blowfish Posted December 30, 2014 Share Posted December 30, 2014 I seem to be having a strange issue with kerbin side. Some bases, especially the ones located on mountains, seem to be partially submerged into the terrain. For example, ill be launching a vtol from mount snowey, and i find that I am not on a helipad, but terrain. A quick look around reveals that the rest of the base is partially submerged in the terrain. Any help is appreciated.Is your terrain detail set to high? If not this is expected. Link to comment Share on other sites More sharing options...
gendalf Posted December 31, 2014 Share Posted December 31, 2014 make acquiring of launchpad sites by 'building' launchpads in career maybe also upgrading with cosmetic buildings or somethng Link to comment Share on other sites More sharing options...
AlphaAsh Posted December 31, 2014 Author Share Posted December 31, 2014 make acquiring of launchpad sites by 'building' launchpads in career maybe also upgrading with cosmetic buildings or somethngFounding and upgrading bases are both in development for Kerbal Konstructs. It's a lot of work so it's taking some time to get right. Link to comment Share on other sites More sharing options...
Spacepetscompany Posted January 1, 2015 Share Posted January 1, 2015 I've gotten a bit of time to play around with KK..... I have to say.... It's easier than it looks..... I may look into making some bases for KerbinSide...... Link to comment Share on other sites More sharing options...
AlphaAsh Posted January 1, 2015 Author Share Posted January 1, 2015 I've gotten a bit of time to play around with KK..... I have to say.... It's easier than it looks..... I may look into making some bases for KerbinSide......Always interested in contributions of that sort chap. There's still plenty of places on the globe that could do with a base. You've a few ways to go on this:- Do your own 'expansion' for KerbinSide. You still need to go through a 'QA' of sorts with me to obtain permission and be endorsed, since it's my art and you're effectively modifying it for re-distribution. Don't let that scare you though, I'm a nice guy, honest.- Submit your contributions for inclusion in KerbinSide. That's how Eskandare got started and he quickly moved to making his own artwork after that.Throw me a PM if you want to discuss further off-thread. Link to comment Share on other sites More sharing options...
Spacepetscompany Posted January 1, 2015 Share Posted January 1, 2015 (edited) Some Screenshots of the base I'm working on..... The basic idea I was going for was 2 runways, parallel to each other, one for each direction. Sortof like a more compact, less awesome version of KSC2!Location:I'm still not sure on a name though...... Edited January 1, 2015 by Spacepetscompany Them spoilers........... Link to comment Share on other sites More sharing options...
karamazovnew Posted January 2, 2015 Share Posted January 2, 2015 I'm surprised nobody complained about this, but the HSI config doesn't work anymore, the game gets stuck at loading screen. Apparently, the latest NAV Utilities mod has changed a few things. I haven't found a fix, so I made one myself. This is the exact same code as the one in the OP, but updated to work with the latest Nav Utilities mod. I've just added the "shortID and identOfOpposite" lines for each. Just save the text as "Kerbinside.rwy" or whatever name you like, in "GameData\ KerbalScienceFoundation\ NavInstruments\ Runways" Runway{ ident = Jebs Island FW 13 shortID = JI13 hdg = 129 identOfOpposite = Jebs Island RV 31 body = Kerbin altMSL = 450 gsLatitude = 5.883698 gsLongitude = 297.5881 locLatitude = 5.823597 locLongitude = 297.6627 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Jebs Island RV 31 shortID = JI31 hdg = 309 identOfOpposite = Jebs Island FW 13 body = Kerbin altMSL = 455 gsLatitude = 5.789173 gsLongitude = 297.7028 locLatitude = 5.849264 locLongitude = 297.6282 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Kerman Lake 15 shortID = KERL15 hdg = 146 identOfOpposite = Kerman Lake 33 body = Kerbin altMSL = 39 gsLatitude = 11.2799 gsLongitude = 296.4731 locLatitude = 11.20073 locLongitude = 296.5276 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Kerman Lake 33 shortID = KERL33 hdg = 326 identOfOpposite = Kerman Lake 15 body = Kerbin altMSL = 42 gsLatitude = 11.13485 gsLongitude = 296.5728 locLatitude = 11.21401 locLongitude = 296.5183 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Lake Dermal 32 shortID = LD32 hdg = 316 identOfOpposite = Lake Dermal 14 body = Kerbin altMSL = 562 gsLatitude = 22.70469 gsLongitude = 239.0598 locLatitude = 22.77337 locLongitude = 238.9879 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Lake Dermal 14 shortID = KL14 hdg = 136 identOfOpposite = Lake Dermal 32 body = Kerbin altMSL = 565 gsLatitude = 22.82973 gsLongitude = 238.9331 locLatitude = 22.76102 locLongitude = 239.0051 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Lushlands 01 shortID = LL01 hdg = 12 identOfOpposite = Lushlands 19 body = Kerbin altMSL = 774 gsLatitude = 2.155582 gsLongitude = 26.61091 locLatitude = 2.248988 locLongitude = 26.63078 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Lushlands 19 shortID = LL19 hdg = 192 identOfOpposite = Lushlands 01 body = Kerbin altMSL = 777 gsLatitude = 2.324486 gsLongitude = 26.64634 locLatitude = 2.23108 locLongitude = 26.62647 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = KSC Two Flat 17 shortID = KBF17 hdg = 173 identOfOpposite = KSC Two Flat 35 body = Kerbin altMSL = 432 gsLatitude = 20.66689 gsLongitude = 213.4141 locLatitude = 20.57211 locLongitude = 213.4266 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = KSC Two Flat 35 shortID = KBF35 hdg = 353 identOfOpposite = KSC Two Flat 17 body = Kerbin altMSL = 432 gsLatitude = 20.51403 gsLongitude = 213.4309 locLatitude = 20.60881 locLongitude = 213.4184 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = KSC Two FW 20 shortID = KB20 hdg = 196 identOfOpposite = KSC Two RV 02 body = Kerbin altMSL = 429 gsLatitude = 20.65043 gsLongitude = 213.5601 locLatitude = 20.55863 locLongitude = 213.532 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = KSC Two RV 02 shortID = KB02 hdg = 16 identOfOpposite = KSC Two FW 20 body = Kerbin altMSL = 430 gsLatitude = 20.5161 gsLongitude = 213.5187 locLatitude = 20.60789 locLongitude = 213.5468 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Green Coast FW 06 shortID = GC06 hdg = 59 identOfOpposite = Green Coast RV 24 body = Kerbin altMSL = 223 gsLatitude = -3.493906 gsLongitude = 179.0893 locLatitude = -3.44472 locLongitude = 179.1713 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Green Coast RV 24 shortID = GC24 hdg = 239 identOfOpposite = Green Coast FW 06 body = Kerbin altMSL = 224 gsLatitude = -3.420468 gsLongitude = 179.2144 locLatitude = -3.469647 locLongitude = 179.1324 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = North Pole 19 shortID = NP19 hdg = 192 identOfOpposite = North Pole 01 body = Kerbin altMSL = 48 gsLatitude = 79.57256 gsLongitude = 282.5903 locLatitude = 79.47914 locLongitude = 282.4815 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = North Pole 01 shortID = NP01 hdg = 12 identOfOpposite = North Pole 19 body = Kerbin altMSL = 49 gsLatitude = 79.45485 gsLongitude = 282.4466 locLatitude = 79.54823 locLongitude = 282.556 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = South Pole 05 shortID = SP05 hdg = 52.546833502915 identOfOpposite = South Pole 23 body = Kerbin altMSL = 33 gsLatitude = -84.725520 gsLongitude = 142.928215 locLatitude = -84.725520 locLongitude = 142.928215 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = South Pole 23 shortID = SP23 hdg = 231.67745637244 identOfOpposite = South Pole 05 body = Kerbin altMSL = 34 gsLatitude = -84.662692 gsLongitude = 143.801333 locLatitude = -84.662692 locLongitude = 143.801333 outerMarkerDist = -1000 middleMarkerDist = -1000 innerMarkerDist = -1000}Runway{ ident = Jebediah Sands 03 shortID = JS03 hdg = 26 identOfOpposite = Jebediah Sands 21 body = Kerbin altMSL = 50 gsLatitude = 19.6514 gsLongitude = 233.5205 locLatitude = 19.73722 locLongitude = 233.565 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Jebediah Sands 21 shortID = JS21 hdg = 206 identOfOpposite = Jebediah Sands 03 body = Kerbin altMSL = 51 gsLatitude = 19.75812 gsLongitude = 233.5775 locLatitude = 19.67229 locLongitude = 233.533 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Bitsandy 18 shortID = BIT18 hdg = 178 identOfOpposite = Bitsandy 36 body = Kerbin altMSL = 38 gsLatitude = 5.891024 gsLongitude = 319.2546 locLatitude = 5.795589 locLongitude = 319.258 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Bitsandy 36 shortID = BIT36 hdg = 358 identOfOpposite = Bitsandy 18 body = Kerbin altMSL = 40 gsLatitude = 5.771712 gsLongitude = 319.2583 locLatitude = 5.867146 locLongitude = 319.255 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Kroom Lake 04 shortID = KL04 hdg = 36.0654438969 identOfOpposite = Kroom Lake 22 body = Kerbin altMSL = 349 gsLatitude = 10.305226 gsLongitude = 227.652247 locLatitude = 10.305226 locLongitude = 227.652247 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200}Runway{ ident = Kroom Lake 22 shortID = KL22 hdg = 215.517969442 identOfOpposite = Kroom Lake 04 body = Kerbin altMSL = 333 gsLatitude = 10.646835 gsLongitude = 227.902704 locLatitude = 10.646835 locLongitude = 227.902704 outerMarkerDist = 10000 middleMarkerDist = 2200 innerMarkerDist = 200} Link to comment Share on other sites More sharing options...
AlphaAsh Posted January 2, 2015 Author Share Posted January 2, 2015 (edited) I'm surprised nobody complained about this, but the HSI config doesn't work anymore, the game gets stuck at loading screen. Apparently, the latest NAV Utilities mod has changed a few things. I haven't found a fix, so I made one myself. This is the exact same code as the one in the OP, but updated to work with the latest Nav Utilities mod...Cheers chap. Updating the OP. Have some rep. Edited January 3, 2015 by AlphaAsh Link to comment Share on other sites More sharing options...
Themorris Posted January 3, 2015 Share Posted January 3, 2015 Themorris, awesome that you found your source. I hope you don't mind if I take over your silo. I really liked it as the secret satellite launch platform. Your silo helped a lot when I made the aircraft carrier..No, I'm happy that someone picks it up and does something useful with it. As I said, I will be away for 1,5 Years. I'm happy I could help you with your carrier(I bet it was the animated cover, you used as an example to create your carrier lifts?)if you write me a pm, I can send you the unfinished bigger silo, too.I created this silo in like 2 days and also 2 days after Raz created kerbtown, so it was some early stuff that is more something like a prototype and not very polished. well, time to say goodbyebest wishes,Themorris Link to comment Share on other sites More sharing options...
karamazovnew Posted January 3, 2015 Share Posted January 3, 2015 Cheers chap. Updating the OP. Have some rep.Cheers mate. One question though. I've successfully added the Remotetech ground control stations, as per the config in the OP. But that just enables all of them from the start. Instead, is it possible to add them into the mod as an upgrade to a purchased base? Right now I just manually edit the config file every time I purchase a new base. It works, but... Link to comment Share on other sites More sharing options...
Eskandare Posted January 5, 2015 Share Posted January 5, 2015 Cheers mate. One question though. I've successfully added the Remotetech ground control stations, as per the config in the OP. But that just enables all of them from the start. Instead, is it possible to add them into the mod as an upgrade to a purchased base? Right now I just manually edit the config file every time I purchase a new base. It works, but... Unfortunently, that would be something to do with remote tech not with Kerbin Side or Kerbal Konstructs. Link to comment Share on other sites More sharing options...
Spacepetscompany Posted January 7, 2015 Share Posted January 7, 2015 Hey Alphaash, having sent you those configs that I finished a little while back.... Well it's been a few days and I was wondering if you had a consensus on that....? Link to comment Share on other sites More sharing options...
AlphaAsh Posted January 8, 2015 Author Share Posted January 8, 2015 Hey Alphaash, having sent you those configs that I finished a little while back.... Well it's been a few days and I was wondering if you had a consensus on that....?Not had time to look yet chap. It's on the to-do list today. Link to comment Share on other sites More sharing options...
Eskandare Posted January 9, 2015 Share Posted January 9, 2015 I've been experimenting with the *.dds loader. I managed to crunch down Kerbin Side textures a little further but err on the side of caution I made an exception in ATM to ignore KS, Kosmodrome, and Kerbin City. As a result I got KS assets loaded into RAM at neck breaking speeds. At half Rez I crunched a 7.5GB mod list down to 3.6GB with zero lag and most textures being loaded by the video boards. Sadly I had to take out EVE with Astronomers Visual Pack because the EVE and AVP assets hate ATM and *.DDS loader. Link to comment Share on other sites More sharing options...
S4qFBxkFFg Posted January 10, 2015 Share Posted January 10, 2015 For some reason, I'm seeing the floating launch platform (and the KK icon) as untextured white - I think this only started happening with the last update, but can't be sure.I searched the log for anything that might be a problem, I think the red lines are relevant.grep 'WRN' -B 2 KSP_linux/KSP.log[WRN 14:42:12.748] Config in file '/usr/share/KSP_linux/GameData/KAX/Agencies/Agents.cfg' contains an unnamed node. Skipping.--[LOG 14:42:13.197] AddonLoader: Instantiating addon 'DRToolbar' from assembly 'DeadlyReentry'[LOG 14:42:13.199] AddonLoader: Instantiating addon 'SettingsGui' from assembly 'DistantObject'[WRN 14:42:13.201] File '/usr/share/KSP_linux/KSP_Data/../GameData/DistantObject/Settings.cfg' does not exist--[LOG 14:42:13.314] AddonLoader: Instantiating addon 'TweakScaleRegister' from assembly 'Scale'[LOG 14:42:13.315] AddonLoader: Instantiating addon 'Logger' from assembly 'VesselSimulator'[WRN 14:42:13.373] Config in file '/usr/share/KSP_linux/GameData/KAX/Agencies/Agents.cfg' contains an unnamed node. Skipping.--[COLOR="#FF0000"][LOG 14:42:20.567] Load(Texture): KerbinSide/Parts/Static/KermanControl/Control_Hull[LOG 14:42:20.600] Cannot create texture: No header created[WRN 14:42:20.600] Texture load error in '/usr/share/KSP_linux/GameData/KerbinSide/Parts/Static/KermanControl/Control_Hull.tga'[/COLOR]--[LOG 14:43:00.327] AgentList: 30 agents parsed and loaded.[LOG 14:43:00.602] [CelestialBody]: Kerbin's solar day length is 1d, 0h, 0m long. sidereal day length is 5h, 59m, 59s long[WRN 14:43:00.626] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.[WRN 14:43:00.679] [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================--[LOG 14:43:01.111] AddonLoader: Instantiating addon 'KerbalKonstructs' from assembly 'KerbalKonstructs'[LOG 14:43:01.118] KK: Awake[WRN 14:43:01.120] File '/usr/share/KSP_linux/GameData/KerbalKonstructs/PluginData/KerbalKonstructs\KerbalKonstructs.cfg' does not exist--[LOG 14:43:11.614] [Game]: ScenarioModule VesselRecovery already exists in save, but saved target scenes do not match module definition. Updating...[LOG 14:43:11.615] [Game]: ScenarioModule ScenarioDestructibles already exists in save, but saved target scenes do not match module definition. Updating...[WRN 14:43:11.625] [HighLogic]: =========================== Scene Change : From MAINMENU to SPACECENTER (Async) =====================--[LOG 14:43:33.721] KK: SaveState[LOG 14:43:33.731] Game State Saved to saves/SIM/persistent[WRN 14:43:33.745] [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) =====================--[LOG 14:43:35.632] editor started[LOG 14:43:35.639] KK: LoadState[WRN 14:43:35.699] [RDTechTree]: No tech node found called [WRN 14:43:35.699] [RDTechTree]: No tech node found called [WRN 14:43:35.699] [RDTechTree]: No tech node found called [WRN 14:43:35.699] [RDTechTree]: No tech node found called [WRN 14:43:35.701] [RDTechTree]: No tech node found called [WRN 14:43:35.701] [RDTechTree]: No tech node found called [WRN 14:43:35.702] [RDTechTree]: No tech node found called [WRN 14:43:35.702] [RDTechTree]: No tech node found called [WRN 14:43:35.703] [RDTechTree]: No tech node found called [WRN 14:43:35.703] [RDTechTree]: No tech node found called [WRN 14:43:35.704] [RDTechTree]: No tech node found called [WRN 14:43:35.704] [RDTechTree]: No tech node found called [WRN 14:43:35.705] [RDTechTree]: No tech node found called [WRN 14:43:35.705] [RDTechTree]: No tech node found called [WRN 14:43:35.705] [RDTechTree]: No tech node found called [WRN 14:43:35.705] [RDTechTree]: No tech node found called [WRN 14:43:35.706] [RDTechTree]: No tech node found called [WRN 14:43:35.706] [RDTechTree]: No tech node found called [WRN 14:43:35.716] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched![WRN 14:43:35.716] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!-- Pol Eeloo[WRN 14:43:35.825] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.--[LOG 14:44:02.083] KK: SaveState[LOG 14:44:02.086] Game State Saved to saves/SIM/persistent[WRN 14:44:02.096] [HighLogic]: =========================== Scene Change : From EDITOR to SPACECENTER =====================--[LOG 14:44:13.359] KK: SaveState[LOG 14:44:13.363] Game State Saved to saves/SIM/persistent[WRN 14:44:13.377] [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) =====================--[LOG 14:44:15.269] KK: LoadState[LOG 14:44:15.275] Untitled Space Craft loaded![WRN 14:44:15.316] [RDTechTree]: No tech node found called [WRN 14:44:15.316] [RDTechTree]: No tech node found called [WRN 14:44:15.316] [RDTechTree]: No tech node found called [WRN 14:44:15.316] [RDTechTree]: No tech node found called [WRN 14:44:15.317] [RDTechTree]: No tech node found called [WRN 14:44:15.317] [RDTechTree]: No tech node found called [WRN 14:44:15.318] [RDTechTree]: No tech node found called [WRN 14:44:15.318] [RDTechTree]: No tech node found called [WRN 14:44:15.319] [RDTechTree]: No tech node found called [WRN 14:44:15.319] [RDTechTree]: No tech node found called [WRN 14:44:15.320] [RDTechTree]: No tech node found called [WRN 14:44:15.320] [RDTechTree]: No tech node found called [WRN 14:44:15.321] [RDTechTree]: No tech node found called [WRN 14:44:15.321] [RDTechTree]: No tech node found called [WRN 14:44:15.321] [RDTechTree]: No tech node found called [WRN 14:44:15.321] [RDTechTree]: No tech node found called [WRN 14:44:15.322] [RDTechTree]: No tech node found called [WRN 14:44:15.322] [RDTechTree]: No tech node found called [WRN 14:44:15.329] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched![WRN 14:44:15.330] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched![WRN 14:44:15.397] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.--[LOG 14:45:00.129] KK: SaveState[LOG 14:45:00.134] Game State Saved to saves/SIM/persistent[WRN 14:45:00.146] [HighLogic]: =========================== Scene Change : From EDITOR to SPACECENTER =====================--[LOG 14:45:38.075] KK: SaveState[LOG 14:45:38.079] Game State Saved to saves/SIM/persistent[WRN 14:45:38.102] [HighLogic]: =========================== Scene Change : From SPACECENTER to MAINMENU (Async) =====================(Screenshot below). Link to comment Share on other sites More sharing options...
Eskandare Posted January 10, 2015 Share Posted January 10, 2015 For some reason, I'm seeing the floating launch platform (and the KK icon) as untextured white - I think this only started happening with the last update, but can't be sure.I searched the log for anything that might be a problem, I think the red lines are relevant.grep 'WRN' -B 2 KSP_linux/KSP.log[WRN 14:42:12.748] Config in file '/usr/share/KSP_linux/GameData/KAX/Agencies/Agents.cfg' contains an unnamed node. Skipping.--[LOG 14:42:13.197] AddonLoader: Instantiating addon 'DRToolbar' from assembly 'DeadlyReentry'[LOG 14:42:13.199] AddonLoader: Instantiating addon 'SettingsGui' from assembly 'DistantObject'[WRN 14:42:13.201] File '/usr/share/KSP_linux/KSP_Data/../GameData/DistantObject/Settings.cfg' does not exist--[LOG 14:42:13.314] AddonLoader: Instantiating addon 'TweakScaleRegister' from assembly 'Scale'[LOG 14:42:13.315] AddonLoader: Instantiating addon 'Logger' from assembly 'VesselSimulator'[WRN 14:42:13.373] Config in file '/usr/share/KSP_linux/GameData/KAX/Agencies/Agents.cfg' contains an unnamed node. Skipping.--[COLOR="#FF0000"][LOG 14:42:20.567] Load(Texture): KerbinSide/Parts/Static/KermanControl/Control_Hull[LOG 14:42:20.600] Cannot create texture: No header created[WRN 14:42:20.600] Texture load error in '/usr/share/KSP_linux/GameData/KerbinSide/Parts/Static/KermanControl/Control_Hull.tga'[/COLOR]--[LOG 14:43:00.327] AgentList: 30 agents parsed and loaded.[LOG 14:43:00.602] [CelestialBody]: Kerbin's solar day length is 1d, 0h, 0m long. sidereal day length is 5h, 59m, 59s long[WRN 14:43:00.626] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.[WRN 14:43:00.679] [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================--[LOG 14:43:01.111] AddonLoader: Instantiating addon 'KerbalKonstructs' from assembly 'KerbalKonstructs'[LOG 14:43:01.118] KK: Awake[WRN 14:43:01.120] File '/usr/share/KSP_linux/GameData/KerbalKonstructs/PluginData/KerbalKonstructs\KerbalKonstructs.cfg' does not exist--[LOG 14:43:11.614] [Game]: ScenarioModule VesselRecovery already exists in save, but saved target scenes do not match module definition. Updating...[LOG 14:43:11.615] [Game]: ScenarioModule ScenarioDestructibles already exists in save, but saved target scenes do not match module definition. Updating...[WRN 14:43:11.625] [HighLogic]: =========================== Scene Change : From MAINMENU to SPACECENTER (Async) =====================--[LOG 14:43:33.721] KK: SaveState[LOG 14:43:33.731] Game State Saved to saves/SIM/persistent[WRN 14:43:33.745] [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) =====================--[LOG 14:43:35.632] editor started[LOG 14:43:35.639] KK: LoadState[WRN 14:43:35.699] [RDTechTree]: No tech node found called [WRN 14:43:35.699] [RDTechTree]: No tech node found called [WRN 14:43:35.699] [RDTechTree]: No tech node found called [WRN 14:43:35.699] [RDTechTree]: No tech node found called [WRN 14:43:35.701] [RDTechTree]: No tech node found called [WRN 14:43:35.701] [RDTechTree]: No tech node found called [WRN 14:43:35.702] [RDTechTree]: No tech node found called [WRN 14:43:35.702] [RDTechTree]: No tech node found called [WRN 14:43:35.703] [RDTechTree]: No tech node found called [WRN 14:43:35.703] [RDTechTree]: No tech node found called [WRN 14:43:35.704] [RDTechTree]: No tech node found called [WRN 14:43:35.704] [RDTechTree]: No tech node found called [WRN 14:43:35.705] [RDTechTree]: No tech node found called [WRN 14:43:35.705] [RDTechTree]: No tech node found called [WRN 14:43:35.705] [RDTechTree]: No tech node found called [WRN 14:43:35.705] [RDTechTree]: No tech node found called [WRN 14:43:35.706] [RDTechTree]: No tech node found called [WRN 14:43:35.706] [RDTechTree]: No tech node found called [WRN 14:43:35.716] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched![WRN 14:43:35.716] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!-- Pol Eeloo[WRN 14:43:35.825] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.--[LOG 14:44:02.083] KK: SaveState[LOG 14:44:02.086] Game State Saved to saves/SIM/persistent[WRN 14:44:02.096] [HighLogic]: =========================== Scene Change : From EDITOR to SPACECENTER =====================--[LOG 14:44:13.359] KK: SaveState[LOG 14:44:13.363] Game State Saved to saves/SIM/persistent[WRN 14:44:13.377] [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) =====================--[LOG 14:44:15.269] KK: LoadState[LOG 14:44:15.275] Untitled Space Craft loaded![WRN 14:44:15.316] [RDTechTree]: No tech node found called [WRN 14:44:15.316] [RDTechTree]: No tech node found called [WRN 14:44:15.316] [RDTechTree]: No tech node found called [WRN 14:44:15.316] [RDTechTree]: No tech node found called [WRN 14:44:15.317] [RDTechTree]: No tech node found called [WRN 14:44:15.317] [RDTechTree]: No tech node found called [WRN 14:44:15.318] [RDTechTree]: No tech node found called [WRN 14:44:15.318] [RDTechTree]: No tech node found called [WRN 14:44:15.319] [RDTechTree]: No tech node found called [WRN 14:44:15.319] [RDTechTree]: No tech node found called [WRN 14:44:15.320] [RDTechTree]: No tech node found called [WRN 14:44:15.320] [RDTechTree]: No tech node found called [WRN 14:44:15.321] [RDTechTree]: No tech node found called [WRN 14:44:15.321] [RDTechTree]: No tech node found called [WRN 14:44:15.321] [RDTechTree]: No tech node found called [WRN 14:44:15.321] [RDTechTree]: No tech node found called [WRN 14:44:15.322] [RDTechTree]: No tech node found called [WRN 14:44:15.322] [RDTechTree]: No tech node found called [WRN 14:44:15.329] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched![WRN 14:44:15.330] BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched![WRN 14:44:15.397] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.--[LOG 14:45:00.129] KK: SaveState[LOG 14:45:00.134] Game State Saved to saves/SIM/persistent[WRN 14:45:00.146] [HighLogic]: =========================== Scene Change : From EDITOR to SPACECENTER =====================--[LOG 14:45:38.075] KK: SaveState[LOG 14:45:38.079] Game State Saved to saves/SIM/persistent[WRN 14:45:38.102] [HighLogic]: =========================== Scene Change : From SPACECENTER to MAINMENU (Async) =====================(Screenshot below).http://i.imgur.com/9r1ivU2.pngAre you sure you have it installed correctly? Perhaps try to reinstall the addon. Also if you are using Active Texture Management, you need make ATM ignore the textures. The model should work fine, I made it. Link to comment Share on other sites More sharing options...
S4qFBxkFFg Posted January 10, 2015 Share Posted January 10, 2015 Are you sure you have it installed correctly? Perhaps try to reinstall the addon. Also if you are using Active Texture Management, you need make ATM ignore the textures. The model should work fine, I made it.Never used ATM. I tried uninstalling/reinstalling, but the white bits are still there.I got the following message while uninstalling though, is it relevant? Link to comment Share on other sites More sharing options...
UnanimousCoward Posted January 10, 2015 Share Posted January 10, 2015 Never used ATM. I tried uninstalling/reinstalling, but the white bits are still there.I got the following message while uninstalling though, is it relevant?What's in the folders that get left behind? Have you converted the textures to DDS? I got untextured white parts after converting textures to DDS and forgetting to use DDS Loader (with a different mod, though). Link to comment Share on other sites More sharing options...
S4qFBxkFFg Posted January 10, 2015 Share Posted January 10, 2015 (edited) What's in the folders that get left behind? Have you converted the textures to DDS? I got untextured white parts after converting textures to DDS and forgetting to use DDS Loader (with a different mod, though).There were some subfolders (for about 5 launch sites), but they were all empty after the uninstall. I've never tried any of the texture converting mods (at least, none that are specifically for that purpose; for all I know some others might do that). Edited January 10, 2015 by S4qFBxkFFg Link to comment Share on other sites More sharing options...
Eskandare Posted January 10, 2015 Share Posted January 10, 2015 (edited) There were some subfolders (for about 5 launch sites), but they were all empty after the uninstall. I've never tried any of the texture converting mods (at least, none that are specifically for that purpose; for all I know some others might do that).Ahhh. Then reinstall because Oceania addon is located in the sub folder structure. Or, just download and install Oceania from the OP.Edit:The floating launch platform aka Ocean Odyssey is textured and is supposed to look like that. I didn't give it Windows or texured doors yet. I'll probably be revisiting Ocean Odyssey when I get around to updating the carrier with new lighting. Edited January 12, 2015 by Eskandare Link to comment Share on other sites More sharing options...
Mr.Gentlespy Posted January 13, 2015 Share Posted January 13, 2015 It seems like that FASA and this mod is not getting along with each other. Here's the error log:Unity Player [version: Unity 4.5.5f1_7684ad0c5a44]mono.dll caused an Access Violation (0xc0000005) in module mono.dll at 0023:10111867.Error occurred at 2015-01-13_141056.D:\Steam\steamapps\common\Kerbal Space Program\KSP.exe, run by Vitor.73% memory in use.1024 MB physical memory [1024 MB free].2048 MB paging file [1024 MB free].0 MB user address space [61 MB free].Write to location 00000000 caused an access violation.Context:EDI: 0x00000000 ESI: 0xea49ea78 EAX: 0xea49ebd2EBX: 0x00000000 ECX: 0x00000056 EDX: 0x00000002EIP: 0x10111867 EBP: 0x008cf514 SegCs: 0x00000023EFlags: 0x00010216 ESP: 0x008cf50c SegSs: 0x0000002bBytes at CS:EIP:f3 a5 ff 24 95 80 19 11 10 8b c7 ba 03 00 00 00 Stack:0x008cf50c: 00000000 0c186310 008cf534 100ee6ed .....c..4.......0x008cf51c: 00000000 ea49ea78 0000015a 00000000 ....x.I.Z.......0x008cf52c: 0c186310 39ecbe60 008cf56c 100ef391 .c..`..9l.......0x008cf53c: 0c186310 00002000 00000000 00000000 .c... ..........0x008cf54c: 05db82c5 05851f60 00000000 00000010 ....`...........0x008cf55c: 0bfc0168 00000003 0bfc0168 00000000 h.......h.......0x008cf56c: 008cf5b4 100efb60 0bfc0168 00000000 ....`...h.......0x008cf57c: 05834e70 57808f60 00000000 00000000 pN..`..W........0x008cf58c: 101e7fa0 0bfc0168 101b7544 00000000 ....h...Du......0x008cf59c: 05834f08 00000000 101b7544 008cf5c0 .O......Du......0x008cf5ac: 1003843a 00000000 008cf5e8 100f00bb :...............0x008cf5bc: 0bfc0168 05834e70 03d169ff 008cf5fc h...pN...i......0x008cf5cc: 101b70e0 0bfc0168 00000000 00000000 .p..h...........0x008cf5dc: 00000000 05834e70 05834e70 008cf600 ....pN..pN......0x008cf5ec: 100f0128 03d169ff 008cf5fc 0bfc0168 (....i......h...0x008cf5fc: 00000000 008cf648 100e9d3f 0bfc0168 ....H...?...h...0x008cf60c: ab368480 5730f288 05cfe5e8 008cf658 ..6...0W....X...0x008cf61c: 7fc36f6c 0000000c aae47fa0 008cf658 lo..........X...0x008cf62c: 00000000 00000000 00000000 00000000 ................0x008cf63c: 3a250e30 00000006 00000000 008cf6d8 0.%:............0x008cf64c: 05980066 008cf688 b92cff3d fffffffe f.......=.,.....0x008cf65c: 00000000 00fceab1 00fcea38 fffffffe ........8.......0x008cf66c: 008cf6b0 05cfe5e8 ab368480 5730f288 ..........6...0W0x008cf67c: 008cf6d8 b92cff3d 00000000 3a250e30 ....=.,.....0.%:0x008cf68c: 0000000c 0000000b 05cfe5e8 008cf69c ................0x008cf69c: 008cf6d8 5730f288 ab368480 fffffffe ......0W..6.....0x008cf6ac: b92cff3d ab368480 7fc36f60 100092f9 =.,...6.`o......0x008cf6bc: 0be08768 39c46d30 00000001 00fc0000 h...0m.9........0x008cf6cc: 456f8a20 c71653e0 008cf7ec 008cf720 .oE.S...... ...0x008cf6dc: 05cfe629 ab368480 39c46d20 008cf708 ).....6. m.9....0x008cf6ec: 10110738 39c46d50 00000030 774d657a 8...Pm.90...zeMw0x008cf6fc: 00000000 05892c20 00000000 00000000 .... ,..........0x008cf70c: 10001d44 0000000c 0bc6a6b8 00fceec8 D...............0x008cf71c: 5730f288 008cf750 100f0376 ab368480 ..0WP...v.....6.0x008cf72c: 008cf840 008cf7ec b92cfe98 00010000 @.........,.....0x008cf73c: f5093f74 0bc6a6b8 00000000 05834e70 t?..........pN..0x008cf74c: 00000000 008cf774 1005d78c 0bc6a6b8 ....t...........0x008cf75c: ab368480 008cf840 008cf7ec 008cf7ec ..6.@...........0x008cf76c: 3869bf9c f5093f74 008cf790 010e3a38 ..i8t?......8:..0x008cf77c: 0bc6a6b8 ab368480 008cf840 008cf7ec ......6.@.......0x008cf78c: 008cf7fc 008cf7cc 0117e595 3869bf9c ..............i80x008cf79c: ab368480 008cf818 008cf7ec ab368480 ..6...........6.0x008cf7ac: 008cf7fc 0bc6a6b8 008cf7d4 0117e3c5 ................0x008cf7bc: 05974bd8 008cf7dc 008cf7fc ab368480 .K............6.0x008cf7cc: 008cf7dc 0117e71e 008cf7ec 00000000 ................0x008cf7dc: 008cf7f0 0117e78c 008cf7ec ab368480 ..............6.0x008cf7ec: 00000000 008cf894 010d413e eb5f2f04 ........>A.../_.0x008cf7fc: 018464d0 3869bf9c ab368480 0000f9a4 .d....i8..6.....0x008cf80c: 00000000 f5093f01 00000000 00000000 .....?..........0x008cf81c: 00000000 00000000 00000000 00000000 ................0x008cf82c: 00000000 00000000 00000000 00000000 ................0x008cf83c: 00000000 00000000 00000000 00000000 ................0x008cf84c: 00000000 00000000 00000000 00000000 ................0x008cf85c: 00000000 00000000 00000000 00000000 ................0x008cf86c: 00000000 00000000 00000000 00000000 ................0x008cf87c: 00000000 00000000 00000000 00000000 ................0x008cf88c: 00000000 00000000 008cf8d4 010d44f1 .............D..0x008cf89c: 3869bf9c 0615d2ac f5093f6c 00fdc7b6 ..i8....l?......0x008cf8ac: 0615d2ac f5093f10 00002000 00000000 .....?... ......0x008cf8bc: 0000004e 00000000 00000000 00000000 N...............0x008cf8cc: 0000004e 008cf8e4 008cf8e4 01147d82 N............}..0x008cf8dc: 00002000 f5093f10 008cf914 01147e34 . ...?......4~..0x008cf8ec: f5093f10 008cf910 f5093f10 00000027 .?.......?..'...0x008cf8fc: 008cf914 f3c7b9dc f5e71978 00000000 ........x.......0x008cf90c: 008cf948 00000000 008cf948 011484bc H.......H.......0x008cf91c: f5093f10 04a744e8 00000000 00000000 .?...D..........0x008cf92c: 0000f542 0624698c 008cf958 010bc6f2 B....i$.X.......0x008cf93c: 06245a3c 04a744e8 00000000 008cf958 <Z$..D......X...0x008cf94c: 010e21ee f5093f10 00000000 008cf9c4 .!...?..........0x008cf95c: 010bce1e f5093f10 00000000 c00f866e .....?......n...0x008cf96c: 00000125 00000001 04a16dc4 fa86d718 %........m......0x008cf97c: fa96d028 04a16dc4 fa96d028 fa96d028 (....m..(...(...0x008cf98c: 00000001 effeae98 effeabf4 779eb7bf ...............w0x008cf99c: 00000125 c00f85ef 010bb937 0624698c %.......7....i$.0x008cf9ac: 00000cfd 42999dbd 010e21e0 f5093f10 .......B.!...?..0x008cf9bc: 00000000 04a744c0 008cfa84 0114c587 .....D..........0x008cf9cc: 00000002 00000000 00000000 7610e463 ............c..v0x008cf9dc: 018464d0 04a73674 00000000 00000000 .d..t6..........0x008cf9ec: 00000000 fe93d801 00000000 00000000 ................0x008cf9fc: 00000001 00000000 00000000 00000000 ................0x008cfa0c: 00000000 00000000 00000000 00000000 ................0x008cfa1c: 00000000 008cf9f8 008cf9fc 00000000 ................0x008cfa2c: 00000000 00000000 00000000 00000000 ................0x008cfa3c: 00000000 00000000 00000000 00000001 ................0x008cfa4c: 00000001 00000000 00000000 00000000 ................0x008cfa5c: 00000000 00000000 00000000 00000000 ................0x008cfa6c: 00000000 00000002 00000001 3f800000 ...............?0x008cfa7c: 061cc1e4 0100fa90 008cfac0 011c2d6b ............k-..0x008cfa8c: 00000000 00000001 00000000 00000010 ................0x008cfa9c: 00000001 000e05aa 00000200 00000000 ................0x008cfaac: 01af0464 1daf13c5 00000464 000001af d.......d.......0x008cfabc: 0000095c 008cfbd8 011c4635 00000000 \.......5F......0x008cfacc: 00000000 fe937000 04a17a5c 01000000 .....p..\z......0x008cfadc: 0194a550 00d38358 0000002e 0000002f P...X......./...0x008cfaec: 04a02e68 04a18200 00000028 0000000f h.......(.......0x008cfafc: 7fffffff 00000000 0000000f 04a01a38 ............8...0x008cfb0c: 6f6e6f00 6374652f 00d38300 0147a2c9 .ono/etc......G.0x008cfb1c: 00000000 0000000f 0000000f 04a18234 ............4...0x008cfb2c: 04a1826c 04a1826c 04a07d38 04a17a10 l...l...8}...z..0x008cfb3c: 04a07d58 008cfb64 72b17bff 00000037 X}..d....{.r7...0x008cfb4c: 0000003f 04a07bbc 048a88cc 04a17af4 ?....{.......z..0x008cfb5c: 00000004 008cfa98 779ca68c 00000046 ...........wF...0x008cfb6c: 0000004f 49656e69 04a18200 00000000 O...ineI........0x008cfb7c: 00000000 01825e88 00000000 0000000f .....^..........0x008cfb8c: 008cfbbc 00000000 616e614d 00646567 ........Managed.0x008cfb9c: 0146847b 00000000 00000007 0000000f {.F.............0x008cfbac: 01468488 048a88cc 6f6e6f4d 6e6f6d2f ..F.....Mono/mon0x008cfbbc: 6c642e6f 0100006c 0000000d 0000000f o.dll...........0x008cfbcc: 04a01a38 00000000 00000000 008cfbf0 8...............0x008cfbdc: 014300e8 00fd0000 00000000 00c53c60 ..C.........`<..0x008cfbec: 0000000a 008cfc80 01464fb0 00fd0000 .........OF.....0x008cfbfc: 00000000 00c53c60 0000000a b1b06d6a ....`<......jm..0x008cfc0c: 00000000 00000000 fe937000 00000044 .........p..D...0x008cfc1c: 00c51f96 00c51f76 00c51f08 00000000 ....v...........0x008cfc2c: 00000000 00000000 00000000 00000000 ................0x008cfc3c: 00000000 00000000 00000000 00000000 ................0x008cfc4c: 00000000 008cfc7c 008cfc7c 014762f4 ....|...|....bG.0x008cfc5c: c0000005 00000000 00000000 008cfc08 ................0x008cfc6c: 008cef3c 008cfcc0 01466d90 b0a7c04a <........mF.J...0x008cfc7c: 00000000 008cfc8c 753c919f fe937000 ..........<u.p..0x008cfc8c: 008cfcd0 779e0bbb fe937000 16179c61 .......w.p..a...0x008cfc9c: 00000000 00000000 fe937000 c0000005 .........p......0x008cfcac: 5e55f88e 008cef20 77799cab 008cfc98 ..U^ .....yw....0x008cfcbc: 008cef20 008cfcd8 77a227e1 61056b79 ........'.wyk.a0x008cfccc: 00000000 008cfce0 779e0b91 ffffffff ...........w....0x008cfcdc: 779cc9d2 00000000 00000000 01465003 ...w.........PF.0x008cfcec: fe937000 00000000 00000000 00000000 .p..............0x008cfcfc: 00000000 00000000 00000000 00000000 ................0x008cfd0c: 00000000 00000000 00000000 00000000 ................0x008cfd1c: 00000000 00000000 00000000 00000000 ................0x008cfd2c: 00000000 00000000 00000000 00000000 ................0x008cfd3c: 00000000 00000000 00000000 00000000 ................0x008cfd4c: 00000000 00000000 00000000 00000000 ................0x008cfd5c: 00000000 00000000 00000000 00000000 ................0x008cfd6c: 00000000 00000000 00000000 00000000 ................0x008cfd7c: 00000000 00000000 00000000 00000000 ................0x008cfd8c: 00000000 00000000 00000000 00000000 ................0x008cfd9c: 00000000 00000000 00000000 00000000 ................0x008cfdac: 00000000 00000000 00000000 00000000 ................0x008cfdbc: 00000000 00000000 00000000 00000000 ................0x008cfdcc: 00000000 00000000 00000000 00000000 ................0x008cfddc: 00000000 00000000 00000000 00000000 ................0x008cfdec: 00000000 00000000 00000000 00000000 ................0x008cfdfc: 00000000 00000000 00000000 00000000 ................0x008cfe0c: 00000000 00000000 00000000 00000000 ................0x008cfe1c: 00000000 00000000 00000000 00000000 ................0x008cfe2c: 00000000 00000000 00000000 00000000 ................0x008cfe3c: 00000000 00000000 00000000 00000000 ................0x008cfe4c: 00000000 00000000 00000000 00000000 ................0x008cfe5c: 00000000 00000000 00000000 00000000 ................0x008cfe6c: 00000000 00000000 00000000 00000000 ................0x008cfe7c: 00000000 00000000 00000000 00000000 ................0x008cfe8c: 00000000 00000000 00000000 00000000 ................0x008cfe9c: 00000000 00000000 00000000 00000000 ................0x008cfeac: 00000000 00000000 00000000 00000000 ................0x008cfebc: 00000000 00000000 00000000 00000000 ................0x008cfecc: 00000000 00000000 00000000 00000000 ................0x008cfedc: 00000000 00000000 00000000 00000000 ................0x008cfeec: 00000000 00000000 00000000 00000000 ................0x008cfefc: 00000000 00000000 00000000 00000000 ................0x008cff0c: 00000000 00000000 00000000 00000000 ................0x008cff1c: 00000000 00000000 00000000 00000000 ................0x008cff2c: 00000000 00000000 00000000 00000000 ................0x008cff3c: 00000000 00000000 00000000 00000000 ................0x008cff4c: 00000000 00000000 00000000 00000000 ................0x008cff5c: 00000000 00000000 00000000 00000000 ................0x008cff6c: 00000000 00000000 00000000 00000000 ................0x008cff7c: 00000000 00000000 00000000 00000000 ................0x008cff8c: 00000000 00000000 00000000 00000000 ................0x008cff9c: 00000000 00000000 00000000 00000000 ................0x008cffac: 00000000 00000000 00000000 00000000 ................0x008cffbc: 00000000 00000000 00000000 00000000 ................0x008cffcc: 00000000 00000000 00000000 00000000 ................0x008cffdc: 00000000 00000000 00000000 00000000 ................0x008cffec: 00000000 00000000 00000000 00000000 ................0x008cfffc: 00000000 ....Module 1C:\Windows\SYSTEM32\xinput1_3.dllImage Base: 0x00400000 Image Size: 0x00016000File Size: 81768 File Time: 2007-04-04_195342Version: Company: Microsoft Corporation Product: Microsoft® DirectX for Windows® FileDesc: Microsoft Common Controller API FileVer: 9.18.944.0 ProdVer: 9.18.944.0Module 2D:\Steam\steamapps\common\Kerbal Space Program\KSP.exeImage Base: 0x00fd0000 Image Size: 0x00ba6000File Size: 11546112 File Time: 2014-12-15_203900Version: Company: Product: FileDesc: FileVer: 4.5.5.37569 ProdVer: 4.5.5.37569Module 3C:\Windows\SYSTEM32\Secur32.dllImage Base: 0x04f50000 Image Size: 0x00009000File Size: 23040 File Time: 2013-08-22_005554Version: Company: Microsoft Corporation Product: Microsoft® Windows® Operating System FileDesc: Security Support Provider Interface FileVer: 6.3.9600.16384 ProdVer: 6.3.9600.16384Module 4C:\Windows\SYSTEM32\ondemandconnroutehelper.dllImage Base: 0x04f70000 Image Size: 0x0000a000File Size: 28160 File Time: 2013-08-22_005350Version: Company: Microsoft Corporation Product: Microsoft® Windows® Operating System FileDesc: On Demand Connctiond Route Helper FileVer: 6.3.9600.16384 ProdVer: 6.3.9600.16384Module 5D:\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Mono\mono.dllImage Base: 0x10000000 Image Size: 0x0022f000File Size: 2101760 File Time: 2014-12-15_203900Version: Company: Product: FileDesc: FileVer: 0.0.0.0 ProdVer: 0.0.0.0Module 6C:\Windows\SYSTEM32\atiumdva.dllImage Base: 0x52340000 Image Size: 0x006e9000File Size: 7208104 File Time: 2014-11-17_181528Version: Company: Advanced Micro Devices, Inc. Product: Advanced Micro Devices, Inc. Radeon Video Acceleration Universal Driver FileDesc: Radeon Video Acceleration Universal Driver FileVer: 8.14.10.470 ProdVer: 8.14.10.470Module 7C:\Windows\SYSTEM32\atiumdag.dllImage Base: 0x52a30000 Image Size: 0x006af000File Size: 7028336 File Time: 2014-11-17_181522Version: Company: Advanced Micro Devices, Inc. Product: Advanced Micro Devices, Inc. Radeon DirectX Universal Driver FileDesc: atiumdag.dll FileVer: 9.14.10.1061 ProdVer: 9.14.10.1061Module 8C:\Windows\SYSTEM32\HID.DLLImage Base: 0x5ccc0000 Image Size: 0x0000a000File Size: 25600 File Time: 2013-08-22_005446Version: Company: Microsoft Corporation Product: Sistema Operacional Microsoft® Windows® FileDesc: Biblioteca de Usuário de HID FileVer: 6.3.9600.16384 ProdVer: 6.3.9600.16384Module 9C:\Windows\SYSTEM32\OPENGL32.dllImage Base: 0x5dd50000 Image Size: 0x000d4000File Size: 737280 File Time: 2013-08-22_020322Version: Company: Microsoft Corporation Product: Microsoft® Windows® Operating System FileDesc: OpenGL Client DLL FileVer: 6.3.9600.16384 ProdVer: 6.3.9600.16384Module 10C:\PROGRA~2\Raptr\ltc_game32-90652.dllImage Base: 0x5e200000 Image Size: 0x001b4000File Size: 1692416 File Time: 2014-12-08_171720Version: Company: Raptr Inc. Product: Raptr In-Game Overlay FileDesc: Game Module FileVer: 1.0.0.1 ProdVer: 1.0.0.1Module 11C:\Windows\SYSTEM32\aticfx32.dllImage Base: 0x5e3c0000 Image Size: 0x00113000File Size: 1118720 File Time: 2014-11-17_181546Version: Company: Advanced Micro Devices, Inc. Product: AMD Inc. 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Operacional Microsoft® Windows® FileDesc: DLL cliente da API BASE do Windows NT FileVer: 6.3.9600.17278 ProdVer: 6.3.9600.17278Module 102C:\Windows\SYSTEM32\GDI32.dllImage Base: 0x777b0000 Image Size: 0x00107000File Size: 1064448 File Time: 2014-08-02_015610Version: Company: Microsoft Corporation Product: Microsoft® Windows® Operating System FileDesc: GDI Client DLL FileVer: 6.3.9600.17246 ProdVer: 6.3.9600.17246Module 103C:\Windows\SYSTEM32\ntdll.dllImage Base: 0x77990000 Image Size: 0x00167000File Size: 1467384 File Time: 2014-08-16_010352Version: Company: Microsoft Corporation Product: Sistema Operacional Microsoft® Windows® FileDesc: DLL de nÃÂÂvel do NT FileVer: 6.3.9600.17278 ProdVer: 6.3.9600.17278== [end of error.log] == Link to comment Share on other sites More sharing options...
SmashBrown Posted January 13, 2015 Share Posted January 13, 2015 Must...resist.... more mods..... Link to comment Share on other sites More sharing options...
Nelien Posted January 13, 2015 Share Posted January 13, 2015 (edited) I've been meaning to ask. Is it possible at all to edit the RemoteTech settings with ModuleManager? I did a quick google search and found that that was a feature request implemented in 1.6.0 (source), but I haven't been able to make it work. Has anyone tried this or managed to get an external config override/extend the default RemoteTech_Settings.cfg throug MM?EDIT: Ah, I managed to get it to work by simply copying the config, putting it somewhere else in the GameData folder (I use a separate folder for my personal configs) and changing the values there, like adding ground stations. The default config was then ignored and mine used instead. That fits the bill! I was using the @-syntax from MM to "update" the config instead which wasn't working.EDIT2: I'm an absolute idiot. I've posted this in the wrong thread! I'm sorry guys, this was meant to go in the RemoteTech thread. Edited January 13, 2015 by Nelien Link to comment Share on other sites More sharing options...
Eskandare Posted January 15, 2015 Share Posted January 15, 2015 Heads up! New Kerbal Konstructs! Now with refueling facilities! Link to comment Share on other sites More sharing options...
AlphaAsh Posted January 15, 2015 Author Share Posted January 15, 2015 (edited) I'll be releasing a configs patch for KerbinSide asap so that all the fuel tanks work with the latest KK feature. Edited January 15, 2015 by AlphaAsh Link to comment Share on other sites More sharing options...
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