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How do you imagine the first (1.0) version of ksp?


TheScareCake!

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no ....cant imagine it at all..

i can imagine that the engine used to create the game (unity) will be out of date by the time the full version is released...

Unity also gets updates regularly and assuming it won't run out of money somehow it should still be up to date when 1.0 comes out.

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THIS IS A PROBLEM WITH THE 64bit UNITY BEING GLITCHY AS HELL RIGHT NOW. IT WILL BE FIXED WHEN UNITY 64bit IS FIXED. SAME WITH MULTITHREADING. THIS HAS BEEN SAID A MILLION TIMES BY NOW AND IT IS GETTING VERY ANNOYING - THIS ISN'T EVEN CAPS LOCK, THIS IS ALL SHIFT KEY!

As for what I imagine it, I don't. SQUAD hasn't been exactly consistent about what they want so for all I know it could end up an MMORPG. As for development times, I wouldn't say they're so long - it's just that people are used to 1-2 year development times that have turned the modern gaming industry into a graphics showoff with little to no gameplay. I, for one, am happy to see a game that has some effort put into it, rather than being like EA and turning even the Worst Company in America title into an yearly franchise.

No need for the caps there, xrayfishx, but your sentiment is appreciated :) Yes, this is something that's been spoken about numerous times. The devs, even recently, have tinkered around with 64-bit, but for one reason or another, it just hasn't gone the way they'd like. Max actually went into greater detail about this in a google hangout with Scott Manley a few nights ago, if you feel like poking around for further info.

Oh, and don't expect KSP the MMO anytime soon.

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I'll echo the career mode stuff. There's a lot you could do with the Kerbals themselves, ie abilities, stats, etc. Of course experience and promotions, so if Colonel Jebediah crashes and burns on his 15th mission it will really hurt. Not sure how said stats could affect the game though, perhaps only certain ranks could go on certain missions? Like you have to have a Captain or higher to leave atmosphere, etc? This is another way the career could ramp up in addition to tech.

I like that in games, with XCOM being the first example that comes to mind. Although I'll admit it makes one save-cheat a lot.

Let's not have military ranks though, it would ruin the atmosphere of the game IMO

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Max actually went into greater detail about this in a google hangout with Scott Manley a few nights ago, if you feel like poking around for further info.

Greater than what? I've watched the whole thing, and Max didn't say much of anything that can be described like that.

What you probably wanted to say is that Chad aka C7 was talking more about x64 bit version of KSP for Windows during

(20:35+) with Scott, Doug Ellison and C7. Edited by macegee
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  • 6 years later...

Y'know, looking back on these predictions, most of them were pretty on-point. 

Spoiler

Sorry for the necro, just found this old thread really wholesome for some reason.

 

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