AppleDavidJeans Posted July 16, 2014 Share Posted July 16, 2014 gg 2shared isn't playing nice today. Can you try a more better service such as MediaFire? Link to comment Share on other sites More sharing options...
blackheart612 Posted July 16, 2014 Author Share Posted July 16, 2014 Added dropbox link, it's the most stable that I have, tell me if you are still having problems with the download links Link to comment Share on other sites More sharing options...
AppleDavidJeans Posted July 16, 2014 Share Posted July 16, 2014 (edited) This is the S3 Heatshield decoupler and the aerocapMaybe you could modify the decoupler so that it's flush with the aerocap?Also, since in the SDHI pack, both the decoupler and the SM were one part, you could merge the same here into one part and make the decoupler ring a separate part to use with custom SM's.Edit: Another problem. Since the craft's CoM is like this:it could become a problem for RCS placement. Edited July 16, 2014 by AppleDavidJeans adjflkjad;ksfa Link to comment Share on other sites More sharing options...
technerd89 Posted July 17, 2014 Share Posted July 17, 2014 Same issue as above, its actually what I pulled this thread up to report but Apple beat me to it. Confirmed that it occurs while using the S3 Heatshield as opposed to the new "stock" heatshield supplied with the Taurus, which has a lower profile. Link to comment Share on other sites More sharing options...
blackheart612 Posted July 17, 2014 Author Share Posted July 17, 2014 The aerocap is the one that I might need to adjust, maybe. (I didn't think that was a major problem though, so it remained like that hehe)Welp, good luck to me with that, the decoupler meets flush through the pod and other 3.75m parts so you can use the decoupler with any other parts, not limiting to the service module itself.True, the Service Tank should be adjusted to pull the weight down even more, I'll do something about it.SDHI has a decoupler and a whole service module... it's almost the same with this, just that the second part is not a whole service module + decoupler. OH CRAP I FORGOT I THINK YOU CAN DECOUPLE THAT TANK LOLThe S3 Heatshield is especially designed for the Service Module, it is proportion to the Orion heatshield like all parts are (proportion compared to Taurus as Orion).Though I think I can do something about that R&S Issue heatshield, we'll see. Link to comment Share on other sites More sharing options...
technerd89 Posted July 17, 2014 Share Posted July 17, 2014 Perhaps a ModuleManager config that changes the bottom node of the "stock" Taurus heatshield downwards a bit so that it lines up appropriately with your decoupler, allowing equal usage of either part. I am unsure if such a thing is possible with my limited modding knowledge, and I would suggest adding it in as an "Optional" item to alleviate possible broken crafts/saves? Link to comment Share on other sites More sharing options...
blackheart612 Posted July 17, 2014 Author Share Posted July 17, 2014 Well, it is possible to just make another config for my own decoupler... wait, but the reason why my service tank is not attached with the decoupler is because if you have another decoupler and heatshield, you can use it there. So if you can fit another decoupler below the R&S issued heatshield, it would actually be fine, I think. Link to comment Share on other sites More sharing options...
tygoo7 Posted July 20, 2014 Share Posted July 20, 2014 Are the costs balanced for 0.24? Link to comment Share on other sites More sharing options...
blackheart612 Posted July 20, 2014 Author Share Posted July 20, 2014 I don't think so, I'm not even playing with my own mod at the moment because of the fact that I'm not sure about it. (Also I haven't checked yet if Smokescreen and Firespitter is updated for 0.24 already) I think firespitter is already though. Link to comment Share on other sites More sharing options...
tygoo7 Posted July 20, 2014 Share Posted July 20, 2014 I don't think so, I'm not even playing with my own mod at the moment because of the fact that I'm not sure about it. (Also I haven't checked yet if Smokescreen and Firespitter is updated for 0.24 already) I think firespitter is already though.Smokescreen is updated for 0.24. Link to comment Share on other sites More sharing options...
blackheart612 Posted July 20, 2014 Author Share Posted July 20, 2014 Ah, I see, this is gonna be a busy time for me, then. Should update as soon as possible Link to comment Share on other sites More sharing options...
Geschosskopf Posted July 20, 2014 Share Posted July 20, 2014 Ah, I see, this is gonna be a busy time for me, then. Should update as soon as possibleFirespitter just got another 0.24 update as well. I gather from various threads its initial 0.24 release was causing problems with MJ at least with x64, but hopefully this fixes that. Link to comment Share on other sites More sharing options...
Geschosskopf Posted July 21, 2014 Share Posted July 21, 2014 Hmm, looks like there's another issue with RealChute 1.2.1 that Stupid Chris knows about and is working on. This issue is impacting the update of SDHI, which (I assume) is impacting Aerojet Kerbodyne. Link to comment Share on other sites More sharing options...
MaverickSawyer Posted July 21, 2014 Share Posted July 21, 2014 Well, I haven't run the x64 version yet (waiting for more community feedback before I try it), but the parts work flawlessly in 0.24 with the latest Firespitter and SmokeScreen plugins. And I've been making bank lately in game (stupid Kerbals keep getting stuck in orbit ), so cost isn't an issue. Link to comment Share on other sites More sharing options...
blackheart612 Posted July 22, 2014 Author Share Posted July 22, 2014 I'm playing as well that's why I don't update that much. In my case, 64b has effects outside and inside. Everything works fine as for the game, just some crashes and errors. Though I believe it is the cause why I can't easily change tabs on chrome whenever it is on ._. Link to comment Share on other sites More sharing options...
Woopert Posted July 22, 2014 Share Posted July 22, 2014 If you Alt-Tab out of KSP, just right click once and the tab switching will work fine. Link to comment Share on other sites More sharing options...
blackheart612 Posted July 22, 2014 Author Share Posted July 22, 2014 Ah, I have two screens so I click on tab right away XD Link to comment Share on other sites More sharing options...
Kirondoll Posted July 28, 2014 Share Posted July 28, 2014 Hi Blackheart,Just for information,do you plan to update this mod to 0.24 or not? Link to comment Share on other sites More sharing options...
Motokid600 Posted July 28, 2014 Share Posted July 28, 2014 Is the faded, brush look intentional on the Taurus parts? Link to comment Share on other sites More sharing options...
blackheart612 Posted July 29, 2014 Author Share Posted July 29, 2014 Hi Blackheart,Just for information,do you plan to update this mod to 0.24 or not?Yeah, I think.Is the faded, brush look intentional on the Taurus parts?Yep, or do you prefer it to have no scratches? Link to comment Share on other sites More sharing options...
blackheart612 Posted July 29, 2014 Author Share Posted July 29, 2014 Actually I updated it already, I rebalanced the costs. Have fun (and report to me if there are poblems) Link to comment Share on other sites More sharing options...
Kirondoll Posted July 30, 2014 Share Posted July 30, 2014 Actually I updated it already, I rebalanced the costs. Have fun (and report to me if there are poblems)I tried this mod yesterday, both the taurus and sdhi extension parts works.Thank you for your work. Link to comment Share on other sites More sharing options...
blackheart612 Posted July 30, 2014 Author Share Posted July 30, 2014 I tried this mod yesterday, both the taurus and sdhi extension parts works.Thank you for your work.Cool man, thanks for checking it out Meanwhile I was messing with the scaling and SDHI while playing on my own save... turns out to be good haha Link to comment Share on other sites More sharing options...
Motokid600 Posted August 3, 2014 Share Posted August 3, 2014 Yep, or do you prefer it to have no scratches? Lol no it looks nice up close, but at a distance can look almost low res. I am no modder so I have no right to complain, but if I may ask have you considered adding some more to the shroud itself? Maybe a functioning hatch like SDHI? Great to use with FASA. Being able to walk my kerbals across the gantry, seal the hatch, fuel the rocket and launch really does wonders for immersion. Link to comment Share on other sites More sharing options...
blackheart612 Posted August 4, 2014 Author Share Posted August 4, 2014 Lol no it looks nice up close, but at a distance can look almost low res. I am no modder so I have no right to complain, but if I may ask have you considered adding some more to the shroud itself? Maybe a functioning hatch like SDHI? Great to use with FASA. Being able to walk my kerbals across the gantry, seal the hatch, fuel the rocket and launch really does wonders for immersion.Maybe? I'm interested in that idea. Im focusing on Kerbodyne a bit since I tend to go with the tide of my mood in modding instead of focusing from a mod to another so I may never be super sure when I can make a release or something.Here is something I have been working lately... A remodel that will break saves. The release that will be packed with this will be a resized Taurus SM for pairing with SDHI. I will (again) remodel the Service Module as well. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now