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I was taking a break from my mission report (Infinity and ISPH are getting waaaaaaay to laggy), so I decided to improve my military ship designs. Most, a new missile.

What my new missile prototype does is rams into the target. However, instead just impacting it, it then deploys airbrakes to stay stuck inside the enemy ship. Small rockets spin the missile around really fast inside the other ship. This destroys the target because the missile is spinning at high speeds and is stuck inside it. The airbrakes can even destroy some weak craft all on their own! Also, I've decided that my ships don't really need armor. The lag alone is bad enough, and all the big cargo bays and stuff are good enough for me. 

Oh yeah, and I don't use Hyperedit. I legitly launch things. Just a small launch... Only 10000 tons or so...

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6 hours ago, Greymangames said:

Guys....I think we may be overwhelming HATBAT with the amount of craft we're sending out....

Doesn't matter, because most (if not all) of the craft have been submitted improperly, he's going to ignore nine tenths of them.  This thread has sort of become "Post your cool warcraft!" thread, which is cool too and I'm fine with, but seriously read the OP if you have not done so already.  Please, thank you. 

Edited by VeryShyProxy
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8 hours ago, VeryShyProxy said:

Doesn't matter, because most (if not all) of the craft have been submitted improperly, he's going to ignore nine tenths of them.  This thread has sort of become "Post your cool warcraft!" thread, which is cool too and I'm fine with, but seriously read the OP if you have not done so already.  Please, thank you. 

It does surprise me that so many people submitted so much without ever thinking of reading the rules. 

Edited by HatBat
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10 hours ago, HatBat said:

It does surprise me that so many people submitted so much without ever thinking of reading the rules. 

My recommendation, is to require future submissions to put a word or unusual string of characters, such as "awimbawe" or "readtherules", in their post.  That way, you can simply CTRL-F through the pages to find actual submissions, instead of having to dig through all the useless submissions to find the ones you actually want, since people that don't read the rules won't add the 'code-word'.  Please, thank you. 

Edited by VeryShyProxy
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3 hours ago, VeryShyProxy said:

My recommendation, is to require future submissions to put a word or unusual string of characters, such as "awimbawe" or "readtherules", in their post.  That way, you can simply CTRL-F through the pages to find actual submissions, instead of having to dig through all the useless submissions to find the ones you actually want, since people that don't read the rules won't add the 'code-word'.  Please, thank you. 

That sir, is an amazing idea. +1

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11 hours ago, VeryShyProxy said:

My recommendation, is to require future submissions to put a word or unusual string of characters, such as "awimbawe" or "readtherules", in their post.  That way, you can simply CTRL-F through the pages to find actual submissions, instead of having to dig through all the useless submissions to find the ones you actually want, since people that don't read the rules won't add the 'code-word'.  Please, thank you. 

That's already been a rule for months. 

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18 minutes ago, The Optimist said:

I actually fixed "the thing" now. Please pick me, for I desperately need attention.

 

Your ships are still all in separate posts. Really doesn't seem like you read the rules very thoroughly. 

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NMS Craft Repository (?)

 

NMS Battle Cruiser D-11 Shieldbearer (Support)

Jy5dWPv.png

The D-11 is a long-range medium cruiser designed to combat craft of similar size. Carrying a host of 8 heavy unguided missiles, it is not designed in the original configuration for extended warfare. However, each missile can easily destroy a large ship. The Shieldbearer's principal characteristic is its large umbrella-configuration shield, which can withstand impacts with light projectiles at over 350 m/s easily. It is capable of shielding smaller craft behind it. Ignore the missing strut.

The D-11 has a hefty 4500 dV with small fuel tanks attached, and around 4000 without. It is 36 meters long, and the shield is 26 meters wide.

https://kerbalx.com/WorkaroundIndustries/NMS-Inc-Battle-Cruiser-D-11

 

NMS Medium Corvette NS-1 (Ground Support)

gf68iJ7.png

Destroys ships and planes alike! Only 1999999.99 dollars! Possesses a cruising speed of 33 m/s and a host of 16 happiness missiles. It has a whopping 96 km/s of delta-vee and is 35 meters long. Not designed for deepwater combat, but can do it just fine. Built by the NMS Oceanic Warfare Division.

https://kerbalx.com/WorkaroundIndustries/NMS-Medium-Corvette-NS-1-Killer-Whale

 

 

NMS D-12 'Javelin'

Classified as a capital ship, though not particularly large. Only 25 meters long, but packing a good 5000 m/s of dV.

YsqGyxB.png

While not literally a battleship, the D-12 is a formidable medium range cruiser which is capable of taking down enemy capital ships and orbital bases. It is very durable, and is favored by its crew members due to its heavy armor and built-in cookie dispenser.  Minor flaws with the primary rocket system have taken the D-12 off the front lines, but it remains as a powerful reserve force stationed throughout the Kerbol system. The D-12 is not an original NMS design; Rather, it is an old design built by a older, now assimilated military supplier. It has been retrofitted with 4 type 2/3 skyram rockets and a rapid-reload FF 7 micromissile cannon, as a replacement for the original pure light missile setup.

https://kerbalx.com/WorkaroundIndustries/NMS-D-12-Javelin

 

The NMS D-13 Glacier-class dreadnought.

5nPYMim.png

A cheaper alternative to those 75-meter long monstrosities they call capital ships, the D-13 packs a lot of punch for its size. Featuring an array of 12 guided missiles and 4 aimable heavy rockets, it can take down ships double its size. The D-13 serves as a makeshift capital ship. It is 45 meters long, and packs around 8500 m/s of dV, with a TWR of around 0.17. It functions also as a troop delivery craft, holding up to 64 crew. It does not feature escape pods, which were deemed an incentive to surrender.

A contract design for a small nation which was then sold to the HKA after said small nation annihilated itself in an incident involving missiles hidden on a nearby island. Oh wait...

https://kerbalx.com/WorkaroundIndustries/NMS-Glacier-class-capital-ship-D-13

 

NMS Assault Cruiser DA-1 Blizzard

FdQpa0u.png

Armed with enough missiles to reduce most targets to space debris, a high power 3-shot linear mass accelerator and a cute little away ship, the Blizzard is designed for service around the Kerbin system, but when outfitted with drop tanks can reach distant targets with ease. It can function under extreme duress, including having the entire front of the ship chopped off by an enemy shot. It also carries a crew of 20, making it suitable for transporting soldiers to other ships. 65 meters in length but packing less than 2500 m/s of delta-vee, it is better suited to near-orbital operations.

https://kerbalx.com/WorkaroundIndustries/NMS-Assault-Cruiser-DA-1-Blizzard

 

NMS TFB-2 Forward Command Center-Helicopter

wnHGjlg.png

Providing accurate radar information is no easy task ordinarily, right? But with the new TFB-2, your crew can provide real-time information to nearby assets on the go. And when they get bored, they can get some target practice, with the helicopter's 2 Hydra rocket turrets. Keep away from open flames and stray bullets. Follow instructions provided:

-Press 'Z' for full throttle

-Decouple rotor

-Enable SAS on the main craft

-Wait for engine to spool up

-Fly! (keep an eye on the direction it's pointing to stop it from turning off course.

-Switch to rotor with ']' or '[' to change the engine's power level.

https://kerbalx.com/WorkaroundIndustries/NMS-TFB-2-Helicopter-Command-Center

 

NMS XP-1 Ugly Duckling v3

8pV2Via.png

Designed to make the pilot as sick as possible, the Ugly Duckling is supermaneuverable, making 90 degree turns in an instant. Equipped with minimal countermeasures, it's best used as a secondary attack craft. However, its dodging capacity is fantastic, and its armament is enough to take down the heaviest of targets in a few bursts. Despite being supermaneuverable, it cannot change its direction of movement as rapidly. This allows for doing a 360 and continuing on the same path at almost the same speed, which is cool, but it also causes some unfortunate accidents, especially near the space center's buildings.

https://kerbalx.com/WorkaroundIndustries/NMS-Ugly-Duckling-V3

 

Northern Military Supplies is currently inclined towards the HKA, due to yet another disaster involving a *small* nuclear detonation near out facilities possibly perpetrated by a weapons test by GMI.

NMS stands for Northern Military Supplies, an amalgamation of various other private military suppliers and sponsored by both governments. Historically, NMS takes a neutral role in most conflicts, selling weapons to both sides during conflicts. Composed from a wide variety of military companies, we possess unparalleled expertise on many fronts. We currently support the HKA, on the account that our CEO has a hunch that the less-evil guys will win the war.

 

Edited by The Optimist
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1 hour ago, Greymangames said:

hey anyone else having trouble updating imgur albums on this site?

mine have remained the same no matter how many times i've tried to update mine.

Mine have been working fine, are you sure its this site and not imgur related? If you have discovered a bug with the site, try one of the support threads.

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On 7/7/2016 at 4:16 AM, HatBat said:

That's already been a rule for months. 

I don't mean what's in the rules as they are now, I mean something more like what was done over on the Top Gun AI thread.  I wouldn't bother reading the thread, as this is the only relevant section. 

http://imgur.com/Vomn0UY 

Link to thread: 

Spoiler

 

 

Edited by VeryShyProxy
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