Beale Posted January 2, 2017 Author Share Posted January 2, 2017 (edited) 39 minutes ago, Tristonwilson12 said: I know how to model.. its just my models seem to be very high in poly count.. I also cant texture very well.. so if you could help that would be great What specifically are you struggling with? We can start there and move forward. There are no top-down answers to high poly count and texturing. But we can first look at what you can do and improve from there. Try to model and texture that cargo ship with your current skills and share your results. Edited January 2, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted January 4, 2017 Share Posted January 4, 2017 So, I've just played with the alpha Soyuz parts... dear god... I see you've kept the same curve with the boosters as the last one, but with one noticeable difference. The width! That explains why I always thought the old boosters looked too think in relativity to the core. At 1.875 they're magnificent, and it looks perfect! Even though there's no core engine included in the alpha, I did a quick flight to test out how the Korolev Cross happened, even with the decoupler at the bottom of the booster and it worked flawlessly! It's perfect thus far, aside from the obvious... balance... On a side note, I'm literally praying that you do with the third stage of Soyuz what you did with the N1 stages, and leaving a big 3 part shroud that comes off when you separate the engine, much like the real life one. Underneath could be a bare bones engine, also just like the real one! Keep up the good work, buddy. Quote Link to comment Share on other sites More sharing options...
akron Posted January 4, 2017 Share Posted January 4, 2017 On 1/2/2017 at 5:44 PM, Tristonwilson12 said: any plans to make the new Russian Supply ship? *Paging Dr. snip* I would love to do this. I like the design. Might do this alongside HTV Quote Link to comment Share on other sites More sharing options...
Beale Posted January 4, 2017 Author Share Posted January 4, 2017 16 hours ago, VenomousRequiem said: So, I've just played with the alpha Soyuz parts... dear god... I see you've kept the same curve with the boosters as the last one, but with one noticeable difference. The width! That explains why I always thought the old boosters looked too think in relativity to the core. At 1.875 they're magnificent, and it looks perfect! Even though there's no core engine included in the alpha, I did a quick flight to test out how the Korolev Cross happened, even with the decoupler at the bottom of the booster and it worked flawlessly! It's perfect thus far, aside from the obvious... balance... On a side note, I'm literally praying that you do with the third stage of Soyuz what you did with the N1 stages, and leaving a big 3 part shroud that comes off when you separate the engine, much like the real life one. Underneath could be a bare bones engine, also just like the real one! Keep up the good work, buddy. Nice idea, I will do this yeah. Soyuz Rocket WIP. "Balanced" (No really it is much better if not perfect). The booster engines have an interesting quirk I would be interested to hear feedback on (something to make the separate from stock engines). Quote Link to comment Share on other sites More sharing options...
tjsnh Posted January 4, 2017 Share Posted January 4, 2017 2 hours ago, Beale said: Nice idea, I will do this yeah. Soyuz Rocket WIP. "Balanced" (No really it is much better if not perfect). The booster engines have an interesting quirk I would be interested to hear feedback on (something to make the separate from stock engines). I'm not at home and am unable to test at the moment - do the new booser engines have the built-in verniers that work now? Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted January 4, 2017 Share Posted January 4, 2017 Just now, tjsnh said: I'm not at home and am unable to test at the moment - do the new booser engines have the built-in verniers that work now? I thought they already did? Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted January 4, 2017 Share Posted January 4, 2017 (edited) @Beale The new engine works very nicely. The verniers are a treat. However, I noticed that the fuel on the 1.85m upper tank is wrong. You have it at 558/330 which is not a correct ratio. I'd bump the total from 888 to 890 LFO and go with a ratio of 484/396. Edited January 4, 2017 by Daelkyr Quote Link to comment Share on other sites More sharing options...
Beale Posted January 4, 2017 Author Share Posted January 4, 2017 1 hour ago, tjsnh said: I'm not at home and am unable to test at the moment - do the new booser engines have the built-in verniers that work now? 1 hour ago, VenomousRequiem said: I thought they already did? The verniers are now built in, yes But, the new quirk is that the engines cannot be restarted once shut-down, it would be good to hear people on this. 1 hour ago, Daelkyr said: @Beale The new engine works very nicely. The verniers are a treat. However, I noticed that the fuel on the 1.85m upper tank is wrong. You have it at 558/330 which is not a correct ratio. I'd bump the total from 888 to 890 LFO and go with a ratio of 484/396. Thanks for spotting that! Fixed. Quote Link to comment Share on other sites More sharing options...
Beale Posted January 4, 2017 Author Share Posted January 4, 2017 Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted January 4, 2017 Share Posted January 4, 2017 (edited) @Beale the only word that comes to mind is monstrosity... It's better than that Saturn V I did years ago with the LK lander inside. Edit- Could you link the 1.2.2 Tantares again? With the new Soyuz? I cannot for the life of me find it... Edited January 4, 2017 by VenomousRequiem Quote Link to comment Share on other sites More sharing options...
Beale Posted January 6, 2017 Author Share Posted January 6, 2017 (edited) On 04/01/2017 at 11:07 PM, VenomousRequiem said: Edit- Could you link the 1.2.2 Tantares again? With the new Soyuz? I cannot for the life of me find it... Tantares Download Here. FX Edited January 6, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
Joeybafoey Posted January 8, 2017 Share Posted January 8, 2017 On 1/6/2017 at 5:21 PM, Beale said: ben fatto! Quote Link to comment Share on other sites More sharing options...
Beale Posted January 13, 2017 Author Share Posted January 13, 2017 (edited) They year is 2009, brown and grey dominate video-game graphics. Edited January 13, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted January 14, 2017 Share Posted January 14, 2017 1 hour ago, Beale said: They year is 2009, brown and grey dominate video-game graphics. 1989 graphics intensifies Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted January 14, 2017 Share Posted January 14, 2017 (edited) Don't forget the fins. Edited January 14, 2017 by VenomousRequiem Quote Link to comment Share on other sites More sharing options...
Guest Posted January 14, 2017 Share Posted January 14, 2017 1 hour ago, VenomousRequiem said: Don't forget the fins. Quote Link to comment Share on other sites More sharing options...
Beale Posted January 14, 2017 Author Share Posted January 14, 2017 15 hours ago, DiscoSlelge said: 1989 graphics intensifies No no no! That was the age of colour: 14 hours ago, VenomousRequiem said: Don't forget the fins. No worries there! 13 hours ago, Jack Wolfe said: You have a very strange country A little more progress. Quote Link to comment Share on other sites More sharing options...
Guest Posted January 14, 2017 Share Posted January 14, 2017 1 hour ago, Beale said: You have a very strange country That's an understatement! Quote Link to comment Share on other sites More sharing options...
Beale Posted January 14, 2017 Author Share Posted January 14, 2017 You! Yes, you! You also can send a Sputnik to Minmus! With this (TantaresLV work-in-progress) Includes what you need to build the basic R7 missile and @hraban's animated grid-fin. Quote Link to comment Share on other sites More sharing options...
tjsnh Posted January 14, 2017 Share Posted January 14, 2017 1 hour ago, Beale said: You also can send a Sputnik to Minmus! I love that you pre-empted my "op" comment ;-) Gave the parts a few quick launches, functionality is very good, verniers work right, etc etc. Thumbs up. Quote Link to comment Share on other sites More sharing options...
Beale Posted January 14, 2017 Author Share Posted January 14, 2017 (edited) 1 hour ago, tjsnh said: I love that you pre-empted my "op" comment ;-) Gave the parts a few quick launches, functionality is very good, verniers work right, etc etc. Thumbs up. If the Soviets had this capability with the real R7, hoo boy! Many thanks for the feedback. Hopefully we will have the second stage + decouplers soon. I think it's alright, for the real early Luna missions, the rocket is not so more larger, just a small upper stage (of course those were only fly-by missions). Edited January 14, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
tjsnh Posted January 14, 2017 Share Posted January 14, 2017 30 minutes ago, Beale said: If the Soviets had this capability with the real R7, hoo boy! Many thanks for the feedback. Hopefully we will have the second stage + decouplers soon. I think it's alright, for the real early Luna missions, the rocket is not so more larger, just a small upper stage (of course those were only fly-by missions). The side boosters burn for too long. If the booster engines were a bit less efficient, it'd be in rather good shape IMO. Quote Link to comment Share on other sites More sharing options...
Beale Posted January 15, 2017 Author Share Posted January 15, 2017 18 minutes ago, tjsnh said: The side boosters burn for too long. If the booster engines were a bit less efficient, it'd be in rather good shape IMO. They are pretty efficient at the moment, yes I think a good idea to tune them down. Quote Link to comment Share on other sites More sharing options...
Legcutter Posted January 15, 2017 Share Posted January 15, 2017 5 hours ago, tjsnh said: The side boosters burn for too long. Dat's not the boosters but the stage 1 blocks. So, I suppose we already have that second stage @Beale was talking about) Quote Link to comment Share on other sites More sharing options...
moonjy1120 Posted January 15, 2017 Share Posted January 15, 2017 (edited) thanks for this nice mod! and i got some problem.. plz help i enjoyed playing CaptKordit's craft files in ksp 1.0.5 and old TantaresLV,Tantares mods but when i updated to ksp 1.2.2 and your mods when loading craft files ( CaptKordite 's mir station) it says that some parts are missing ex) ALV.Engine.A... so i can't use that craft files is there any ways to use that old craft files? sorry for my bad english ^^ Edited January 15, 2017 by moonjy1120 Quote Link to comment Share on other sites More sharing options...
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