MaverickSawyer Posted August 16, 2015 Share Posted August 16, 2015 Slight conflict between Vessel Viewer and Near Future Solar's circular panels:Not game breaking, but certainly annoying. :/ Link to comment Share on other sites More sharing options...
Tassyr Posted August 27, 2015 Share Posted August 27, 2015 So I have to ask. I'm using this with RPM but... basically any use at all drops my framerate to a horribly choppy level. Is there an easy fix? A setting I missed? Should I be bringing this up on the RPM thread instead? Link to comment Share on other sites More sharing options...
Dre4dW0rm Posted August 31, 2015 Share Posted August 31, 2015 Why do you guys insist on using the blizzy's toolbar rather that the built in one? Link to comment Share on other sites More sharing options...
eLDude Posted September 13, 2015 Share Posted September 13, 2015 Why do you guys insist on using the blizzy's toolbar rather that the built in one?just one thing... customisability Link to comment Share on other sites More sharing options...
StahnAileron Posted September 13, 2015 Share Posted September 13, 2015 After a certain point, space. Get enough mods that need a control button of some sort and the stock bar get unwieldy. I was hesitant to install blizzy's toolbar as well when I first got into KSP. Now, with the number of mods I typically run with, it's practically essential. (And at this point, I prefer the stock Unity UI over the KSP UI. KSP's isn't very uniform and takes up more space than I would care for. KSP can be a very info-dense experience (with the right mods/plugins) and I rather my space taken up by info I want rather than dead space. Link to comment Share on other sites More sharing options...
RidingTheFlow Posted September 15, 2015 Share Posted September 15, 2015 Just a question, can you drop the toolbar requirement on CKAN? It's the only mod I installed that requires it, and it doesn't really require it since I've played it on RPM for quite some time with no problem. You could add it as a recommendation instead, it will show up with a defaulted check mark but you can choose not to install it.I second this. Toolbar is not really required - can you please move it to suggested mods or maybe make separate "RPM-only VV" CKAN item? Thanks in advance. Link to comment Share on other sites More sharing options...
TinyPirate Posted September 25, 2015 Share Posted September 25, 2015 Hi there! Love this mod, featured it today in my episode on RPM! Feel free to share around, post, chuck in the OP, however you like. Link to comment Share on other sites More sharing options...
RockSciDev Posted October 16, 2015 Share Posted October 16, 2015 Is there any way to change the default configuration of the Vessel Viewer? I have to re do it every time I launch. Is there any way to have and make presets for it so we can easily switch between them?+1 to this. It can get pretty time consuming to readjust everything for each launch, and it is the main reason why I've been keeping this mod unused for a while It is sad as I look at its icon tempted to open it but get discouraged by the default settings, yet I like this mod too much to uninstall it, always hoping on an update haha Link to comment Share on other sites More sharing options...
baldamundo Posted October 16, 2015 Share Posted October 16, 2015 +1 to this. It can get pretty time consuming to readjust everything for each launch, and it is the main reason why I've been keeping this mod unused for a while It is sad as I look at its icon tempted to open it but get discouraged by the default settings, yet I like this mod too much to uninstall it, always hoping on an update haha^My feelings exactly! Link to comment Share on other sites More sharing options...
Fyrem Posted October 27, 2015 Share Posted October 27, 2015 hmm, I missed this till now. Will give it a try! Link to comment Share on other sites More sharing options...
wuxianja Posted October 31, 2015 Share Posted October 31, 2015 Hello, i'm using vessel viewer with RPM. I cant find the option to change the scale of the view. Is it possible to zoom in with the vessel viewer? Link to comment Share on other sites More sharing options...
iamahippy Posted November 13, 2015 Share Posted November 13, 2015 1.0.5? Link to comment Share on other sites More sharing options...
Fwiffo Posted November 18, 2015 Share Posted November 18, 2015 +1. Anyone have 1.0.5 feedback on this mod? Link to comment Share on other sites More sharing options...
BahamutoD Posted November 19, 2015 Share Posted November 19, 2015 Everything seems to work in 1.0.5 except that the 'Panther' and 'Whiplash' engines show up with an incorrect rotation in vessel view (at least in the RPM version - I haven't used the other ones): [video=youtube;TRdqmiQmYeY]https://www.youtube.com/watch?v=TRdqmiQmYeY[/video] Link to comment Share on other sites More sharing options...
Synthesis Posted February 6, 2016 Share Posted February 6, 2016 (edited) Can anyone help me? I've belated upgrading to 1.0.5 after everyone else--and despite reinstalling the mod a few times, I've found Vessel View just doesn't work. I either get a green or grey sphere instead of a vessel. Any idea what i might be doing wrong? No idea what might be causing it--everything else seems to work in RPM fine. Edited February 6, 2016 by Synthesis Link to comment Share on other sites More sharing options...
frencrs Posted February 10, 2016 Share Posted February 10, 2016 On 2/6/2016 at 6:48 PM, Synthesis said: Can anyone help me? I've belated upgrading to 1.0.5 after everyone else--and despite reinstalling the mod a few times, I've found Vessel View just doesn't work. I either get a green or grey sphere instead of a vessel. Any idea what i might be doing wrong? No idea what might be causing it--everything else seems to work in RPM fine. I was seeing this too earlier with SCANsat v14.7; both SCANsat v14.7 and VesselView throw a null ref exception repeatedly when toggled on RasterPropMonitor Screens. SCANsat just released a new version (14.8) that claims to fix this in the changelog, I'm about to try it out. If we're lucky, whatever SCANsat did to fix their RPM screens might work for VesselView too, I'm not sure though. Link to comment Share on other sites More sharing options...
Synthesis Posted February 11, 2016 Share Posted February 11, 2016 (edited) On 2/10/2016 at 6:00 PM, frencrs said: I was seeing this too earlier with SCANsat v14.7; both SCANsat v14.7 and VesselView throw a null ref exception repeatedly when toggled on RasterPropMonitor Screens. SCANsat just released a new version (14.8) that claims to fix this in the changelog, I'm about to try it out. If we're lucky, whatever SCANsat did to fix their RPM screens might work for VesselView too, I'm not sure though. Really? The thing is, I don't have Scansat installed, but I'll take any advice I can get--it's frustrating to still ahve the issue after uninstalling and reinstalling both RPM and VesselView. EDIT: Well, installing ScanSat didn't fix the problem. Guess I'll try digging up older versions of VesselView... EDIT EDIT: Ah, it was KSPRC--probably should've figured that out earlier. It can be solved by fixing by settting allowRefractiveAtmospheres in Kopernicus Expansion to false, as Pyjack meat kindly informed me. Edited February 13, 2016 by Synthesis Link to comment Share on other sites More sharing options...
the_pazter Posted March 26, 2016 Share Posted March 26, 2016 alt link? the original ones broak Link to comment Share on other sites More sharing options...
Adentissa Posted March 27, 2016 Share Posted March 27, 2016 (edited) On 25/3/2016 at 6:07 PM, the_pazter said: alt link? the original ones broak Since I wanted the mod too and I couldn't find a working download link, I downloaded the source code and I managed to build the code into dll files that I placed in a GameData. (I don't know how I succeed because I don't understand anything in coding). It work for me in 1.0.5 with rpm and bunch of other mods, but I don't know a lot about copyright or distribution, so I have no idea if I can legaly upload files here ! I read the licence texte document, and I understand I can. So I'll assume that's legal. I don't know how to code, I can't tell you if I'll be able to maintain the mod. And I'll ask the mod maker first ! //////HOW TO INSTALL////// You need ModuleManager and Toolbar to have the mod running. And you can even use Raster Prop Monitor to have Vessel View during IVA Download Vessel Viewer on Dropbox First you will need to extract the zip file you're getting from DropBox Then, copy the "VesselView" folder you just extracted into <wherever you installed ksp>/Kerbal Space Program/GameData/ EDIT : The button in Toolbar appear purple, because I don't have the image he used. But the button work at leat. I'll try to fix this problem later Anyway, Have fun ! Edited March 27, 2016 by Adentissa Edited link Link to comment Share on other sites More sharing options...
Table Posted March 27, 2016 Share Posted March 27, 2016 pls fix download link Link to comment Share on other sites More sharing options...
the_pazter Posted March 27, 2016 Share Posted March 27, 2016 2 hours ago, Adentissa said: Since I wanted the mod too and I couldn't find a working download link, I downloaded the source code and I managed to build the code into dll files that I placed in a GameData. (I don't know how I succeed because I don't understand anything in coding). It work for me in 1.0.5 with rpm and bunch of other mods, but I don't know a lot about copyright or distribution, so I have no idea if I can legaly upload files here ! I read the licence texte document, and I understand I can. So I'll assume that's legal. Link to Download the mod folder on Dropbox I don't know how to code, I can't tell you if I'll be able to maintain the mod. And I'll ask the mod maker first ! EDIT : The button in Toolbar appear purple, because I don't have the image he used. But the button work at leat. I'll try to fix this problem later Anyway, Have fun ! I need more clear installation instructions 26 minutes ago, Table said: pls fix download link look at post above Link to comment Share on other sites More sharing options...
Table Posted March 27, 2016 Share Posted March 27, 2016 1 minute ago, the_pazter said: I need more clear installation instructions look at post above Just downloaded the post above, but how do I install it in the game? It only has plugin and a DLL file Link to comment Share on other sites More sharing options...
the_pazter Posted March 27, 2016 Share Posted March 27, 2016 Just now, Table said: Just downloaded the post above, but how do I install it in the game? It only has plugin and a DLL file havin' the same problem I'm afraid Link to comment Share on other sites More sharing options...
Adentissa Posted March 27, 2016 Share Posted March 27, 2016 (edited) 12 minutes ago, Table said: Just downloaded the post above, but how do I install it in the game? It only has plugin and a DLL file 11 minutes ago, the_pazter said: havin' the same problem I'm afraid You didn't actually read the Readme document x) //////HOW TO INSTALL////// You need ModuleManager and Toolbar to have the mod running. And you can even use Raster Prop Monitor to have Vessel View during IVA First you will need to extract the zip file you're getting from DropBox then, just copy the "VesselView" folder you just extracted into <wherever you installed ksp>/Kerbal Space Programm/GameData/ Ow and sorry, gived a too deep link, click here to download VesselView Edited March 27, 2016 by Adentissa Link to comment Share on other sites More sharing options...
Table Posted March 27, 2016 Share Posted March 27, 2016 21 minutes ago, Adentissa said: You didn't actually read the Readme document x) //////HOW TO INSTALL////// You need ModuleManager and Toolbar to have the mod running. And you can even use Raster Prop Monitor to have Vessel View during IVA First you will need to extract the zip file you're getting from DropBox then, just copy the "VesselView" folder you just extracted into <wherever you installed ksp>/Kerbal Space Programm/GameData/ Ow and sorry, gived a too deep link, click here to download VesselView ah thanks! Link to comment Share on other sites More sharing options...
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