godarklight Posted April 11, 2019 Author Share Posted April 11, 2019 I've updated to 1.7.0, I've also reworked the mod-control part list generator as it was missing ModuleManager parts, and made the client hash for modpackMode=GAMEDATA servers multithreaded (playing on a server with 11k files atm...) Quote Link to comment Share on other sites More sharing options...
godarklight Posted April 15, 2019 Author Share Posted April 15, 2019 I've noticed some problems with mod syncing, especially not warning correctly, so I've fixed that in v0.3.2.1 Quote Link to comment Share on other sites More sharing options...
Wisperer Posted April 20, 2019 Share Posted April 20, 2019 We're currently testing some highly experimental shared scenario/science support. Message me if interested in testing. I plan to put up a public test server in the near future. Do note it's buggy and it barely functions. Quote Link to comment Share on other sites More sharing options...
Phoenix8 Posted May 18, 2019 Share Posted May 18, 2019 I'm building a very basic web service to manage saving my server state and loading. (requires the server to run on docker) Anyone interested ? Quote Link to comment Share on other sites More sharing options...
godarklight Posted May 31, 2019 Author Share Posted May 31, 2019 DMP v0.3.3.0 is out, supporting 1.7.1. It includes the shared science stuff which will definitely still have kinks, but is there for people interested. Yell at @Wisperer and me in my discord Quote Link to comment Share on other sites More sharing options...
Friznit Posted May 31, 2019 Share Posted May 31, 2019 Excitement intensifies Quote Link to comment Share on other sites More sharing options...
ZAJC3W Posted June 4, 2019 Share Posted June 4, 2019 Firstly, THANK YOU FOR sharing YOUR AWESOME WORK. will be testing it extensively in career mode soon. Quote Link to comment Share on other sites More sharing options...
ZEROX Posted June 6, 2019 Share Posted June 6, 2019 Hello there quick question for carrer mode waht from this list is shared? contract, rep and funds, building stages, tech tree progress, Quote Link to comment Share on other sites More sharing options...
Jz03 Posted June 8, 2019 Share Posted June 8, 2019 I am currently having problems with setting up mods on my server, it keeps kicking me from my server as it says module manager and kspmodfilelocalizer are not white listed Quote Link to comment Share on other sites More sharing options...
ZAJC3W Posted June 10, 2019 Share Posted June 10, 2019 Is it in any way contract configurator compatible? After first orbit in almost stock game(MJ + CC) I'm getting 45 contracts completed.Second mission and i have 2M funds and ~300 science points from contracts i couldn't even see. Quote Link to comment Share on other sites More sharing options...
Nightmare Posted July 1, 2019 Share Posted July 1, 2019 (edited) Seems to run perfectly fine on 1.7.2 As it is now DMP is my choice LMP might be in the long run the better but for now dmp is my choice : no vehicles moved into the void or other orbits less kraken etc. Only regret is that is has no server browser... Edited July 1, 2019 by Nightmare Quote Link to comment Share on other sites More sharing options...
bezzonej Posted July 23, 2019 Share Posted July 23, 2019 I am having issues creating a server on mac. I am able to set one up, select it and click connect. It says connecting for a while then changes to " connection error: connection timed out. Any help would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
jeancallisti Posted August 5, 2019 Share Posted August 5, 2019 How does this look like when you have three Kerbals (each of them being a multiplayer player) in the command pod in IVA? Do you see what the other guys are doing? I'm guessing not. But what happens when you try to swap seats, or if one of them changes the display in one of the cockpit screens? Do the other ones see that? Quote Link to comment Share on other sites More sharing options...
godarklight Posted October 17, 2019 Author Share Posted October 17, 2019 Updated to 1.8 I also had a whole heap of duplicate install problems come in on IRC/Discord, so I've addressed that as well. Not much to see here, but they updated unity to 2019.2 Quote Link to comment Share on other sites More sharing options...
Agustin Posted October 18, 2019 Share Posted October 18, 2019 I do´t really know how to join people on other servers. I installed BDArmory and wanted to play with someone online. I dont have friends to play with. I am on 1.6.1 and server version v0.3.1.0 Quote Link to comment Share on other sites More sharing options...
cytosine Posted October 23, 2019 Share Posted October 23, 2019 Can't wait to test the perf with the new 1.8.0. Thanks for keeping DMP updated and current! Quote Link to comment Share on other sites More sharing options...
Grijs Posted November 4, 2019 Share Posted November 4, 2019 On a private server. Whenever someone is either landed somewhere or descending, the game freezes for everyone else and sometimes crashes. There are currently 3 of us but this only happens to 2. The one it doesn't happen to doesn't freeze or crash at all. Any help would be appreciated. Quote Link to comment Share on other sites More sharing options...
FrostBird347 Posted November 20, 2019 Share Posted November 20, 2019 Is it possible to have a server auto-private ships that have just been created by a player? Quote Link to comment Share on other sites More sharing options...
Mr.Gundum Posted December 1, 2019 Share Posted December 1, 2019 Is it possible to change the default settings for mods? Every time i try to change the settings in game it reverts back to default. Quote Link to comment Share on other sites More sharing options...
amankd Posted December 8, 2019 Share Posted December 8, 2019 las ttime i used this was going on for some 4 years ago id wager but i was wondering if the tick rate had upgraded or changed in the interviening time? it used to be like 5 hz, is it smoother now? Quote Link to comment Share on other sites More sharing options...
Methlon Posted January 12, 2020 Share Posted January 12, 2020 (edited) Itching to get back into the KSP Groove, and reviving old server hobbies. Even went through tribulations to come out of the dark ages of ubuntu 12 to 18 for it lol. Only thing I can find that's an issue.... HTTP port doesn't forward to your server list... or at least doesn't seem to. It's been an hour at best, no sign of my server on your page. Test or two otherwise, and my adventures continue online.. just need online. (I'm hoping you're still keeping up with it. This was always the best of the best. Everything else is lockout nonsense.) Any way for a client side server retrieval in the future? Might save troblems. Otherwise overjoyed to see you're back. Edit: Ok, DL reporting plugin to get on the list.. had to go to the chat to find it. Edited January 12, 2020 by Methlon Quote Link to comment Share on other sites More sharing options...
godarklight Posted February 13, 2020 Author Share Posted February 13, 2020 DarkMultiPlayer v0.3.5.1 has been released for KSP 1.9 This time there is a heap of changes, I'm recycling objects so garbage collector freezing should mostly go away, I've fixed flying vessels so they load into DMP, there's also an in game server list now. I intend to play this version a bit, maybe I'll catch people on the public servers Quote Link to comment Share on other sites More sharing options...
Nightmare Posted February 13, 2020 Share Posted February 13, 2020 Nice thank you finally a server list :-) Quote Link to comment Share on other sites More sharing options...
godarklight Posted February 14, 2020 Author Share Posted February 14, 2020 I found the actual source of DMP freezes, players sending updates from the past combined with an extrapolator bug (stepping the difference 50 milliseconds at a time.... this approach is now removed) Profiling memory usage definitely improved overall performance, but now the actual DMP freezes are a thing of the past in v0.3.5.2 Quote Link to comment Share on other sites More sharing options...
FilinGoy Posted February 22, 2020 Share Posted February 22, 2020 Can you help me? I've tried everything before and I don't know how to fix it. Did a lot of guides, but in the end it's always this. With and without mods... The port is open the Firewall completely disabled. And there are very very few guides. Quote [21:45:10][DEBUG] : Loading settings... [21:45:10][DEBUG] : Loading plugins! [21:45:10][DEBUG] : Done! [21:45:10][INFO] : Starting DMPServer 0964a5fd2647bba25e3c8f554a71774ff159a42a, protocol 53 [21:45:10][INFO] : Loading universe... [21:45:10][INFO] : Starting SUBSPACE server on port 6702... [21:45:10][INFO] : Error setting up server, Exception: System.Net.Sockets.SocketException (0x80004005): Требуемый адрес для своего контекста неверен в System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress) в System.Net.Sockets.Socket.Bind(EndPoint localEP) в System.Net.Sockets.TcpListener.Start(Int32 backlog) в DarkMultiPlayerServer.ClientHandler.SetupTCPServer() [21:45:10][INFO] : Not starting mesh server because we are bound on a specific address [21:45:10][INFO] : Ready! [21:45:10][INFO] : Goodbye! Quote Link to comment Share on other sites More sharing options...
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