Darth Lazarus Posted September 17, 2014 Share Posted September 17, 2014 second stage has 4 nozzles, third stage has one nozzle and 4 vernier nozzels at the side.baele i think you test sexond stage is to big on the pictures. overall length of second stage and thrid stage together are just a tiny bit longer then the first stage that seems to be the reason for the dV increase Quote Link to comment Share on other sites More sharing options...
Beale Posted September 17, 2014 Author Share Posted September 17, 2014 second stage has 4 nozzles, third stage has one nozzle and 4 vernier nozzels at the side.baele i think you test sexond stage is to big on the pictures. overall length of second stage and thrid stage together are just a tiny bit longer then the first stage that seems to be the reason for the dV increaseThe scale might just be the angle of the photos.I used orthographic views of the Proton rocket to create the parts, so it should be to scale. Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted September 17, 2014 Share Posted September 17, 2014 okay beale ! Quote Link to comment Share on other sites More sharing options...
ste1701 Posted September 17, 2014 Share Posted September 17, 2014 A couple of pictures of second and third stages engine taken from orbiter, they should be quite accurateHope they can be useful Quote Link to comment Share on other sites More sharing options...
Beale Posted September 17, 2014 Author Share Posted September 17, 2014 A couple of pictures of second and third stages engine taken from orbiter, they should be quite accuratehttp://i.imgur.com/Mb9Zb6H.jpghttp://i.imgur.com/2czQi0V.jpgHope they can be usefulThese are the best I have seen!Google's Images hasn't been very helpful.Thanks!Edit: Also I'm removing Model{} config, instead moving to compressed textures, it will remove some major headaches I was having with the fuel tanks (lack of AO). Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted September 17, 2014 Share Posted September 17, 2014 (edited) Working on the S2 (& 3?) Engine, vaguely RD-180 looking.http://puu.sh/bCVAz/f7e10db3c3.jpgWow, nice model!And an idea about creating third stage: radial vernier nozzles could be LF+LOX RCS thrusters with high thrust. :3Some info and photos about 3rd stage.http://www.kbkha.ru/?p=8&cat=8∏=33 Edited September 17, 2014 by Niemand303 Quote Link to comment Share on other sites More sharing options...
Lexx Thai Posted September 17, 2014 Share Posted September 17, 2014 Yeah, it's quite light for it's size (but so would be a similar size station made of stock parts).Thanks a lot for the numbers, they seem great!Working on the S2 (& 3?) Engine, vaguely RD-180 looking.http://puu.sh/bCVAz/f7e10db3c3.jpgEdit: ah, the second stage is actually 4 core. Re-design needed.Beale, I think it would be better if you make two or three types of nozzles and a few bases to them. Then, with simple manipulations with part.cfg you can make bunch of different engines (i.e. RD-191, RD-180 and RD-170/171 uses same chambers/nozzles!). In addition, with procedural engine bases from PF...mmmm... Quote Link to comment Share on other sites More sharing options...
Beale Posted September 17, 2014 Author Share Posted September 17, 2014 (edited) Wow, nice model!And an idea about creating third stage: radial vernier nozzles could be LF+LOX RCS thrusters with high thrust. :3Some info and photos about 3rd stage.http://www.kbkha.ru/?p=8&cat=8∏=33Thanks for the info!1 main nozzle, 4 verniers. Should be pretty straightforward to make.Beale, I think it would be better if you make two or three types of nozzles and a few bases to them. Then, with simple manipulations with part.cfg you can make bunch of different engines (i.e. RD-191, RD-180 and RD-170/171 uses same chambers/nozzles!). In addition, with procedural engine bases from PF...mmmm...Intriguing concept, I'll look into how practical it would be! Delicious Ambient OcclusionVery very WIP Edited September 17, 2014 by Beale Quote Link to comment Share on other sites More sharing options...
Reddragon Posted September 17, 2014 Share Posted September 17, 2014 How do you make a texture 'stock-like'? I wonder because I've tried to do it but I just couldn't find a perspective on how to get even close to it with my parts. Quote Link to comment Share on other sites More sharing options...
Beale Posted September 17, 2014 Author Share Posted September 17, 2014 (edited) How do you make a texture 'stock-like'? I wonder because I've tried to do it but I just couldn't find a perspective on how to get even close to it with my parts.Any particular difficult points?In general I use the smudge tool a lot, draw general lighter lines and smudge them in.You just have to build up several layers of grime and scratches, and I think you approach the stock look a bit.Also you can take parts from textures found on stock objects.^ I guess you could wrap that around a fuel tank or something...Also shadows add to it.If you have a pipe or something on the model, add shadows beneath to "fake" ambient occlusionI'm no expert at texturing techniquies, but let me know if you have further questions! Edited September 17, 2014 by Beale Quote Link to comment Share on other sites More sharing options...
Reddragon Posted September 17, 2014 Share Posted September 17, 2014 Aha! I think I get it. Thanks for the answer! I tried to use stock textures when I modeled the white LRV from the 'Recovered Munar footage' video. It kinda worked but self-made textures would be better for that. Is it Photoshop you use? Quote Link to comment Share on other sites More sharing options...
Beale Posted September 17, 2014 Author Share Posted September 17, 2014 (edited) Aha! I think I get it. Thanks for the answer! I tried to use stock textures when I modeled the white LRV from the 'Recovered Munar footage' video. It kinda worked but self-made textures would be better for that. Is it Photoshop you use?Yup, but to be honest everything I use in Photoshop can be found in GIMP or even Paint.NET with plugins Good luck!Styled to match LOK engine. Edited September 17, 2014 by Beale Quote Link to comment Share on other sites More sharing options...
Reddragon Posted September 17, 2014 Share Posted September 17, 2014 Yup, but to be honest everything I use in Photoshop can be found in GIMP or even Paint.NET with plugins Good luck!Thanks! Paint.NET is familiar. Great work on the first stage! Quote Link to comment Share on other sites More sharing options...
Beale Posted September 17, 2014 Author Share Posted September 17, 2014 Ingame + Specularity MappingGraphically, it still needs a layer of wear and tear.It's a SSTKE! Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted September 17, 2014 Share Posted September 17, 2014 styled to match lok engine.http://puu.sh/bd8la/a900e6d13c.jpgwow-wow-wow!Now seen new screens, it's really cool! Quote Link to comment Share on other sites More sharing options...
Reichtangle Posted September 17, 2014 Share Posted September 17, 2014 It's a SSTKE!Less D/v. This is supposed to be multiple stages. Not one that would be dropped in orbit with half it's fuel still inside. Quote Link to comment Share on other sites More sharing options...
Beale Posted September 17, 2014 Author Share Posted September 17, 2014 (edited) Less D/v. This is supposed to be multiple stages. Not one that would be dropped in orbit with half it's fuel still inside.It's a powerful lower stage with a very small fraction of its intended payload. Niemand303s figures have been pretty much perfect compared to stock tanks (check the last few pages for the numbers), so I really can't see where you're coming from... Edited September 17, 2014 by Beale Quote Link to comment Share on other sites More sharing options...
Reichtangle Posted September 17, 2014 Share Posted September 17, 2014 It's a powerful lower stage with a very small fraction of its intended payload. Niemand303s figures have been pretty much perfect compared to stock tanks, so I really can't see where you're coming from...Imadoofus. That makes sense now. Silly me. I guess we'll just have to balance that out when you finish the 2nd and 3rd stage. Speaking of 3rd stage, will there be one like a Blok-D and a Briz-KM, or just one of them? Quote Link to comment Share on other sites More sharing options...
gooddog15 Posted September 18, 2014 Share Posted September 18, 2014 It's a powerful lower stage with a very small fraction of its intended payload. well, it makes impactors and direct manned landings on the moon travel faster! Quote Link to comment Share on other sites More sharing options...
biohazard15 Posted September 18, 2014 Share Posted September 18, 2014 Imadoofus. That makes sense now. Silly me. I guess we'll just have to balance that out when you finish the 2nd and 3rd stage. Speaking of 3rd stage, will there be one like a Blok-D and a Briz-KM, or just one of them?They are actually fourth stages. Quote Link to comment Share on other sites More sharing options...
Reichtangle Posted September 18, 2014 Share Posted September 18, 2014 They are actually fourth stages.Yeah. I'm just being stupid now. Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted September 18, 2014 Share Posted September 18, 2014 Btw, Beale, what are the plans with other launchers? Will you make something like N1 for LOK and LK? Quote Link to comment Share on other sites More sharing options...
Beale Posted September 18, 2014 Author Share Posted September 18, 2014 Btw, Beale, what are the plans with other launchers? Will you make something like N1 for LOK and LK?I'm not really sure.The Proton will I think be able to send the LOK/LK/BlockD complex trans-munar (Not sure actually). Not accurate, but it will be sufficient for now I think.The Soyuz rocket is kinda needed though. Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted September 18, 2014 Share Posted September 18, 2014 I'm not really sure.The Proton will I think be able to send the LOK/LK/BlockD complex trans-munar (Not sure actually). Not accurate, but it will be sufficient for now I think.The Soyuz rocket is kinda needed though.Well, I think it'll be possible to make one of the Korolyev proposed variants, to launch 1 Proton with LOK and the other with Block D and LK. As I remember, you were already making the Soyuz one. What happened to it? Quote Link to comment Share on other sites More sharing options...
Reddragon Posted September 18, 2014 Share Posted September 18, 2014 I'm not really sure.The Proton will I think be able to send the LOK/LK/BlockD complex trans-munar (Not sure actually). Not accurate, but it will be sufficient for now I think.The Soyuz rocket is kinda needed though.I guess it's no problem if the Proton gets a 'super' heavy lifter status in KSP but I think a Block D with the LOK is kinda unnecessary for a Munar mission. I mean the LOK already has a lot of DV and if the third stage can push it with the LK into a TMI it's enough and less complicated. Although however you decide, it can't be bad. Quote Link to comment Share on other sites More sharing options...
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