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28 minutes ago, HatBat said:

Any other suggestions?

Herman Kerman's Aerospace? Or something along these lines.

6 minutes ago, Andem said:

Honos, Kalitorius, Amicus

Sounds more like a motto. Could work, but I'm not sure most viewers will take the time to translate it to latin unless Hatbat does so.

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7 minutes ago, NotAnAimbot said:

Sounds more like a motto. Could work, but I'm not sure most viewers will take the time to translate it to latin unless Hatbat does so.

A motto can't be a name? :wink:

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6 minutes ago, Andem said:

A motto can't be a name?

Well, the RAF isn't called "Per Ardua Ad Astra", and the Wild Weasel flyers in the USAF aren't called "You Gotta Be excrementsting Me".

220px-Wild_Weasels_patch.jpg

Yes, that's their official motto.

Edited by NotAnAimbot
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On ‎10‎/‎05‎/‎2016 at 8:03 AM, NotAnAimbot said:

Oh yeah @Matuchkin, where's your company's hub?

Sorry for the delay. I don't have a company, I just make vehicles.

On ‎12‎/‎05‎/‎2016 at 10:55 PM, NotAnAimbot said:

THiwlvW.png

 

22 hours ago, NotAnAimbot said:

AVjx7NK.png

What approach do you take on these vehicles? I see everything is lightly armoured, except for the front plate. How much can this vehicle take?

I have two main vehicles, the GV4 and GV5. I'm gonna list everything I know about them as of yet.

GV4:

- Test 1. Took multiple consecutive hydra 30 hits to the front. External damage: none (front layer of plates absorbed hits). Internal damage: none.

- Test 2. Multiple barrages of 30 cal rounds to the front and sides. External damage: Minimal (front layer of plates absorbed hits). Internal damage: none.

- Test 3. Pending.

GV5:

- Test 1.  Took multiple consecutive hydra 30 hits to the front. External damage: none (front layer of plates absorbed hits). Internal damage: none.

- Test 2. Multiple barrages of 30 cal rounds to the front and sides. External damage: Minimal (front layer of plates absorbed hits). Internal damage: none.

- Test 3. Direct ATGM hit to the front. External Damage: Moderate (front layer absorbed explosion effectively, so minimal damage to that. However, blast threw the tank into a wheelie, and the rear wheels were damaged upon impact with the ground.). Internal damage: None.

So how about you? Would you post your own tests and match up? I'd just like to see how good my tanks are in comparison to others.

Edited by Matuchkin
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6 minutes ago, Matuchkin said:

I see everything is lightly armoured, except for the front plate.

The side plates are actually 4 thick, as is the roof. I'm going for a pretty conservative all-in-the-front armor, like most MBTs. In tests, it was virtually immune to M1 rounds, although ATGM spam is a problem. I have my own "armor testing stand", which has a Marverick, four Hellfires and four TOWS. It took them all, and only broke off at the last TOW. So it can definitely take single missiles without a single problem.

The 1A1 is the only dedicated tank chassis though, the 1K11 uses an outdated chassis which has less front armor. The only problems I've found on them during testing was the turret jumping off, but that is already fixed. As far as I know, the front plate is immune to 50 cals, but I haven't tested the back and side yet.

 

Edited by NotAnAimbot
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1 minute ago, NotAnAimbot said:

The side plates are actually 4 thick, as is the roof. I'm going for a pretty conservative all-in-the-front armor, like most MBTs. In tests, it was virtually immune to M1 rounds, although ATGM spam is a problem. I have my own "armor testing stand", which has a Marverick, four Hellfires and four TOWS. It took them all, and only broke off at the last TOW. So it can definitely take single missiles without a single problem.

The 1A1 is the only dedicated tank chassis though, the 1K11 uses an outdated chassis which has less front armor. The only problems I've found on them during testing was the turret jumping off, but that is already fixed.

 

I see you don't add crew to yours. Perhaps I should do the same, and remove some armament. Then my part count won't be in the 130s. What do you recommend?

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31 minutes ago, Matuchkin said:

Test

I've done the same tests to the W1A1 now, here are the results:

 

M1 turret test: The 20 rounds were just eaten by the front plate, while losing 2-3 plates in the impact spots. If the tank always faces towards the enemy, a single one-on-one cannon fight won't be a problem.

50 cal test: The front plate endured several 50 cal bursts from 300m. The only way to destroy it this way seems to be to just hold the button, which overheats all the plates. Single salvos were no problem for the front and side plates however, with the front one withstanding several 3 second long salvos. Do you also spam the .50 turrets or do you just fire occasional salvos?

Hydra 70 test: Spamming rockets on the tank revealed a weakness in the top plate, which went off and took some side plates with it. After impact, the tank also had a tendency to bounce around from the impact. After about 7 seconds of sustained fire, the tank exploded.

ATGM test: Took a Marverick and four AGM-114s in 3 second intervals without budging. The final test of spamming four TOWs onto the front plate, it backflipped and the same top armor problem happened again, blasting off the side armor.

 

Looks like it's back to the drawing board. Could you tell me how you build your armor?

Edited by NotAnAimbot
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36 minutes ago, NotAnAimbot said:

*Snip*

Looks like it's back to the drawing board. Could you tell me how you build your armor?

I'ma load KSP in just a sec, and look at my tank. Please stand by...

By the way, @NotAnAimbot. Before I'll show you my stuff, I'll try to test my vehicle a bit more. My previous tests included single ATGMs, small amounts of Hydras, etc.

How I build my armour: The front plates (all the front plates) get the most. I have a minimum of 5-6 plates, but usually end up putting 10. The sides usually have 2-3 plates of armour, to fend off lighter ordnance. The rear is usually unarmored. The reason for prioritizing the front of the tank is that the front is the side that is facing the enemy at all times. If it isn't, the driver is doing something really wrong, or doesn't know how to do static defense. Movement is not a priority at all, because the tank is made to be a standing wall. If one would want to use the tank for transport or moving combat, he would have to get a momentum start and drive into the battlefield at full speed. Though that is considered a serious misuse of the tank.

My "tanks" are usually armed with dual Hydra pods. I prefer them most, because they have a high rate of fire, high damage, and very large capacity. They are also very small.

That's all I know as of yet. As I said, I'm yet to complete a bit more tests.

Edited by Matuchkin
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27 minutes ago, Matuchkin said:

Movement is not a priority at all

Well, that seems to be a major difference between our designs. Mine try to ally armor and movement, and so have lighter total armor; 6-7 plates in front, 4 on the sides and 1-2 in the back. My idea is to prevent Maginot Line style events, with slow-moving tank formations easily circled around and pinned down by combined arms tactics, involving the F-24s and that 60k pound bomber. I guess which tactic is better will be seen on the battlefield.

I'm also thinking about getting some ATGMs onto my designs. Are you sure the dual Hydra turrets are good? They seem to be quite inaccurate at longer ranges.

27 minutes ago, Matuchkin said:

My previous tests included single ATGMs, small amounts of Hydras, etc.

How small? I thought my tanks were bad for dying after like 20-25 Hydras spammed in volleys of 4. How long do your bursts for guns and rockets last?

As for ATGM, make sure to test using all three types, as all will be encountered in the battlefield.

Edited by NotAnAimbot
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32 minutes ago, NotAnAimbot said:

Well, that seems to be a major difference between our designs. Mine try to ally armor and movement, and so have lighter total armor; 6-7 plates in front, 4 on the sides and 1-2 in the back. My idea is to prevent Maginot Line style events, with slow-moving tank formations easily circled around and pinned down by combined arms tactics, involving the F-24s and that 60k pound bomber. I guess which tactic is better will be seen on the battlefield.

I'm also thinking about getting some ATGMs onto my designs. Are you sure the dual Hydra turrets are good? They seem to be quite inaccurate at longer ranges.

How small? I thought my tanks were bad for dying after like 20-25 Hydras spammed in volleys of 4. How long do your bursts for guns and rockets last?

As for ATGM, make sure to test using all three types, as all will be encountered in the battlefield.

Oh god. 1 ATGM hit makes my thing inoperational. It just does a backflip, then splits in half. What happened last test, then?

Edited by Matuchkin
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9 minutes ago, Matuchkin said:

What happened last test, then?

Well, mine, for ATGMs, survived three Hellfires with minor damage (The side panels flew off). The third one blew off the turret, and the tank is pretty much dead without it, as it provides most of the top protection.

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Okay, @NotAnAimbot. I know my problem with the ATGMs. Instead of hitting the tank itself, they hit the ground directly below the tank. Now, the main chassis is not a problem, and is actually quite damn awesome. Every time the explosions settle after an ATGM hit, I observe that the chassis, though flipped, is completely unharmed and the crew inside is alive. All in all, the chassis looks great.

The main problem: The chassis gets torn off of its own wheels.

Cause? The wheel base is unarmored, and gets shredded every time. The main chassis remains untouched, but gets thrown by the blast.

So now, I'm trying to armour my wheel base, and reinforce it.

 

Anyway, here are the other test results:

30mm cannon: Amazing- no damage at all.

Millenium: Same as 30 mm. Amazing.

M1A1 Abrams turret: Huge explosion, but no damage other than heat.

Hydra 30: Very good. I emptied half a Hydra turret on the tank, no visible damage.

50 caliber turret: No effect on the tank. Ricochets or does nothing.

TOW Missile: Hits ground under tank. Destroys wheel base, but leaves the chassis with everything on it completely unharmed.

AGM 114: No results yet. My missile turrets are horrible.

AGM 65: No results yet. Same as above.

 

Seems like I spent a whole lot on the chassis, but completely disregarded the wheel base.

Edited by Matuchkin
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7 minutes ago, Matuchkin said:

30mm cannon: Amazing- no damage at all.

How many rounds do you fire in the tank? Have you tried holding fire? Firing a single round and letting the plate cool down is very different from a sustained barrage.

Also, you use normal plates for your armor, right? 

Edited by NotAnAimbot
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Just now, NotAnAimbot said:

How many rounds do you fire in the tank?

Let me count: I think I emptied something like 50 rounds into it.

Now I tried a hundred. As always, the chassis is completely intact. However, the wheel base is damaged beyond operation.

To summarize: My chassis can live through most hits. However, the major weakness is the wheel base.

I want you to try some stuff out on my tank. I'll message you with a kerbalx link soon.

1. I'm starting to have really big doubts.

2. Maybe you can fix the wheelbase problem.

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Just now, NotAnAimbot said:

Just use FLIR balls and attach the missile on a TOW turret. Works very well.

The Mavericks and Hellfires are not manoeuvrable. They dip down, then manage to pull themselves up but overshoot before they can get back on track.

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2 minutes ago, Matuchkin said:

They dip down, then manage to pull themselves up but overshoot before they can get back on track.

Not what happens with me. I just lock on target and fire, and they go close to the ground, up and down on the top armor. You could try launching them from a higher spot, or further away. I'm doing most of my tests in the 500-1000m range.

Could you pm me a link to the GV4/5 if you got time @Matuchkin? I may give them a run tonight.

Edited by NotAnAimbot
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4 hours ago, Andem said:

Honos, Kalitorius, Amicus, or in English:

Honor, Service, Kinship

That's the HKA way, is it not?

I like the sound of that, but the translations seem a little off... might work but I think Amicus means loved one (m. singular)

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