stardestroyer Posted May 8, 2015 Share Posted May 8, 2015 Just a suggestion for Proot:Why not a customizable installer to let user decide what to install? For example yes/no revamped parts, yes/no enviromental pack etc... Quote Link to comment Share on other sites More sharing options...
UnanimousCoward Posted May 8, 2015 Share Posted May 8, 2015 Hey Proot,Seeing as how KittopiaTech seems to be dead these days and e.g. Outer Planets Mod has switched to using Kopernicus, are you planning to switch to Kopernicus for Jool's rings? Quote Link to comment Share on other sites More sharing options...
Drew Kerman Posted May 8, 2015 Share Posted May 8, 2015 Just a suggestion for Proot:Why not a customizable installer to let user decide what to install? For example yes/no revamped parts, yes/no enviromental pack etc...from my own experience with creating installers, I can understand why he doesn't do this. However the last installer project I made was a few years ago, maybe some tools have gotten better since then. Quote Link to comment Share on other sites More sharing options...
Ignath Posted May 8, 2015 Share Posted May 8, 2015 from my own experience with creating installers, I can understand why he doesn't do this. However the last installer project I made was a few years ago, maybe some tools have gotten better since then.Yeah, installers are still horrible to create and make work properly. My suggestion would be to do what Astronomer did with his Visual Pack on CKAN and split things up into Categories:CloudsDOE ConfigPlanetShine ConfigScattering ConfigAurorasPartsETC...That way, users could install only what they wanted and it should be easier to get up on CKAN (if you are interested in getting it on there Proot). Quote Link to comment Share on other sites More sharing options...
Proot Posted May 8, 2015 Author Share Posted May 8, 2015 Just a suggestion for Proot:Why not a customizable installer to let user decide what to install? For example yes/no revamped parts, yes/no enviromental pack etc...I have not so much time, sorry.Hey Proot,Seeing as how KittopiaTech seems to be dead these days and e.g. Outer Planets Mod has switched to using Kopernicus, are you planning to switch to Kopernicus for Jool's rings?Next version comes with Kopernicus (not only for the rings).And now a little update: The work with WIP-EVE is almost done for the moment. I'm doing my first rides tunning scatterer. Quote Link to comment Share on other sites More sharing options...
SmashBrown Posted May 8, 2015 Share Posted May 8, 2015 i have not so much time, sorry.Next version comes with kopernicus (not only for the rings).And now a little update: The work with wip-eve is almost done for the moment. I'm doing my first rides tunning scatterer.http://i.imgur.com/yntxhdi.gifcannot frikkin wait!!! Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted May 8, 2015 Share Posted May 8, 2015 Hmm... I was trying to get my own textures to show up while using renaissance but your textures kept appearing instead. I also couldn't find your textures in texturerelacer so I couldn't remove them that way :/. Quote Link to comment Share on other sites More sharing options...
Shadowedcross Posted May 8, 2015 Share Posted May 8, 2015 The work with WIP-EVE is almost done for the moment. I'm doing my first rides tunning scatterer.That looks amazing, really looking forward to the update. Quote Link to comment Share on other sites More sharing options...
tkw Posted May 8, 2015 Share Posted May 8, 2015 i like the real solar system atmo - - - Updated - - -i like real solar system atmo ;.;i really like it i dont want [h=2]Scatterer mod [/h] Quote Link to comment Share on other sites More sharing options...
Proot Posted May 8, 2015 Author Share Posted May 8, 2015 (edited) i like the real solar system atmo http://i.imgur.com/a9YPV1n.jpg- - - Updated - - -i like real solar system atmo ;.;i really like it i dont want Scatterer mod http://i.imgur.com/a9YPV1n.jpgThat is exactly the same configuration, but without the atmospheric scattering. And it's wip-EVE, not RSS. The only reason why you don't like the scattering is because the clouds are not fully visible (yet).But believe me, scatterer is a glorious mod. Edited May 8, 2015 by Proot Quote Link to comment Share on other sites More sharing options...
Shadowedcross Posted May 8, 2015 Share Posted May 8, 2015 But believe me, scattering is a glorious mod.Yeah, I have a feeling it's going to become one of the major mods that a lot of people use, if it eventually supports the other planets with atmospheres and gets more features, it'll probably be one I don't want to play without. Quote Link to comment Share on other sites More sharing options...
Loligoat Posted May 8, 2015 Share Posted May 8, 2015 (edited) Wow, absolutely incredible!Next version comes with Kopernicus (not only for the rings).Very suspicious! Edited May 8, 2015 by Loligoat Quote Link to comment Share on other sites More sharing options...
Proot Posted May 8, 2015 Author Share Posted May 8, 2015 Yeah, I have a feeling it's going to become one of the major mods that a lot of people use, if it eventually supports the other planets with atmospheres and gets more features, it'll probably be one I don't want to play without.Visible clouds and multiple planets are the next features announced by Blackrack. So I guess Scattered will be, very soon, as important as TR or EVE. Huge step on in KSP graphics. Quote Link to comment Share on other sites More sharing options...
rabidninjawombat Posted May 8, 2015 Share Posted May 8, 2015 Visible clouds and multiple planets are the next features announced by Blackrack. So I guess Scattered will be, very soon, as important as TR or EVE. Huge step on in KSP graphics.Looking foward to it! Quote Link to comment Share on other sites More sharing options...
tkw Posted May 9, 2015 Share Posted May 9, 2015 i can't wait for new update keep looking forward Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted May 9, 2015 Share Posted May 9, 2015 (edited) LOL I just noticed the "jibba jabba (with Mr. T seal of approval!)" bit in the main pic. That's awesome! XDD Edited May 9, 2015 by Avera9eJoe Quote Link to comment Share on other sites More sharing options...
uglyduckling81 Posted May 9, 2015 Share Posted May 9, 2015 So I have been through a heap of pages on here but can't see anything about my question.Is this compatible with 1.02 KSP? Quote Link to comment Share on other sites More sharing options...
Proot Posted May 9, 2015 Author Share Posted May 9, 2015 So I have been through a heap of pages on here but can't see anything about my question.Is this compatible with 1.02 KSP?The thread title have the response for that: "[0.90] KSPRC - Renaissance Compilation: artworks remake [V-0.2] (18-04-15)" So no, is not (fully) compatible with 1.02 (for the momment).Anyways, you can get it partially working by updating (yourself) the core mods. But you will miss some features (as example, new RSS mod is not ready yet) and you can't, of course, use the assets from previous versions on 1.02 Quote Link to comment Share on other sites More sharing options...
SmashBrown Posted May 9, 2015 Share Posted May 9, 2015 So I have been through a heap of pages on here but can't see anything about my question.Is this compatible with 1.02 KSP?It all works. I have updated texture replacer and planetshine on top of proots versions.Cannot wait to see what your going to do with the next one proot. I cant play without ksprc.- - - Updated - - -As a side note. Will you be adding procedural aurora's? Quote Link to comment Share on other sites More sharing options...
tkw Posted May 9, 2015 Share Posted May 9, 2015 yep hes add this one Quote Link to comment Share on other sites More sharing options...
SmashBrown Posted May 9, 2015 Share Posted May 9, 2015 Awesome Quote Link to comment Share on other sites More sharing options...
One-Way Films Posted May 9, 2015 Share Posted May 9, 2015 I just saw the Imgur Screenshots of Scatterer.... My heart skipped a few beats-enough beats for me to die but get re-animated by my love for that mod. how I never heard of it before amazes me. So when this is paired up with KSPRC, will we have a game that looks better than real life? Quote Link to comment Share on other sites More sharing options...
Trailers Posted May 10, 2015 Share Posted May 10, 2015 Just a suggestion for Proot:Why not a customizable installer to let user decide what to install? For example yes/no revamped parts, yes/no enviromental pack etc...I have not so much time, sorry.In fact, it is easy do .bat files. I created many for different cases, where some mods were moved to a desktop folder. Like this I could switch fast between Stock-DMP, Stock-Graphics and Stock-Graphics-Parts. It is not even hard to write such "small programs without nice GUI". The only Problem would be that it is non-standardized where the user have their KSP folder ;-) Quote Link to comment Share on other sites More sharing options...
SmashBrown Posted May 10, 2015 Share Posted May 10, 2015 In fact, it is easy do .bat files. I created many for different cases, where some mods were moved to a desktop folder. Like this I could switch fast between Stock-DMP, Stock-Graphics and Stock-Graphics-Parts. It is not even hard to write such "small programs without nice GUI". The only Problem would be that it is non-standardized where the user have their KSP folder ;-)DOn't you dare ask proot to postpone this any longer! Shoo!! Away with you! Quote Link to comment Share on other sites More sharing options...
Proot Posted May 10, 2015 Author Share Posted May 10, 2015 (edited) An installer is not just 1 installer. Must be 3 to be fair: Win, Linux, OSX.The actual install method is just "grab a folder and drag it into another one". 3 seconds approx. And works in any OS. lolYou gonna spend more time and effort pushing "Accept, Accept, Accept..." in an installer.I'm more interested in seek a way to update the core plugins via CKAN. But I don't know yet if this is possible. Edited May 10, 2015 by Proot Quote Link to comment Share on other sites More sharing options...
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