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Work-in-Progress [WIP] Design Thread


GusTurbo

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Returned to the struggle with this SSTO after a month, have grown a hatred for cargo bays.

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Rather than the brute force approach of before I've tried for a more airhoggy design.

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It's the same but slimmer.

Mk9

9

It's only working now!

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Tried to make a propeller-powered plane, and, after several iterations, ended up with this:

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I've since changed up the propeller so that it's thinner and longer (and overall looks more like a real propeller).

The propeller turns, but only due to the wind passing over it. The power comes from the four Tweakscaled jet engines just behind the prop.

Originally, they were attached to the prop, so that the smoke would twist and create artistic spiral patterns, but it was very inefficient and bumpy.

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Trying my hand at a Mk 3 Skylon. I'm not sure whether to expand the cargo bay by 50% or not. Would that be better?

http://i.imgur.com/mbjTdg2.jpg

Lift to weight ratio, keep that in mind, you're probably going to need to clip more wings in the wings or the fuselage. I do think the cargo bay should be a tad bigger though

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Mk3 single stage cargo spaceship (FAR), probably calling it "Old Bertha"

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Ion plane for Duna exploration (FAR)

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Duna buggy

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A fast SSTO that is good at acrobatics almost finished (FAR too)

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Edited by RevanCorana
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Trying my hand at a Mk 3 Skylon. I'm not sure whether to expand the cargo bay by 50% or not. Would that be better?

That is a s-e-x-y plane, dude. Nice job!

Energia is almost complete, release tomorrow. Not sure what to do next, any ideas?

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Hey all, I need some ideas on improving this prop. It's one of those .625 meter reaction wheel driving things. Unfortunately this plane cant quite fly for a number of reasons. I can't get the prop turning fast enough to get above 20 m/s without it glitching through the bearing. Is there any parts that happen to be any better at holding it together? The usual landing gears are far too huge to fit in this design.

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Adding more wings to the plane is pointless at that just makes an infiniglider.:(

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BTW I'm spinning it clockwise (as seen from the front of the plane looking back).

EDIT: Also is there anything I can do to the wing part of the prop to increase thrust (like angle the wings a certain way)?

Edited by RocketPilot573
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EDIT: Also is there anything I can do to the wing part of the prop to increase thrust (like angle the wings a certain way)?

We my old research says that the optimum angle is 25 degrees, although I'm not sure how much have changed since then...

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Is there any parts that happen to be any better at holding it together? The usual landing gears are far too huge to fit in this design.

Not sure if this thread helps, there are some small bearings designed by other players...

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Hey all, I need some ideas on improving this prop. It's one of those .625 meter reaction wheel driving things. Unfortunately this plane cant quite fly for a number of reasons. I can't get the prop turning fast enough to get above 20 m/s without it glitching through the bearing. Is there any parts that happen to be any better at holding it together? The usual landing gears are far too huge to fit in this design.

http://i.imgur.com/GR2hkmj.jpg

Adding more wings to the plane is pointless at that just makes an infiniglider.:(

http://i.imgur.com/i6RV6rJ.jpg

BTW I'm spinning it clockwise (as seen from the front of the plane looking back).

EDIT: Also is there anything I can do to the wing part of the prop to increase thrust (like angle the wings a certain way)?

i think your problem is the type of control surfaces used as propeller, you are using the smallest one with a very low lift power, so when you move them they produce low raw power. You can try others surfaces with more lift power, or try to clip 2 small surfaces togeter to double the lift power. Done this you should notice a consistent improvement of performance. Btw, yes, changing the angle of the surfaces can help too.
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