Rune Posted March 27, 2015 Share Posted March 27, 2015 Stock bearings are difficult. :/ This works occasionally, but usually just falls apart, jams, or crashes to desktop.Any tips?On the plus side it can manage 20 m/s and has unlimited range. Much faster than the paddleboat designs I've seen! http://i.imgur.com/EDyRfnD.pngFrom my own, very limited, experiment on it, I have found that using the right part for the axle is critical. Go with the heavy NCS adapters, they are tough, sloped, and have a good poly count (for roundness). The second critical thing is that the landing gear has to be extended just right the right amount: to little, and it won't push enough and wobble. Too much, and it'll then to clip through and fail.Rune. But I must warn you, I have yet to turn up a turboshaft that can get >1 TWR. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 27, 2015 Share Posted March 27, 2015 a very big WIP http://i.imgur.com/FQxgm7S.pngKnowing how good your T-50 was, I'm in right to expect a blast Quote Link to comment Share on other sites More sharing options...
Jon144 Posted March 27, 2015 Share Posted March 27, 2015 From my own, very limited, experiment on it, I have found that using the right part for the axle is critical. Go with the heavy NCS adapters, they are tough, sloped, and have a good poly count (for roundness). The second critical thing is that the landing gear has to be extended just right the right amount: to little, and it won't push enough and wobble. Too much, and it'll then to clip through and fail.Rune. But I must warn you, I have yet to turn up a turboshaft that can get >1 TWR.The most major thing to consider in making a stock rotor is to have the proper point of contact between landing gear wheels and the surface that is supposed to rotate.It is temping to make them as compact as possible but landing gear wheels only generate contact at the very bottom of the wheel. If you have the point of contact with the very side of the wheel a proper collision between the two will not be calculated properly and it will not be able rotate. It worst cases it will fall straight out of the bearing. My recommendation is to have the point of contact within 30 degrees or so away from the very bottom of the landing gear. This was the collision between the two will be properly calculated and it will be able to spin. Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted March 27, 2015 Share Posted March 27, 2015 The most major thing to consider in making a stock rotor is to have the proper point of contact between landing gear wheels and the surface that is supposed to rotate. It is temping to make them as compact as possible but landing gear wheels only generate contact at the very bottom of the wheel. If you have the point of contact with the very side of the wheel a proper collision between the two will not be calculated properly and it will not be able rotate. It worst cases it will fall straight out of the bearing. My recommendation is to have the point of contact within 30 degrees or so away from the very bottom of the landing gear. This was the collision between the two will be properly calculated and it will be able to spin.I'm having problems with the landing gear clipping atm. When I launch the vessel and test it on the runway, it works fine and never breaks. If I launch it and hyperedit it to the sea, the landing gear clips through the bearing and the whole thing becomes useless. Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted March 27, 2015 Share Posted March 27, 2015 Not entirely sure how I'm getting this to space... Quote Link to comment Share on other sites More sharing options...
eorin Posted March 27, 2015 Share Posted March 27, 2015 Still working on it, but im at a good point, soon the fly test and fly adjustements Quote Link to comment Share on other sites More sharing options...
Jon144 Posted March 27, 2015 Share Posted March 27, 2015 (edited) I'm having problems with the landing gear clipping atm. When I launch the vessel and test it on the runway, it works fine and never breaks. If I launch it and hyperedit it to the sea, the landing gear clips through the bearing and the whole thing becomes useless.That is a common glitch I have found. If you time-warp the rotor before decoupling it, commonly they clip after being detached after being time-warped or in this case hyper-edited. It is a problem I have observed with most of my designs. I am afraid the solution to your problem might be driving the ship into the water and sailing it to where you want to go manually.Another thing to know about stock bearings is KSP WILL crash if you try to revert or go to space center with a high speed rotating part. Always destroy or shut down rotors before doing such. Edited March 27, 2015 by Jon144 Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted March 27, 2015 Share Posted March 27, 2015 The mission ship has been completed, but it still is wobbly. Quote Link to comment Share on other sites More sharing options...
manni01 Posted March 28, 2015 Share Posted March 28, 2015 (edited) I've been working on another LC Cruiser SSTO. This one is the LC Cruiser IV. This one isn't one that goes to other planets, but LC Cruiser V will probably be. I haven't named it yet and I probably won't end up naming it either. I'm planning on making it bring 36 tons to orbit. It has a stock cargobay door, that isn't a spaceplane+ one. I haven't made it fly beautifully yet and I haven't made it an SSTO yet (just a model), but those parts are usually the easiest, whilst the looks and utility function is the hardest. Here are some pics of where I am currently. The full released version might look a little different.Javascript is disabled. View full album______________________________________________Update: Yup, this thing is abandoned. The weirdly angled wings in the front and back make the craft very unstable. Not a viable Space plane. Edited March 31, 2015 by manni01 Quote Link to comment Share on other sites More sharing options...
Guest Posted March 28, 2015 Share Posted March 28, 2015 (edited) I've been working on another LC Cruiser SSTO. This one is the LC Cruiser IV. This one isn't one that goes to other planets, but LC Cruiser V will probably be. I haven't named it yet and I probably won't end up naming it either. I'm planning on making it bring 36 tons to orbit. It has a stock cargobay door, that isn't a spaceplane+ one. I haven't made it fly beautifully yet and I haven't made it an SSTO yet (just a model), but those parts are usually the easiest, whilst the looks and utility function is the hardest. Here are some pics of where I am currently. The full released version might look a little different.http://imgur.com/a/Rd4laHave you tried flying it in FAR?__________________________@Eorin Mk34 haha.. Yea I can see the work in it Edited March 28, 2015 by RevanCorana Quote Link to comment Share on other sites More sharing options...
manni01 Posted March 28, 2015 Share Posted March 28, 2015 Have you tried flying it in FAR?I haven't flown it in stock aero and I'm definitely never flying this in FAR. I'm too used to be able to just put a bajillion control surfaces in the front and back, clip wings into the fuel tanks, and putting an absurd amount of intakes into the craft. I just made the thing look halfway good, seeing as these, are just practice to make something work, and now I need to work on my looks, although it has been fine with my Quote Link to comment Share on other sites More sharing options...
KotDemopan Posted March 28, 2015 Share Posted March 28, 2015 When life gives you Rotatrons, make Robot Wars.Unfortunately, it isn't that good at wars, it is however good at self righting! Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted March 28, 2015 Share Posted March 28, 2015 Off topic, but I'm going on a school trip tomorrow for 5 days so don't expect any designs from me soon. Cya guys. Quote Link to comment Share on other sites More sharing options...
soulreaver1981 Posted March 30, 2015 Share Posted March 30, 2015 i'm working on a plane sub idea. Quote Link to comment Share on other sites More sharing options...
inigma Posted March 30, 2015 Share Posted March 30, 2015 i'm working on a plane sub idea.http://i.imgur.com/qnd2LY5.jpgvery nice idea. Quote Link to comment Share on other sites More sharing options...
Daze Posted March 30, 2015 Share Posted March 30, 2015 Javascript is disabled. View full albumWorking on a stock replica of Angara A5. The p-fairings will be replaced as soon as 1.0 is released and i will put the whole family for download (Actually the A5 is a 100ton Lifter) Quote Link to comment Share on other sites More sharing options...
soulreaver1981 Posted March 30, 2015 Share Posted March 30, 2015 I finally have a working moving copit.i'm gonna make a smal plane with it and a new arrowheadclosedopend Quote Link to comment Share on other sites More sharing options...
Rune Posted March 30, 2015 Share Posted March 30, 2015 I've been revisiting my old Mesusa Transports. Getting them in shape finally, because something just has to be broken in the file that is up. Besides, gizmos and a couple new construction tricks have allowed me to make it look better, shave quite few of tons of dry weight , be waaay more rigid, and (of course!) use less parts. 25mT and 120 parts for the spine+heatshield you see me pushing uphill here, and the booster is only strutted to the science lab:I also went through the Tylo lander, and it is as excessive as before (>4km/s in each stage), but with, again, less parts and especially less tanks to refill. And, you know, there is already a 0.90 version of the Dart with (very) slight aerodynamic and aesthetic improvements I never got around to release either. I think I'm putting together another Grand Tour mothership, I have a few full tanks in orbit from ships that got scrapped, a million and a half in the bank, and I bet I can put the whole thing together while the window to Jool is still short of open. Launch and dock half a dozen ships? About 3h, game time, if I put my mind to it. - - - Updated - - -The mission ship has been completed, but it still is wobbly.http://i1383.photobucket.com/albums/ah315/Yukon0009/screenshot979_zpsjpqyqksl.pngPuller systems are key! Trust me on that.Rune. And disable the gimbals, they work wrong if they are before the CoM. Quote Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted March 30, 2015 Share Posted March 30, 2015 I have something which I'm waiting for 1.0 to release: Vostok 6 replica with functional ejector seat. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted March 30, 2015 Share Posted March 30, 2015 I have something which I'm waiting for 1.0 to release: Vostok 6 replica with functional ejector seat.http://i.imgur.com/0HTayEM.pnghttp://i.imgur.com/cKoxvPa.pnghttp://i.imgur.com/fTO0xMb.pngYou gunna try to make the sphere with the upcoming farings? Quote Link to comment Share on other sites More sharing options...
sgt_flyer Posted March 30, 2015 Share Posted March 30, 2015 I have something which I'm waiting for 1.0 to release: Vostok 6 replica with functional ejector seat.http://i.imgur.com/0HTayEM.pnghttp://i.imgur.com/cKoxvPa.pnghttp://i.imgur.com/fTO0xMb.pngYeh, ejector seats are hard to make. (Especially if you try to equilibrate the kerbal's weight and the separatron's thrust )(I know, had to make one for my vostok replica too )Here's the thread, if you want to borrow some of the building ideas i've used in it http://forum.kerbalspaceprogram.com/threads/111963-0-90-Vostok Quote Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted March 30, 2015 Share Posted March 30, 2015 You gunna try to make the sphere with the upcoming farings?I gave that a try with Pfairings and I didn't really like how that looked, however I am going to use the fairings for the fairings. But what I'm really waiting for is Valentina Kerman.- - - Updated - - -Yeh, ejector seats are hard to make. (Especially if you try to equilibrate the kerbal's weight and the separatron's thrust )(I know, had to make one for my vostok replica too )Here's the thread, if you want to borrow some of the building ideas i've used in it http://forum.kerbalspaceprogram.com/threads/111963-0-90-VostokFrom the KSP wiki:[TABLE][TR][TD]“ [/TD] [TD] Our engineers had a stroke of inspiration after "visiting" the Kerlington Production Facilities. Introducing our new controllable canards. Warning, hard maneuvering may cause unintended stage separation. [/TD] [TD] â€Â[/TD][/TR][/TABLE]Thanks for letting me use some of your tricks; I really like the intakes as that service module bit. +Rep Quote Link to comment Share on other sites More sharing options...
sgt_flyer Posted March 30, 2015 Share Posted March 30, 2015 I gave that a try with Pfairings and I didn't really like how that looked, however I am going to use the fairings for the fairings. But what I'm really waiting for is Valentina Kerman.- - - Updated - - -From the KSP wiki:[TABLE][TR][TD]“ [/TD] [TD] Our engineers had a stroke of inspiration after "visiting" the Kerlington Production Facilities. Introducing our new controllable canards. Warning, hard maneuvering may cause unintended stage separation. [/TD] [TD] â€Â[/TD][/TR][/TABLE]Thanks for letting me use some of your tricks; I really like the intakes as that service module bit. +RepHeh a good chunk of my tricks is scattered in the open source construction techniques thread anyway - for the rest, like my microhinges, have their own thread overall, people should feel free to try and disassemble my .crafts if they want to see how i built those (wouldn't have released the .crafts f i did not want that anyway ^^) For the rest, i'm always avaible for PM's regarding my building techniques, if i can help answering questions people have about them After that - when i'm working on replicas, i always take quite some time doing technical, ref sheets and pics searches of the spacecrafts/rockets i want to replicate (and try to stay 'true' to the concepts behind those ) Quote Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted March 30, 2015 Share Posted March 30, 2015 UPDATE:Here's the service module: Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted March 30, 2015 Share Posted March 30, 2015 UPDATE:Here's the service module:http://i.imgur.com/T5T246z.pngLooking good dude. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.