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Better joints?


ayana

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Height is 2xVAB.

Before patch, note the crazy amount of bracing:

tHSE3xD.png

After patch, no external bracing:

REqmEAw.png

Therefore, I can personally attest to reinforced joints having been done. But I will say that the joints aren't reinforced for ALL parts. Probably just tanks and engines.

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I've noticed the really flat parts have issues. The taller something is the more stable it gets.

Edit: Or if you try to mix up widths in a rocket. Even that one would snap like a twig if you put a 1 meter part at the bottom.

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Not better, stronger.

The above will still happen, but before this version if you ended up like this and turned hard in one direction, it'd often snap the rocket in half. With the new super special mega joints you can contort a rocket into a pretzel and it won't break. Some parts (like the 2.5m SAS and RCS tank) don't have the proper attachment node sizes though, so they're still a bit fragile.

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You're cramming an insane amount of thrust into an absurdly small payload while ramming it through the thickest part of Kerbin's atmosphere. Is it surprising that an extreme situation creates an extreme result? :D

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You're cramming an insane amount of thrust into an absurdly small payload while ramming it through the thickest part of Kerbin's atmosphere. Is it surprising that an extreme situation creates an extreme result? :D

8oBnBdP.png

aXsPOW5.png

Nope. :cool:

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As always, it turned out to be a mod at fault. Super low mass in a part that wide and flat makes it incredibly weak for it's intended purpose.

Density must be what decides these things.

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anyone think the new joints are too strong? i had a lander+cm launch without any struts between them, and the standard docking port holding them together was at a 90 deg angle without breaking.

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anyone think the new joints are too strong? i had a lander+cm launch without any struts between them, and the standard docking port holding them together was at a 90 deg angle without breaking.

I saw this with one of the claws attached to an asteroid. I managed to get an oscillation going that was so bad, that the claw's base was COMING OFF the cone-adapter below it, by 90 degrees, with space in between, but not actually breaking or detaching. It recovered. I didn't think to grab a screenshot, but it was no longer visually connected, and yet physically was still on.

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As always, it turned out to be a mod at fault. Super low mass in a part that wide and flat makes it incredibly weak for it's intended purpose.

Density must be what decides these things.

I remeber reading that a part's mass is used to determine it's rigidity.

You could try increasing the mass of the couplers a bit.

Cheers

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I remeber reading that a part's mass is used to determine it's rigidity.

You could try increasing the mass of the couplers a bit.

Cheers

Something being strong but light is heresy and Kraken-bait, clearly.

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