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Callisto

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Hey,

I'd appreciate any feedback on the pilot of my youtube video: I'm playing KSP, with the only mod being the chatterer, and my eventual goal is to design an armada of crafts, and blow everything up!

Episode 1, I've designed 2 experimental bombers and I test them out.

Episode 2, (I will be uploading today) where I design a 3rd bomber and a fighter jet...

Thanks for taking the time to watch (if you have), if you haven't... why are you reading this?

Thanks,

Sam

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Having seen quite a few designs and knowing of at least one longer youtube series ... but never really willing to start a discussion about it ... but now that you ask for an honest opinion ... with no intention of being a spoilsport ... KSP and war, weapon systems up to reconstructing ICBMs ... it does not sit well for me.

Not that I oppose games that deal in war and violence or would not play them myself (from Battlefield to Payday), but the intention to introduce the theme into games with a totally different premise - I just cannot comprehend.

On the topic of this thread though:

The craft has a bit of a boxy feel to it, maybe try to fit/add some wing parts at a 45° angle?

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Having seen quite a few designs and knowing of at least one longer youtube series ... but never really willing to start a discussion about it ... but now that you ask for an honest opinion ... with no intention of being a spoilsport ... KSP and war, weapon systems up to reconstructing ICBMs ... it does not sit well for me.

Not that I oppose games that deal in war and violence or would not play them myself (from Battlefield to Payday), but the intention to introduce the theme into games with a totally different premise - I just cannot comprehend.

On the topic of this thread though:

The craft has a bit of a boxy feel to it, maybe try to fit/add some wing parts at a 45° angle?

... I'm preparing for an inevitable take over by sentient AI... which will be later in the series.

They'll have weapons, so must our Kerbal's!

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KSP and war, weapon systems up to reconstructing ICBMs ... it does not sit well for me.

Not that I oppose games that deal in war and violence or would not play them myself (from Battlefield to Payday), but the intention to introduce the theme into games with a totally different premise - I just cannot comprehend.

Then dont play with it then.

Everyone can play KSP how they like and if that involves up to nukeing a planet o well. Thats there play style

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Regarding the videos: I really liked it. Good quality, good commentary, good choices of edits. The only thing I don't like is Chatterer, but I don't like that on anybody's videos.

Regarding the missiles: Flip your decoupler around so it stays with the plane. That way your missile will be symmetrical around its center of thrust.

Regarding the plane: I like the look. Who says boxy is bad?

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... I'm preparing for an inevitable take over by sentient AI... which will be later in the series.

They'll have weapons, so must our Kerbal's!

Then dont play with it then.

Everyone can play KSP how they like and if that involves up to nukeing a planet o well. Thats there play style

You missed my point. :) I am not offended in any way or want to tell anyone how to play their game. It is just that the recurring observation of militarisation in otherwise "peaceful" games ... gives me thoughts ...

I just may be getting old though. :P

Regarding the plane: I like the look. Who says boxy is bad?

I do not like it in planes, and that is my honest opinion. :wink:

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