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[1.12.X] Tantares - Stockalike Soyuz and MIR [16.1][28.05.2024][Mars Expedition WIP]


Beale

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Some of the stuff I've been doing recently:

Stand by to launch, Yuri!

05eRAgo.png

Such a beautiful ship and rocket:

9AAIofl.png

Such a funny hat on this rocket:

ryTtRx2.png

Flying saucers!

b4afqB4.png

Ships in love!

CZJBBdI.png

Not a great view though...

g3w9lLP.png

Orbital Outpost Hood:

4BXKpm6.png

Now with more crew aboard:

OjcKkkO.png

Mighty celestial company:

JJctIuO.png

Beautiful Symmetry:

eImlAqr.png

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This Mod Is Awesome! :D

Many thanks! :)

Lunar orbit rendezvous :cool: Nice mission.

Seems you packed a lot of Kerbals in too :D

Beale? BLok D?

take a look:

http://i.imgur.com/sFqiU0M.png

edit: i really should finish my rework of my Proton Mün Mission...

At some point. When it is needed, I'll say :)

Some of the stuff I've been doing recently:

Stand by to launch, Yuri!

http://i.imgur.com/05eRAgo.png

Such a beautiful ship and rocket:

http://i.imgur.com/9AAIofl.png

Such a funny hat on this rocket:

http://i.imgur.com/ryTtRx2.png

Flying saucers!

http://i.imgur.com/b4afqB4.png

Ships in love!

http://i.imgur.com/CZJBBdI.png

Not a great view though...

http://i.imgur.com/g3w9lLP.png

Orbital Outpost Hood:

http://i.imgur.com/4BXKpm6.png

Now with more crew aboard:

http://i.imgur.com/OjcKkkO.png

Mighty celestial company:

http://i.imgur.com/JJctIuO.png

Beautiful Symmetry:

http://i.imgur.com/eImlAqr.png

Nice stuff!

I really do love the use of the HGR OM for the station, looks great.

Almaz station is growing...

http://i.imgur.com/XQaUEIK.png

Very nice :D

I am a fan of the "linear" stations (Until they get too long!).

Vostok IVA, or at least as it is so far...

I do not think it will have RPM, but maybe just analogue instrument.

9345ae8a50.jpg

Edited by Beale
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really nice job. I especially like the green lighting effects!
That IVA is looking really nice. Hopefully the green mood lighting will stop the Kerbals getting too claustrophobic in there!

Thanks!

Alternate Textures.

Scrapped basic recolours.

Want to do something more elaborate. Maybe just have 1 set of alternate textures, but one really detailed and distinct set.

b95ff397ee.jpg

2a181a7b82.jpg

9d59af6c3c.jpg

Edited by Beale
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Thanks!

Alternate Textures.

Scrapped basic recolours.

Want to do something more elaborate. Maybe just have 1 set of alternate textures, but one really detailed and distinct set.

Cool. Do you plan on using Firespitter to make the colours switchable in-game, or will they more likely be replacement textures?

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Thanks!

Alternate Textures.

Scrapped basic recolours.

Want to do something more elaborate. Maybe just have 1 set of alternate textures, but one really detailed and distinct set.

http://puu.sh/ctaub/b95ff397ee.jpg

http://puu.sh/ctav7/2a181a7b82.jpg

http://puu.sh/ctavM/9d59af6c3c.jpg

Hey! Nice job on the cloth effect. Did you hand paint that on the texture? If so then bravo, I've had a difficult time with that kind of texture. :)

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Cool. Do you plan on using Firespitter to make the colours switchable in-game, or will they more likely be replacement textures?

Yep, I will adapt the existing configs kindly made by JohnWayne1930 to allow that, of course you can always just overwrite .MBM files.

This is a good place to start:

Getting your project on GitHub

Thanks for this! I'll take a look and (hopefully) get it going. It would be neat to allow people access to the .PSD files freely, also.

Im hyped for this, Beale!

Thanks! :)

Hey! Nice job on the cloth effect. Did you hand paint that on the texture? If so then bravo, I've had a difficult time with that kind of texture. :)

Thanks! :D

It is hand-painted. It's still a bit tricky this cloth style, but I've been taking (baby) steps into drawing it.

The general method is (Though I have mixed results and a lot of trial and error):

b948709437.png

Smudge tool + Play around with opacity values.

64de95a698.jpg

For specularity. Generally near black (90-95), but with lighter shades for the "lighter bits" of the texture.

e510ba9513.jpg

Edited by Beale
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Another little outpost I put up, this time Tantares only:

http://i.imgur.com/Et4AHMV.jpg

Noice!

I like mini stations also :)

(Interesting OM has RCS, I like this idea!).

Tantares 11

Version 11 already? Where does the time go...

Thanks to quite a few people who have contributed MM configs, numbers and etcetera to move this release along :)

28/10/2014

  • Added Almach, Vostok clone.
  • New IVA for Tantares.
  • Tech-tree changes.
  • Bug fixes and balance.

I hope people will enjoy.

If you find bugs or have suggestions for Vostok balance, please let me know.

Alternate textures will still have to wait. I apologies.

Also check out the new craft files courtesy of ZodiaK... (They are very nice!)

UTw1YDr.png

Edited by Beale
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Tantares_Parachute_A from Soyuz seems to decouple it self when trying to deploy it via staging,

is this intended or i;am i missing something?

You might actually be attaching it upside down. If I'm correct (and I might not be) the top of the parachute acts as a stack separator.

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You might actually be attaching it upside down. If I'm correct (and I might not be) the top of the parachute acts as a stack separator.

yeap i know that but the bottom decouples it self too, strange...could you please try it out on your install? maybe i have messed something up over here

just so we can confirm is it or it is not working as intended

Edited by dtoxic
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Love the new IVAs! Thanks for all your hard work Beale!
Crap.

I download today, and then there's a new version within 12 hours!!

Meh.... wooh Vostok!!!!!!!

whoooaa awesome! can't wait to try it out
Awesome Beale! This pack just keeps getting better and better.

Thanks! :D

Nice video! (Though I don't quite speak the language :wink: ) I like the design of the launch vehicle.

Is the Vostok launch vehicle planned too?

Generic R7 is :)

Tantares_Parachute_A from Soyuz seems to decouple it self when trying to deploy it via staging,

is this intended or i;am i missing something?

This is intentional. Anything above the parachute is intended to be discarded. :)

#2000 get.

Edited by Beale
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