Colonel Cbplayer Posted April 20, 2015 Share Posted April 20, 2015 I mean that the player control ships only appear as visual models without physical calculations. It be nice just to be an optionHow to crash DMPstep:1 Go play kspstep:2 go to the josh serverstep:3 fly around people (3 50 part planes is enough to kill my pc)step:4 die Quote Link to comment Share on other sites More sharing options...
Staticxtasy Posted April 22, 2015 Share Posted April 22, 2015 @godarklight How long do you think it will take to update DMP to KSP V1.0 when its released in 6 days. Me and my friend cant wait to play it together!Anyway thanks for the great mod! Quote Link to comment Share on other sites More sharing options...
silvanus Posted April 22, 2015 Share Posted April 22, 2015 I was just about to post the same question :-) but it is probably hard to guesstimate before having seen 1.0I think I will disable the auto update in steam so I can keep playing dmp :-)@jansn thanks for answer! Quote Link to comment Share on other sites More sharing options...
Jansn Posted April 22, 2015 Share Posted April 22, 2015 Usually i wait some days (or weeks) before upgrade to a new version.In general i - land down all vessels where its possible (before they (get) corrupt savegames), - divide craft files into subassemblies (before i can not load them anymore), - clean out old garbage and unnecessary addons. Then i collect the most important updated mods/addons.And only then, i start a new game from scratch.Later i install saves/mods/addons. @Silvanus: was that working? Quote Link to comment Share on other sites More sharing options...
godarklight Posted April 23, 2015 Author Share Posted April 23, 2015 @cbplayer2012: After I port to 1.0 I'll have a stab at the memory leak (revert support).@everyone:As I'm not part of the experimental group I can't prepare for 1.0, but generally it only takes an hour or two to go over everything and upload a new version. The last one was actually pretty easy, although I have missed things :-/. Also I've been pretty inactive DMP wise, to the point where I haven't touched it in about a month :-/I'm going to do my best to group up with players in this thread: http://forum.kerbalspaceprogram.com/threads/115980 . If 1.0 isn't delayed I might even do a little streaming of the port, but I'll try to get a skype/mumble/G+ hangout going so I don't bore people to death for those that are interested in the progress. Quote Link to comment Share on other sites More sharing options...
longbyte1 Posted April 23, 2015 Share Posted April 23, 2015 I think streaming would be nice Quote Link to comment Share on other sites More sharing options...
Vexxus9999 Posted April 24, 2015 Share Posted April 24, 2015 (edited) Um,no matter what I try,when I try to make a server,my computer rejects log in access... Edited April 24, 2015 by Vexxus9999 Quote Link to comment Share on other sites More sharing options...
Harrekin Posted April 25, 2015 Share Posted April 25, 2015 "Lastly, I’ve dedicated a couple of days here to implement a feature which I think has been missing for far too long from the game, and I really didn’t want to leave it out of our 1.0 release. More on that one later though… I’m very happy I got the opportunity to implement it though. I feel it wouldn’t have been a proper release without it."From the pre 1.0 dev log...Multiplayer? Quote Link to comment Share on other sites More sharing options...
longbyte1 Posted April 25, 2015 Share Posted April 25, 2015 "Lastly, I’ve dedicated a couple of days here to implement a feature which I think has been missing for far too long from the game, and I really didn’t want to leave it out of our 1.0 release. More on that one later though… I’m very happy I got the opportunity to implement it though. I feel it wouldn’t have been a proper release without it."From the pre 1.0 dev log...Multiplayer?no, that can't be right.. Quote Link to comment Share on other sites More sharing options...
NFUN Posted April 25, 2015 Share Posted April 25, 2015 no, that can't be right..It is absolutely not multiplayer Quote Link to comment Share on other sites More sharing options...
Harrekin Posted April 25, 2015 Share Posted April 25, 2015 It is absolutely not multiplayerCare to cite where they catagorically say it's not?If you can't, let the speculation continue.A 1.0 release without Multiplayer is like a gun without a trigger nowadays. Quote Link to comment Share on other sites More sharing options...
longbyte1 Posted April 26, 2015 Share Posted April 26, 2015 Care to cite where they catagorically say it's not?If you can't, let the speculation continue.A 1.0 release without Multiplayer is like a gun without a trigger nowadays.Multiplayer wouldn't be something Harv would work on alone in absolute secret. If anything, he'd tell us, as multiplayer is considered a "significant" feature in a game. Quote Link to comment Share on other sites More sharing options...
Harrekin Posted April 26, 2015 Share Posted April 26, 2015 Multiplayer wouldn't be something Harv would work on alone in absolute secret. If anything, he'd tell us, as multiplayer is considered a "significant" feature in a game.My speculation was wrong, oh well, it's back on DMP so.Funny how a mod can do what the Devs can't/won't. Quote Link to comment Share on other sites More sharing options...
Vurucore Posted April 26, 2015 Share Posted April 26, 2015 Funny how a mod can do what the Devs can't/won't.They are working on Multiplayer, it just won't come with 1.0.https://twitter.com/Maxmaps/status/591243730147024896 Quote Link to comment Share on other sites More sharing options...
godarklight Posted April 27, 2015 Author Share Posted April 27, 2015 @longbyte1: I'm going to stream when I notice KSP dropping today, although it may not work so well as I'm shaped and I'm attempting to use my phone internet.@Vexxus9999: Sorry for the late reply, do you mind uploading both KSP.log and the DMP server log somewhere? - I might be able to get more of a feel for what's going wrong.On multiplayer: They've kept saying it will be an update after 1.0 (although they didn't specify how many updates after), I don't think they've shoved it under a rug at all, so we'll see what it brings us. And keep in mind DMP is nowhere near release-quality multiplayer @Everyone, Feel free to drop into my IRC channel (there's a chat thing on both DMP.org and my build server in the sig) for the port today - I'll try and get a mumble call or G+ call going with everyone interested, but as I've said before I'm shaped so that plan might not work at all Quote Link to comment Share on other sites More sharing options...
FoolishBalloon Posted April 27, 2015 Share Posted April 27, 2015 Any ETA for when DMP will be available for 1.0? Can't wait to mine asteroids with my buddies! Quote Link to comment Share on other sites More sharing options...
godarklight Posted April 27, 2015 Author Share Posted April 27, 2015 Any ETA for when DMP will be available for 1.0? Can't wait to mine asteroids with my buddies! I've done the bare minimum needed to get it going for 1.0 (as in fixed the things squad moved), I've chucked the build up on my build page, with a direct link here.I'll comb over everything tomorrow and repost here, along with removing that branch and putting it in the unstable build. If it behaves for a few days I'll release Quote Link to comment Share on other sites More sharing options...
FoolishBalloon Posted April 27, 2015 Share Posted April 27, 2015 Thanks! You rock, didn't expect you to do it that quickly! Quote Link to comment Share on other sites More sharing options...
TurielD Posted April 27, 2015 Share Posted April 27, 2015 Wow Darklight, that's some quick work, thanks so much! Quote Link to comment Share on other sites More sharing options...
FoolishBalloon Posted April 28, 2015 Share Posted April 28, 2015 I might just be retarded, but when I generated a new ModControl.txt (for the new parts, I don't have any other mods than DMP installed), it somehow didn't recognize the new "Flea" booster. As its a private server, I just disabled ModControl for now, but it might be worth looking into, if all new parts aren't working.I have a question though: Is there a way to make crew "unavailable" in the way that you actually have to hire them from the astronaut complex in career? New crew is supposed to cost funds, but I currently have a LOT of kerbals ready to be assigned (completely new server) Quote Link to comment Share on other sites More sharing options...
benjamg Posted April 29, 2015 Share Posted April 29, 2015 Just started a v1.0 server with locked down parts and it's complaining smallBooster.sm is not a valid part. This is sort of reasonable as the part is called smallBooster_sm in both the client and the server parts list, however I'm not sure why it's deciding to tell the server is has a . instead of an _Can anyone point me to where I should start investigating this? Quote Link to comment Share on other sites More sharing options...
EgoMan Posted April 29, 2015 Share Posted April 29, 2015 (edited) why does it tell me that I have "invalid key for user" under handshake protocol? It does this on like every server I try to join? Edited April 29, 2015 by EgoMan Quote Link to comment Share on other sites More sharing options...
TurielD Posted April 29, 2015 Share Posted April 29, 2015 Having some issues with between-client updates. It doesn't seem to be transferring (all) vessel recoveries, nor kerbals re-entering vessels between different players. This means I'm seeing a Kerbal copied every time another player does an EVA, but not disappearing when he goes back on-board:http://i.imgur.com/cr3aOFW.pngwhy does it tell me that I have "invalid key for user" under handshake protocol? It does this on like every server I try to join?I think that's if you're connecting to a server with a different name, or with your usual name from a different install instance; servers give every client that joins a 'key' which can be finicky. Quote Link to comment Share on other sites More sharing options...
longbyte1 Posted April 29, 2015 Share Posted April 29, 2015 why does it tell me that I have "invalid key for user" under handshake protocol? It does this on like every server I try to join?Change your name to something else and then try again. You may have deleted the DMP folder including your private key that is associated with that name. Quote Link to comment Share on other sites More sharing options...
EgoMan Posted April 30, 2015 Share Posted April 30, 2015 yep it was the name! Quote Link to comment Share on other sites More sharing options...
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