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[0.25] Research Them All 1.2 (Oct 16)


sarbian

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I am still excited but it conflicts with some mods, cant figure out which one yet. It breaks the burn indicator and the toolbar mod, and makes the RnD center extremely laggy ! This keeps getting spammed "ArgumentOutOfRangeException: Argument is out of range. Parameter name: index" , first time i see it too !

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But if I don't have to research each part individually, what will I do then? Play with spaceships and rockets in KSP? The idea is abhorrent! This is a clicking simulator! THIS IS CLEARLY CHEATING AND DETRACTS FROM THE GAME!

WORSE THAN MECHJEB!!! GAWD! I AM SO MAD! MAAAAADDDD!!!

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I too had a problem with this not working. It popped up saying 151 items, click yes and they're all showing researched. Leave the building, go to the VAB and they're unresearched again. I did about 60 by hand and those stay researched, tried the auto method again and it's not working. I have a persistent copy if that would help.

This is the only oddity in the KSP.log

[WRN 22:28:36.082] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

[WRN 22:28:36.083] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

[WRN 22:28:36.084] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

Edited by Ratzap
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It seems that researched parts aren't saved as 'researched' upon exiting the R&D building.. Research all, "yes", exit R&D, enter R&D, I get the option to research all again.

I'd post the output/log and KSP.log but neither are of any use (just the same "[WRN 22:35:05.372] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!" already posted and that's a warning, not an error).

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It seems that researched parts aren't saved as 'researched' upon exiting the R&D building.. Research all, "yes", exit R&D, enter R&D, I get the option to research all again.

I'd post the output/log and KSP.log but neither are of any use (just the same "[WRN 22:35:05.372] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!" already posted and that's a warning, not an error).

Confirmed I have this as well. I was hoping this was the answer to adding NovaPunch to my Career save too ;) Guess I will either have to bite the bullet and click a million times, or wait for this to update ...

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I just updated it and it works with Ratzap save now, so it should be OK for all :)

I still don't understand how it would works for some and not for other, but the new code should works for everyone.

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Sarbian wins KSP.

Lets all move on with our lives...

Seconded.

i had gotten to the point where i just kept a backup of a starter career mode persist file with however much science points i've accrued to spend, and would overwrite my current one whenever i added a mod with a lot of parts... (is it just me or is the mousewheel scroll effed up for everyone when it comes to the research facility and tech windows?)

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