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Kerbal Warfare Challange


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A good design, but its just too unpredictable. Even if you launched them when the enemy is close, you would only have a fraction of a second to activate the system, but if you did it far out the spread might be to far apart and the whole thing could miss. How ever, I do like what your going with this. Maybe guided torpedoes?

Your score is 5 out of 20 and the KGLE will not be using this design.

No problem, I am working out an improved design with independent core-guided warheads and perhaps a larger vessel with a cluster of MechJeb-guided antimatter bombs.

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Uh, I will be posting my design soon. I just need to, you know, make it stop falling apart. But other then that, I will be editing this post to show what I have later.

Edit: Here it is!

This is the heavy bomber which is called the Daisy, she's a good one. Not the best handling, but she can roll well.

Armed with anti-air guns on top, this thing won't die without a fight. She can hold 3 tall boy bombs, and 2 air burst bombs with a 2000lb bomb.

Pretty picture heavy, so yeah. Oh and it works best at high altitudes.

A good design. The Bomb capacity on this thing is insane. The only real problem is that it works best at high altitudes. Its a bit hard to aim if you have to drop the bomb from high up. Other then that though its a very good design.

Your score is 12 out of 20 and the KGLE will be using this design.

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Uh, I will be posting my design soon. I just need to, you know, make it stop falling apart. But other then that, I will be editing this post to show what I have later.

Edit: Here it is!

This is the heavy bomber which is called the Daisy, she's a good one. Not the best handling, but she can roll well.

Armed with anti-air guns on top, this thing won't die without a fight. She can hold 3 tall boy bombs, and 2 air burst bombs with a 2000lb bomb.

Pretty picture heavy, so yeah. Oh and it works best at high altitudes.

Pretty! Though, having some experience with heavy bombers, I must say that the large B9 wings are more suited (not to mention about twice the span of those things you have there), with stock engines on the large intakes mounted under the wing rather than in the ass - like so: http://forum.kerbalspaceprogram.com/threads/70445-Kerbal-Dynamics-Behemoth-52-Global-Heavylifter

1966029_410534955749174_1168799023_o.jpg

This particular puppy has 6 unguided rockets and 6 fuel-air bombs mounted on the wings, and six MOABs mounted in the bay. Easily fitted out with any combination of weaponry up to a runway launch weight of 95 tons. Oh, and even with that load, she still handles like a Spitfire.

Edited by ihtoit
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Pretty! Though, having some experience with heavy bombers, I must say that the large B9 wings are more suited (not to mention about twice the span of those things you have there), with stock engines on the large intakes mounted under the wing rather than in the ass - like so: http://forum.kerbalspaceprogram.com/threads/70445-Kerbal-Dynamics-Behemoth-52-Global-Heavylifter

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash3/t31/1966029_410534955749174_1168799023_o.jpg

This particular puppy has 6 unguided rockets and 6 fuel-air bombs mounted on the wings, and six MOABs mounted in the bay. Easily fitted out with any combination of weaponry up to a runway launch weight of 95 tons. Oh, and even with that load, she still handles like a Spitfire.

Yeah, I do agree with you about the large b9 wings, they are a whole lot more stable. But the issue with large wings is that in FAR you get aerodynamic failures, so I had to think smaller. Which is also why I had the engines on the back, because the lifting body can keep it flying for as long as the fuel can take you. But thanks for the suggestions, I will keep them in mind.

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As promised the ASP-1 King Cobra

Armament- 2 GAU-19 20mm Gatling guns, 6 under wing hardpoints.

(pictured with 8 500lb bombs, 4 rocket pods, 4 AIM-9K Sidewinders)

Max altitude 100km x 100km orbit

Max speed- 1500mph (loaded max temp for ordnance), orbital velocities just guns

Range- around the world, its a SSTO, enough fuel for 1 orbital velocity insertion and return.

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Uh, I will be posting my design soon. I just need to, you know, make it stop falling apart. But other then that, I will be editing this post to show what I have later.

Edit: Here it is!

This is the heavy bomber which is called the Daisy, she's a good one. Not the best handling, but she can roll well.

Armed with anti-air guns on top, this thing won't die without a fight. She can hold 3 tall boy bombs, and 2 air burst bombs with a 2000lb bomb.

Pretty picture heavy, so yeah. Oh and it works best at high altitudes.

Javascript is disabled. View full album

Had to fix your album it is difficult to see the way you had it linked.

you only needed to link the EXyVi address of your album in brackets [ imgur ] EXyVi [ / imgur] no spaces.

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Here is my stock replica of the Yermolayev 2. A WWII Russian Bomber. The template:

UdTF8ir.jpg

The Plane:

YMPIYRJ.png

It carries enough fuel to make a long trip without refueling for a long time... and that's not even the full fuel load! You can load more bombs, fuel, kerbals...

Gunners:

DM5yF8r.png

Bomber view:

1oMKVvn.png

Bombs away:

54uOAXW.png

yccqGsM.png

Also can be modified/used for mid-air refueling (SR-71 Phoenix by Andrew123 http://forum.kerbalspaceprogram.com/threads/73434-Midair-Refueling-Development-Labs-SR-72-Phoenix-xoknight-mareczex333-successful?highlight=xoknight):

X5AM2z2.png

Download link: http://forum.kerbalspaceprogram.com/threads/71949-Yer-2-Russian-Medium-Heavy-Bomber

Edited by xoknight
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My god people.

You're setting on the most destructive force in the universe and you send them bombs and rockets and... kinetic weapons? Well, at least in the latter case you had the first letter right.

HERE... is the most deadly weapon ever conceived.

contact_kerbal.png

Jebediah Kerbal

Nuf said.

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Land battleship online!

3: Dual 14 inch turrets

2: 5 inch turret

4: Phalanx defense turrets

Design is meant to bomb at range with large turrets firing broadside at target, 5 inch cannons for close in anti-tank battles, and Phalanx defense turrets vrs light armor, and airplanes/missiles.

Platform is not fully developed yet, motive system still in development. Motive system shown failed under driving tests.

th_screenshot92_zps6ac332e6.png

Edited by Damaske
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Pretty! Though, having some experience with heavy bombers, I must say that the large B9 wings are more suited (not to mention about twice the span of those things you have there), with stock engines on the large intakes mounted under the wing rather than in the ass - like so:

This particular puppy has 6 unguided rockets and 6 fuel-air bombs mounted on the wings, and six MOABs mounted in the bay. Easily fitted out with any combination of weaponry up to a runway launch weight of 95 tons. Oh, and even with that load, she still handles like a Spitfire.

A very good design. (ugggg. Need. Coffee)

Your score is 16 out of 20 and the KGLE will be using this design.

As promised the ASP-1 King Cobra

Armament- 2 GAU-19 20mm Gatling guns, 6 under wing hardpoints.

(pictured with 8 500lb bombs, 4 rocket pods, 4 AIM-9K Sidewinders)

Max altitude 100km x 100km orbit

Max speed- 1500mph (loaded max temp for ordnance), orbital velocities just guns

Range- around the world, its a SSTO, enough fuel for 1 orbital velocity insertion and return.

I believe it was said on the OP page that only skillful was allowed for weapons. Please switch them out and resubmit.

Here is my stock replica of the Yermolayev 2. A WWII Russian Bomber. The template:

The Plane:

It carries enough fuel to make a long trip without refueling for a long time... and that's not even the full fuel load! You can load more bombs, fuel, kerbals...

Gunners:

Bomber view:

Bombs away:

Also can be modified/used for mid-air refueling (SR-71 Phoenix by Andrew123

A good design. The fact it has gunners is a plus and the thing just looks darn good.

Your score is 15 out of 20 and the KGLE will be using this design.

Land battleship online!

3: Dual 14 inch turrets

2: 5 inch turret

4: Phalanx defense turrets

Design is meant to bomb at range with large turrets firing broadside at target, 5 inch cannons for close in anti-tank battles, and Phalanx defense turrets vrs light armor, and airplanes/missiles.

Platform is not fully developed yet, motive system still in development. Motive system show failed under driving tests.

It looks cool, but seeing as the motive system does not work it can not be accepted. The KGLE will not give you a score yet. They'll wait until you got the problems ironed out.

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Here's my first entry: an Armored Personnel Carrier:

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The APC's duty is to transport kerbals from point A to point B.

It's unarmed, cause I didn't want to raise the part count even more (it's 194 currently). I'm not really into mods, so it's completely stock.

The vehicle is good for rough terrain, and it has nice armor plating to keep 8 occupants (including the driver) safe.

It's 8wd, and it weighs 9,9 tons. It has different steering modes, which can be toggled with button [1].

It has its own thread too.

And here is the download link.

Edited by jmiki8
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I believe it was said on the OP page that only skillful was allowed for weapons. Please switch them out and resubmit.

.

If you bothered to look through the album you will see it has Skillful weapons on it.

F3NyBNF.jpg

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And DYJ Gatling guns.....

Anyway, this is the link to the page of my best aircraft. Skillful only for weapons, normal loadout 4 2000lb incendiary cluster bombs, and 4 Zephyr HE warhead multipurpose missiles underwing. Das link: (look for post 90) http://forum.kerbalspaceprogram.com/threads/78162-Showcase-Showoff-Your-Rep-Worthy-Crafts/page9

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Armored personnel carrier. Takes 10 Kerbals including gunner, full lightweight "aero" armor, flight capable, front and adjustable turret small projectile weapons. Designed for troop delivery, riot control and general intimidation.

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Here's my first entry: an Armored Personnel Carrier:

The APC's duty is to transport kerbals from point A to point B.

It's unarmed, cause I didn't want to raise the part count even more (it's 194 currently). I'm not really into mods, so it's completely stock.

The vehicle is good for rough terrain, and it has nice armor plating to keep 8 occupants (including the driver) safe.

It's 8wd, and it weighs 9,9 tons. It has different steering modes, which can be toggled with button [1].

A good design. I really like the axle lock feature. The only thing this design fails on is the fact that it has no weapons. Still, a very good APC

Your score is 12 out of 20 and the KGLE will be using this design.

If you bothered to look through the album you will see it has Skillful weapons on it.

If you had bothered to look so the rules you would have seen that skilful was the only weapon mod allowed. That means you can't use those chain guns. Also please note that this is supposed to be a friendly challenge. Consider this your first warning.

Anyway, this is the link to the page of my best aircraft. Skillful only for weapons, normal loadout 4 2000lb incendiary cluster bombs, and 4 Zephyr HE warhead multipurpose missiles underwing. Das link: (look for post 90) http://forum.kerbalspaceprogram.com/threads/78162-Showcase-Showoff-Your-Rep-Worthy-Crafts/page9

A good design, it has nice capacity. However, the KGLE would like some more information. Please provide the crafts speed and how it handles.

Armored personnel carrier. Takes 10 Kerbals including gunner, full lightweight "aero" armor, flight capable, front and adjustable turret small projectile weapons. Designed for troop delivery, riot control and general intimidation.

Oh. My. God. This has to be one of the coolest things I have seen yet. I just love that fact it can crawl around like that and when it took off! That said, its main shortcoming is its mobility. It can't turn around vary fast and it does not move fast. This makes it valuable from fast moving crafts that can out maneuver it. My main recommendation if you wanted to make a MK.II would be to turn this thing into a tank, with heavy armor and weapons. A good job.

Your score is 17 out of 20 and the KGLE will be using this design.

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If you had bothered to look so the rules you would have seen that skilful was the only weapon mod allowed. That means you can't use those chain guns. Also please note that this is supposed to be a friendly challenge. Consider this your first warning.

No problem I will remove them and put on the pea shooters that come with the Skillfull mod, even though they are prone to explosions and are useless, no big deal there.

Edited by Hodo
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bigger wheels. Those dinky little things are fragile, you want the crawler wheels.
It looks cool, but seeing as the motive system does not work it can not be accepted. The KGLE will not give you a score yet. They'll wait until you got the problems ironed out.

The wheels shown are the larger re-sized lack luster labs model, not sure if the rover wheels will work on it but I'm still developing the craft. The craft's base was a part that I remade for the use of the large dual 14 inch turrets. I might have to redesign the wheel system for it also But i feel the bugs will be burned away with fire and sorted soonâ„¢.

May I at lest have KGLE's first impressions for the design of this fighting monster?

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In short he will dislike it and not score it because it isnt running Skillful weapons mod.

But I like it.

Yeah... I'm finding this challenge a bit bizarre to be honest it seems to be more about pretend and make believe then the actual combat capabilities of the craft in question. :P

Cupcake...

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Yeah... I'm finding this challenge a bit bizarre to be honest it seems to be more about pretend and make believe then the actual combat capabilities of the craft in question. :P

Cupcake...

I agree. And that one of his ratings the craft didn't have skillful weapons on it at all, just antenna all over it and yet it rated a 15 out of 20? Last I checked unless you were an electron an antenna isn't shooting anything. You can slap what ever missile rocket combo from Skillful or even Lazer Weapons and they will still work. I know I tested both on my ASP-1. And quite frankly the only thing I dislike about Skillful and I let him know, was his weapons are buggy, they seem weak compaired to Lazer Weapons mod. I fire I missile in that and hit an aircraft, and it is truely damaged.

Edited by Hodo
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I wonder if the fellow who wrote this challenge also wrote skilful weapons mod????

This challenge is fail, completely arbitrary scoring and the mod is ****e, crashes every time.

Now the K Prize, THAT is a challenge.

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