nismobg Posted July 26, 2014 Share Posted July 26, 2014 Are we all trying this on clean installs , might be tweakscale issue Link to comment Share on other sites More sharing options...
RoverDude Posted July 26, 2014 Author Share Posted July 26, 2014 Are the parts scalable?^This, downloaded pre-alpha dev WIP ver 0.0.0.0.2 and still nothing.Ditto for me too.Correct - can you guys try on a clean install with nothing but the Karbonite zip? Need to see where this conflict is. Link to comment Share on other sites More sharing options...
elfindreams Posted July 26, 2014 Share Posted July 26, 2014 the Karbonite and MKS units say they use MW, but what they mean by that is a sort of EC, it's not related to KSP interstellar at all. I know it sounds the same, but it's not related. regular EC will work.Because that is not confusing at all. Near Future, Interstellar and a number of other mods (I have heard the devs have confirmed it but can't find a direct source) refer to 1 EC as roughly 1 kW. Referring it to MW is downright confusing. Might I suggest changing it to EC at the very least to avoid ambiguity or confusion? Link to comment Share on other sites More sharing options...
RoverDude Posted July 26, 2014 Author Share Posted July 26, 2014 Because that is not confusing at all. Near Future, Interstellar and a number of other mods (I have heard the devs have confirmed it but can't find a direct source) refer to 1 EC as roughly 1 kW. Referring it to MW is downright confusing. Might I suggest changing it to EC at the very least to avoid ambiguity or confusion?No can do, that's a function of ORS. Link to comment Share on other sites More sharing options...
Floppster Posted July 26, 2014 Share Posted July 26, 2014 Tried it in a freshly squeezed glass of KSP. Still just as many calories. Link to comment Share on other sites More sharing options...
rdamiani Posted July 26, 2014 Share Posted July 26, 2014 Sweet logo and nice mod. This IS the mod I've been looking for. Competition makes everything so much better after all. Link to comment Share on other sites More sharing options...
RoverDude Posted July 26, 2014 Author Share Posted July 26, 2014 Tried it in a freshly squeezed glass of KSP. Still just as many calories.Fair enough - looks like it may be me as my KSP was still .24.0 - let me try recompilation with 0.24.1 Link to comment Share on other sites More sharing options...
Seyvern Posted July 26, 2014 Share Posted July 26, 2014 Ah - I'm running .24.2? Link to comment Share on other sites More sharing options...
Floppster Posted July 26, 2014 Share Posted July 26, 2014 I'll try it in 0.24.0 to see.Edit - Wait what? .2? Damn SQUAD and their updates. Link to comment Share on other sites More sharing options...
Liowen Posted July 26, 2014 Share Posted July 26, 2014 Correct - can you guys try on a clean install with nothing but the Karbonite zip? Need to see where this conflict is.Downloading it now to try now on my clean save, I hate not having clouds though . I will report any "bad things" that may crop up. Link to comment Share on other sites More sharing options...
Floppster Posted July 26, 2014 Share Posted July 26, 2014 Okay, it works in 24.0. Link to comment Share on other sites More sharing options...
Carcharhinidae Posted July 26, 2014 Share Posted July 26, 2014 I was using .24.0; I didn't know they were at 24.2 already. Link to comment Share on other sites More sharing options...
RoverDude Posted July 26, 2014 Author Share Posted July 26, 2014 Looks like ORS got all nice and broke in 0.24.2 - let me get to work. Link to comment Share on other sites More sharing options...
RoverDude Posted July 26, 2014 Author Share Posted July 26, 2014 Ok - found the bug in ORS. Looks like I get to fork and do a pull request Thank god this has a permissive license. Link to comment Share on other sites More sharing options...
Floppster Posted July 26, 2014 Share Posted July 26, 2014 Yay open stuff Link to comment Share on other sites More sharing options...
Seyvern Posted July 26, 2014 Share Posted July 26, 2014 Yay open stuff I second that Yay for open license Link to comment Share on other sites More sharing options...
nismobg Posted July 26, 2014 Share Posted July 26, 2014 LOL so it was .24 and we were trying on 24.2 Link to comment Share on other sites More sharing options...
Arrowstar Posted July 26, 2014 Share Posted July 26, 2014 Ok - found the bug in ORS. Looks like I get to fork and do a pull request Thank god this has a permissive license.What changed between .1 and .2? Link to comment Share on other sites More sharing options...
Nowater Posted July 26, 2014 Share Posted July 26, 2014 Theoretically just the right click bug was fixed Link to comment Share on other sites More sharing options...
RoverDude Posted July 26, 2014 Author Share Posted July 26, 2014 Theoretically just the right click bug was fixed...and they added a new parameter to a core method...New version up, 0.24.2 compatible. DELETE YOUR OpenResourceSystem and your Karbonite folders first!!!! Link to comment Share on other sites More sharing options...
nismobg Posted July 26, 2014 Share Posted July 26, 2014 (edited) ...and they added a new parameter to a core method...New version up, 0.24.2 compatible. DELETE YOUR OpenResourceSystem and your Karbonite folders first!!!!Dude you just made a resource gathering mod in 3 days, and fixed the same bug the new patch brought to Kethane in under 20 minutes . Cheers to you Sire !Edit. Just tested under .24.2 Working good so far !!!! And the new antena LOL man i have to give it to you , its pretty cool and dead on kerbal style !Edit2 :.. Now I have few questions. 1. Does it work when the vessel is not active? 2. What is the ratio of convertion to fuel/ox/mono ? 3. What is the range to scan hotspots? Or do they reveal on the entire map automatically ? Edited July 26, 2014 by nismobg Link to comment Share on other sites More sharing options...
RoverDude Posted July 26, 2014 Author Share Posted July 26, 2014 Dude you just made a resource gathering mod in 3 days, and fixed the same bug the new patch brought to Kethane in under 20 minutes . Cheers to you Sire !Edit. Just tested under .24.2 Working good so far !!!! And the new antena LOL man i have to give it to you , its pretty cool and dead on kerbal style !And now I am going to go grab a beer.Pull request sent to FractalUK, offered up my services if he needs a hand as I now have a vested interest in ORS Link to comment Share on other sites More sharing options...
Olympic1 Posted July 26, 2014 Share Posted July 26, 2014 Pull request sent to FractalUK, offered up my services if he needs a hand as I now have a vested interest in ORS He hasn't been active since 22 march, so ehm ... Link to comment Share on other sites More sharing options...
Right Posted July 26, 2014 Share Posted July 26, 2014 Awesome points 1. Drill wise, I think it's more a case of form factor than size - I like the idea of an inline drill that would pop out and extend down, vs. having to deal with balancing heavy radial drills.One possibility is to have a radial drill of mass x, and then some other radially mounted utility (like a conversion processor) with mass x at the same center to perfectly offset the drill. Though you've probably already thought of this. Link to comment Share on other sites More sharing options...
Seyvern Posted July 26, 2014 Share Posted July 26, 2014 Everything appears to be working for me besides the map - still don't graphically see any hotspots, but the rest is A-OK.Enjoy the beer! Link to comment Share on other sites More sharing options...
Recommended Posts