Jump to content

Reynard Rockets Rockomax Jumbo Spaceplane 64 Challenge


Recommended Posts

This is not my entry, yet, as the ship still has 5.6 km/s dV to play with, but I will show off how my challenge is going so far.

(3570 LF + 4140 O)/(4320 LF + 5280 O) * 100=80.31

Not bad, but I think I'll take a trip out to jool and perhaps land on Laythe and the smaller moons before I'm done.

Also, I'm using MechJeb, FAR, KSP Interstellar for the intake precoolers, and I've clipped 4 ram intakes together at the front of each of those engine cylinder things.

And for scoring's sake, if I tweaked oxidizer out of some tanks, should that whole capacity count against me, or should it just be liftoff capacity?

Total capacity. The reduced fuel load should improve dV, so it's a gamble to reduce fuel deliberately to lighten the load to get a better score.

However, 4x clipped intakes does put it in the Exploiters category. You can still win that category if you manage to do a "land and return" mission or the Kerbin Rally mission.

Will be drafting the categorization for "Exploitational" category.

Edited by Blaster
Link to comment
Share on other sites

Total capacity. The reduced fuel load should improve dV, so it's a gamble to reduce fuel deliberately to lighten the load to get a better score.

However, 4x clipped intakes does put it in the Exploiters category. You can still win that category if you manage to do a "land and return" mission or the Kerbin Rally mission.

Will be drafting the categorization for "Exploitational" category.

I'm completely ok with that, considering this is just a craft I had lying around

Link to comment
Share on other sites

I do think that Kerbin Rally ought to be worth a little more, if you ask me. Maybe just double, I guess cuz gravity assists could make it easier, but even so, it seems like a tall order to me for an SSTO to do a grand tour without refueling. Hard enough that it should be worth more points, anyway.

And the points for landing and returning, is that per world?

And the fuel remaining, is that only once you make orbit or is that once you're done with your trip?

Sorry for the 20 questions.

Link to comment
Share on other sites

This challenge is "make orbit with most fuel percent remaining". If you can do a grand tour without refueling, you don't need bonus points, but a medal of honour. Challenges based around the Bonuses will come another day.

Link to comment
Share on other sites

http://s7.postimg.org/5c7hx2off/ksp7.jpghttp://s22.postimg.org/xuqrng4qp/ksp8.jpg

With (2287LF + 3464OX left / 3480LF + 3520OX max ) * 100 = 82,17% fuel carried into a 100x100KM orbit.

Will see if I can't get a better version made. But at least it's a half decent first attempt.

(stock + mechjeb.)

smaller screenshots pls, those are too huge I can barely see past the clock on the corner.

Link to comment
Share on other sites

Alright - an entry: the mighty Auk VII!!

b6mJ6tl.png

t5kJsR5.png

mniGcIS.png

Taking my score from the final screenie...((2013+2628)/(4220+3960))*100 = (4641/8180)*100=.56736*100 = 56.736. Not a great entry but not bad either.

Except I forgot to provide a screenie of the plane on the runway. D'OH!!! Well, I can do that later. Formal entry pending.

EDIT: Here we go:

QcFT03z.png

Edited by capi3101
Link to comment
Share on other sites

ksp9.jpgksp10.jpg

I made one that I think should fin in your non exploit category. Pretty much the same as the airhog. But all the air intakes has free line of sight to the air. None of them are stacked behind eachother.

(2145 + 3103) / (3480 + 3520) = 5248 / 7000 = 0,75

75 points.

I guess we can call this one Jeb's air plow.

Link to comment
Share on other sites

Why was the Angry Beetle in the exploitation category?

My design had two air intakes in front attached to each engine with a bi-coupler. The intake to engine ratio is less than 2.

Here is a better look of the setup:

eD6Z4dj.png

MZd5Cwq.png

Link to comment
Share on other sites

A very, very long video. This thing was not good to fly!

(433+288)/(4200+4400) * 100 = 8.38 + 10 = 18.38 points

After reviewing the video, I realized that I hadn't mirrored a canard. v0v

This was 100% stock, and there was no clipping of any kind used.

Lessons learned:

-Add more intakes so that air breathing engines can be used up to a higher orbit.

-At least 8 Ramjet engines are needed to get this thing off the ground.

-There is a drop at the end of the runway. This helps during takeoff if the aircraft is very heavy.

-Don't have so much monopropellant for a craft that just needs to make orbit.

Edited by Odielthen
Additional Details
Link to comment
Share on other sites

I would say that even if my design wasn't exploitative according to the rules, I did exploit every advantage I can get.

When going up at a high attitude, I start shutting down engines as they run out of air, which sends more air to other engines in an unrealistic manner. You can still do some air hogging, but it is not quite as exploitative.

A neat trick with the RAPIER engines is that when you run out of air, you only switch two of them to a closed cycle. This sends more air to your air breathing RAPIER engines so you don't have to run a 100% closed cycle.

Squad really needs to balance the air intakes better in KSP to make the challenges more fair. I like making efficient vehicles, but with SSTO challenges, it just becomes an exercise of adding as much intakes as possible which takes the fun out of it.

Link to comment
Share on other sites

Squad really needs to balance the air intakes better in KSP to make the challenges more fair. I like making efficient vehicles, but with SSTO challenges, it just becomes an exercise of adding as much intakes as possible which takes the fun out of it.

I agree with that. Getting enough air should not be a problem. It's just too bad that they have not counted a air temprature requirement. And made their precooler part actually do something.

Link to comment
Share on other sites

Gentlemen, I present to you the Mud Skipper.

I used mechjeb, FAR, and KSP interstellar for the precoolers. I've also clipped 4 intakes together at the front of each engine nacelle.

(3575 LF+ 4283 O)/(4320 LF + 5280 O) *100=81.85

and depending on your definition of return, I'll grab another 100 points for going to Laythe and back.

181.85

http://www.youtube.com/watch?v=dDP5zl1CEaw

Please note, I do crash once I'm back to Kerbin, I don't know if that disqualifies this or not.

Edited by SuperBigD60
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...