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[1.12.X] Tantares - Stockalike Soyuz and MIR [16.1][28.05.2024][Mars Expedition WIP]


Beale

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Hidden messages do not slip by me!

I'm not sure what size it should be :confused:

As it is currently: Estimate size is from orthographics (Roughly 2.1m), but you know how unreliable they can be...

http://puu.sh/gqE7a/be9706d1f7.jpg

Small cool thing: you can stack them!

http://puu.sh/gqEgF/d988d009c4.jpg

With the setup, you have freedom to use either 0.625m or 1.25m engines.

http://puu.sh/gqEFx/999157ae12.jpg

http://puu.sh/gqELW/eefbbdcd9e.jpg

Very small texture too! This is all of the LK, minus the pod!

http://puu.sh/gqEQu/7eb00b0345.jpg

Here's a Zond for another size compare.

http://puu.sh/gqFGP/145cecc752.jpg

http://www.astronautix.com/graphics/z/zsoylun5.jpg

Going by this, the size is very accurate.

382.gif

MY WISH IS BEING GRANTED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11

WOOHOOO :cool:

Cheers, flamerboy67664/SpaceEagle

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My munshot was a bit hampered by the fact that I put the three way RCS on the farshot engine because apparently there should be some kind of built in RCS module like in the normal tanta engine. But that one doesn't work. I used my free return to fly all the way back to Kerbin to refuel the Block G and lander thingy and sent up another farshot with normal quads. After the succesful mission it occured to me that I could have simply used the main engine to push me forward while docking in the first place. :confused:

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Forgive the use of black arrows, but I'm not that handy with graphics editors. But here is a proper RCS configuration for the Farshot:

So that's what these things are meant for. Thank you. :D

But there's still the problem that there's an RCS module in the part.cfg. Is that just a relic from an older version?

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Hidden messages do not slip by me!

I'm not sure what size it should be :confused:

As it is currently: Estimate size is from orthographics (Roughly 2.1m), but you know how unreliable they can be...

http://puu.sh/gqE7a/be9706d1f7.jpg

Small cool thing: you can stack them!

http://puu.sh/gqEgF/d988d009c4.jpg

With the setup, you have freedom to use either 0.625m or 1.25m engines.

http://puu.sh/gqEFx/999157ae12.jpg

http://puu.sh/gqELW/eefbbdcd9e.jpg

Very small texture too! This is all of the LK, minus the pod!

http://puu.sh/gqEQu/7eb00b0345.jpg

Here's a Zond for another size compare.

http://puu.sh/gqFGP/145cecc752.jpg

http://www.astronautix.com/graphics/z/zsoylun5.jpg

Going by this, the size is very accurate.

I don't know why but I can't see the pictures.. When I try to open it by link, nothing appears. :(

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I don't know why but I can't see the pictures.. When I try to open it by link, nothing appears. :(

Sometimes that happens to me if my internet connection is bad. I would give you some generic tech support tips, but you've probably already tried them.

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The fairings are from cBBp's URM mod. I love the detail they add.

Thanks for the info! :)

I started a new career recently, took the opportunity to update my Tantares and install OMSK.

The new paint schemes look nice :) the N1 ROCKS. Completed my first Mun missions with the N1 (I would post pics but they aren't showing up for people, no one told me!), I gotta tell ya, these two mods are awesome. Together my total Delta-Squee is OVER 9000!

Well, that's great to hear! I'm glad the N-1 is not stuck in the storage shed.

I endorse all of this. Looks great, Beale! I think that the size is perfect as is.

Regarding size -

39351f83af.jpg

A modest increase in size is possible, without disrupting the diameters of the ends, though I'm not sure.

The main trouble stems probably from the LK being a tiny bit bigger than it should be (unavoidable if keeping things to a KSP scale).

For Zonds and everything else, the current Blok-D is near perfect, if I might say so.

Here's a blooper reel.

abbc8554a3.jpg

1dd1ff6af7.jpg

The FX is "UDMH", not that I have any real idea how NTO/UDMH should look :D

b7caa3c85b.jpg

My munshot was a bit hampered by the fact that I put the three way RCS on the farshot engine because apparently there should be some kind of built in RCS module like in the normal tanta engine. But that one doesn't work. I used my free return to fly all the way back to Kerbin to refuel the Block G and lander thingy and sent up another farshot with normal quads. After the succesful mission it occured to me that I could have simply used the main engine to push me forward while docking in the first place. :confused:

Ouch!

No that's unfortunate.

The moduleRCS in the LOK engine is a leftover, yeah, I'll remove that.

I personally would say 4-way RCS blocks, but the Jack Wolfe's method is also pretty nice.

The M-1 designs are done!

http://imgur.com/a/Bcdyv

I like it! Weird, in a good way :)

Sent another module up today...

http://www.twitch.tv/tg626/popout?videoId=a634067007

You'd think you'd be able to embed Twitch videos... :P

http://youtu.be/FGpz1hcol5c?t=15m18s

Oh, and that clock is accurate, I launch at T-0:00:00, so you might want to skip ahead...

Great stream! :)

I had it on the side during a particularly long coding session, the production is really nice, like a real launch.

The booster recovery is master-level, nice job :)

Are you in the EU or China? Image hosts are frequently blocked. :(

Puush can be problematic, I imagine it is just a network issue rather than censorship.

Edited by Beale
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Regarding size -

http://puu.sh/grSyy/39351f83af.jpg

A modest increase in size is possible, without disrupting the diameters of the ends, though I'm not sure.

The main trouble stems probably from the LK being a tiny bit bigger than it should be (unavoidable if keeping things to a KSP scale).

Puush can be problematic, I imagine it is just a network issue rather than censorship.

Personally, I would prefer if the LK were scaled down to a slightly smaller size. Maybe 80% of the new size. It may not be perfectly accurate to the Kerbal scale, but I think that it would look better and more proportional.

The Blok D is pretty much perfect. I know that you added the gold (and white) texture just for me because I kept nagging you to use more gold, so thank you.*

*I know that you didn't actually add the gold just for me, but thank you for adding it. :D

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Personally, I would prefer if the LK were scaled down to a slightly smaller size. Maybe 80% of the new size. It may not be perfectly accurate to the Kerbal scale, but I think that it would look better and more proportional.

That's impossible, I promise you. To maintain Kerbal diameters it would look like a caricature, even at 80% scale. Sorry to say.

But, yep, gold is the new black :)

Here's the Blok-D engine - notice the four RCS mounts, to replace gimbal!

0efd1c5850.jpg

a4cdff0bf5.jpg

Edited by Beale
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Fabulous Blok D! I support scaling it up a little though

The FX is "UDMH", not that I have any real idea how NTO/UDMH should look :D

A video from a camera on Long March 3B launching Chang'e 3. Around 4 minutes you can see a large hypergolic vacuum-optimized YF-20 rocket engine firing in near-vacuum.

Smaller hypergolic rocket engines won't produce visible plumes without heavy backlighting.

20140926_crs-4-dragon-thruster-pulse_f840.jpg

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That's impossible, I promise you. To maintain Kerbal diameters it would look like a caricature, even at 80% scale. Sorry to say.

But, yep, gold is the new black :)

Impossible for mortals, not impossible for the Almighty Loaf.

tumblr_n4n7kaiYDL1ruk0ymo5_250.gif

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Fabulous Blok D! I support scaling it up a little though

A video from a camera on Long March 3B launching Chang'e 3. Around 4 minutes you can see a large hypergolic vacuum-optimized YF-20 rocket engine firing in near-vacuum.

Smaller hypergolic rocket engines won't produce visible plumes without heavy backlighting.

http://planetary.s3.amazonaws.com/assets/images/spacecraft/2014/20140926_crs-4-dragon-thruster-pulse_f840.jpg

Thanks, I guess it is okay then :)

I may re-do Blok-D, as I have some small texture problems with it...

Not impossible, it would just look awful.

Please trust me, I tried scaling it this way.

Engine WIP.

Let's call it the LVT-15? :D

f9219fc9b3.jpg

774cb06980.jpg

Edited by Beale
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ISS: Yep, I won't be doing it. Have you tried Fus-Tek? Or SXT? Both have nice stockalike ISS like parts which you may enjoy. Of-course, you can use Tantares for the Russian Segment. :wink:

Yeah, but unfortunately FusTek has been "paused" for ages and ages now. And yes, I have been using it for my Russian parts.

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Yeah, but unfortunately FusTek has been "paused" for ages and ages now. And yes, I have been using it for my Russian parts.

Hmm, that is fair to say.

Have you tried SXT? Some great stuff in there, and it's basically RAM free. :)

That is one seriously gorgeous rocket stage!

Many thanks! :)

Details....

1ea388eb36.jpg

a1862e93f4.jpg

Beale, KerbalStuff is down again. Could you please make an alt download?

It'll be up again soon enough I'm sure. Regular downtime / temporary outage.

Edited by Beale
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Those are... Kinda reasonable.

It's nice to see real-ish Sci-Fi ships :)

Image dump!

http://puu.sh/gscWu/8dae44567a.jpg

http://puu.sh/gsd6M/f6c148df50.jpg

http://puu.sh/gsddT/747d4983c6.jpg

That looks fantastic! Do the vernors run off MP or LF? I enjoy interestingly shaped tanks. Cylinders are boring. :P Is the nozzle using the Polaris engine bell texture?

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