled standard control surfaces on the tip of each wing of the rotor, it gives it quite impressive lifting capabilities - (it takes off at less than 50% power - with a full S3-3600 tank + a cupola underneath it)

Edited by sgt_flyer
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I'll see what i can do Giggleplex, unfortunately, the collision mesh on 1.25m parts and below is quite bumpy - and those landing gears take a lot of space :P

I would also like to see a good design. The rotor keeps falling out of the cubic octagonal strut loops that I use, and any wheel bearing that I made has too much friction.

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@Rthsom yeh, it's already hard to do reliable 2.5m wheel bearings :P it's another step up in difficulty to minaturise everything :P horizontal bearings are another step up in difficulty (as you have to fight gravity too)

one of the origins of the 'friction' with wheel bearings is the landing gear's suspension system - the wheel follows the low poly collision mesh of the part, and if pressed too much, the damper tries to 'force' the wheel out, which 'push' it away from the edges of the collision mesh.

not enough pressure from the wheel, and the parts can fall through during operations :P

Edited by sgt_flyer
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Maiden voyage of the Constellation MPV v.2. We're going to Dres for the first time. Wish me luck :)

Dres%20%281%29.png

Dres%20%282%29.png

Obviously I didn't bring the Jebs and the 3 three Kerbals named after my pets :D

Edited by WooDzor
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Someone want to try this engine out for me?

On start up hit 1 and wait for the turbo jets to wind up to 100%

hit 2 and 3 to fire up all the other engines then release, you can fly it straight up.

At about 18000m cut the turbo jets and wind the throttle back to 50% when the rapiers switch modes.

i did chuck some mono and rcs on it so it has some control in space, you can orbit it no worries as well. Just remember it is only an engine and it is not a rocket.

QS6vDCi.jpg

Im just not 100% sure on the design of it, thinking maybe i have gone too big for it to ever be practical.

If someone wants to have a play around with it and see if they can get something smaller with the same performance going i would love to see it and get some tips off you.

http://www./download/1eb2e3gj75lei43/Goliath+engine.craft

100% stock parts so no mods needed to have a toy around.

If you really want you can add more air intakes, i have not because i want to add the shell to see where everything needs to go before doing the entire air system.

If you are wondering what it is for, this is the engine for a SSTO space plane, not exactly sure what i want the ship to do once it is finished, i mean it will look damn cool that is for sure.

Edited by Roflcopterkklol
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ok, here's what i made after building more stable bearings for small 1.25m engines (here, it's for a Torque based engine - powered by reaction wheels and RTG's - original idea from Giggleplex777, i mainly built a brand new bearing for increased engine stability)

the K-25 twin propeller aircraft.

xAmhbEy.png

PqhkaNM.png

(note, require quite a bit of pitch - though it can fly with only trims set, no need for SAS :P

operations :

activate the parking brake before attempting to start the engines.

stage 1 time to decouple the engines.

switch vessels to get to the first engine.

with the camera in front of the propeller : Trim the roll (alt + keyboard roll direction key) to the maximum in the good direction (when your camera is in front of the aircraft, the left propeller should turn counterclockwise - alt + Q)

switch to the second engine to repeat the roll trim, in the opposite direction (for the right propeller with the camera in front of the aircraft, press alt + E) (basically, it will make the propellers turn in the opposite direction of what you would normally expect on a real plane :))

once all engines are running at full power, switch back to the aircraft, and release the parking brakes. (note, be sure that SAS is disabled on the engines :P)

wait until you reach 35+ m/s before trying to takeoff :)

to stop the engines, switch to the engines, and press alt + X for each engine.

top level speed around 50m/s.

the standard surface controls in the middle of the aircraft are disabled, to prevent thrust coming from the infiniglide bug, the others are set to pitch / yaw or roll.

it's just an experiment on bearing for 1.25m parts though :P so be careful to not gain to much speed while diving, or the engines might stall :P

here's the .craft file for those who would want to test it out - or check on the bearings.

http://www./view/b1dxxv61o04hj0f/K-25.craft

Edited by sgt_flyer
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ok, here's what i made after building more stable bearings for small 1.25m engines (here, it's for a Torque based engine - powered by reaction wheels and RTG's - original idea from Giggleplex777, i mainly built a brand new bearing for increased engine stability)

the K-25 twin propeller aircraft.

http://i.imgur.com/xAmhbEy.png

http://i.imgur.com/PqhkaNM.png

*snip

experimental and looking good! awesome! That tailfin is cute!

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This. Right here. The most awesome thing I've ever seen. I want this for my Laythe base now! Delivering new fuel for my jet seaplane is a pain...

I'm going to retrofit it with Sgt_flyer's bearings for better stability. It's quite finicky in its original configuration.

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ok, here's what i made after building more stable bearings for small 1.25m engines (here, it's for a Torque based engine - powered by reaction wheels and RTG's - original idea from Giggleplex777, i mainly built a brand new bearing for increased engine stability)

the K-25 twin propeller aircraft.

http://i.imgur.com/xAmhbEy.png

http://i.imgur.com/PqhkaNM.png

Feels like flying a DC-3.

The plane will tend to increase it's bank angle itself if you don't keep it 100% upright. Other than that, it's Excellent. :D

Javascript is disabled. View full album

Edit: We need more powerful engines! or at least larger propellers :P

Edited by Jetenginestar
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Well Goliath mk1 is starting flight tests. Flies better than Zeus did at this stage and i am fairly happy with the aesthetics, thoughts?

Still no idea what the point behind this is, but then, does KSP really have a point? (made it so you can drop out of the cockpit and walk through the internals)

MvTdgkK.jpg

Update on the flight testing, it is interplanetary without refueling.

I am pretty pleased.

60ByFWK.jpg

Edited by Roflcopterkklol
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Decided to start working on my somewhat silly Venus mission again.

Finished assembling the hardware in orbit. The whole things weighs a bit over 2000 tonnes and is 140 metres long. The burn time on the transfer stage is 3 hours and 30 minutes, and everything lags to hell. Really hope the lander still works in this patch XD

https://dl.dropboxusercontent.com/u/22015656/venusMission.jpg

Wait aren't you that RSS nut on YouTube? You also did that single launch grand tour if I recall. Man I am a huge fan! Your builds are just insane! Talk about big rockets....

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Feels like flying a DC-3.

The plane will tend to increase it's bank angle itself if you don't keep it 100% upright. Other than that, it's Excellent. :D

http://imgur.com/a/uf4Jl

Edit: We need more powerful engines! or at least larger propellers :P

Larger propellers require a lot more troque to power it to higher speeds. The problem is that the propeller acts like a turbine while flying and will try to rotate the opposite way. The faster you go, the more prominent this effect is, ultimately creating an equilibrium between drag and trust. Using smaller propellers allows for a higher top speed at the expense of lower overall thrust.

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