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Kethane Station Discussion


Halban

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thanks so much man! The armament is scary, let's see how thick a Drek really is... 5 SRBs might just be able to smash it into submission :o

No problem, I'm looking forward to seeing how sustained heavy artillery fire works in 0.25 combat. :P

I can see some epic battles in KS season two now, seeing this veritable arms bazaar we've got here.

EDIT 810 PARTS!!!??! WHAT

Yup. :D The vast majority stems from the i-beam missile batteries, as each missile is made of roughly 8 parts, and 8x26=208.

I-BEAMS FOR THE I-BEAM GOD! BOOSTERS FOR THE BOOSTER THRONE!

Edited by ScriptKitt3h
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While I do know very well how the submissions are supposed to work, Dropbox (my DL hosting service of choice) is acting up a bit right now due to high traffic, so I'll have to put this up while I can.

Meet the MU SX-10 Osman.

http://i.imgur.com/vCs8Zxg.png

The SX-10 line is an ultra-heavy capital ship design, featuring state-of-the-art MU H.A.R.D. hull-plating, massive LFO reserves for long-range campaigns, and unrelenting firepower.

http://i.imgur.com/A6ijaE2.png

Armament:

5x AP SRB (unguided, can be swapped for alt. 1.25 meter muntions)

26x GPI Missile (General Purpose I-beam Missile, unguided)

http://i.imgur.com/s2PxWGH.png

Crew Accommodations:

1x MK2 2-man pod (bridge)

2x Lander Can (1-man each)

6x Chairs

(Lander cans and chairs are in the lower passenger/infantry deck)

http://i.imgur.com/bqIIyMX.png

SHIP STATS:

Mass: 155 tons (roughly)

Parts: 800 (roughly, and with full ammo load)

//Action Groups://

1- LV-Ns (Engines)

2- //EMPTY//

3- SRB shot 1 (from main gun)

4- SRB shot 2 (from main gun)

5- SRB shot 3 (from main gun)

6- Exterior I-beams (1)

7- Exterior I-beams (2)

All other weapons are fired via staging.

DL:

https://www.dropbox.com/s/wwl2lj64xh0g7w6/MU%20SX-10%20Osman.craft?dl=0

This is all-stock, BTW.

So its a Drek with diabeetus mixed with a Requiem Class Battleship

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No problem, I'm looking forward to seeing how sustained heavy artillery fire works in 0.25 combat. :P

I can see some epic battles in KS season two now, seeing this veritable arms bazaar we've got here.

Yup. :D The vast majority stems from the i-beam missile batteries, as each missile is made of roughly 8 parts, and 8x26=208.

I-BEAMS FOR THE I-BEAM GOD! BOOSTERS FOR THE BOOSTER THRONE!

Why do I feel like I'm the only one who gets that reference?

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Zeke so have ou decided who your allying with?

I know if i really could choose, I don't want to fight ScriptKitt3h's massive lag-monsters, and Spartwo seems to be lock-n-loading for Drek Hunting, so if i had to pick they'd be the two I'd like to have on my side the most.

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Well, the new Kasimov Type II rugged variants are here. Smaller profile, more armor, stock, complies with all rules, and about 6.2 kilometers of delta V.

x908itK.png'Cruise' Mode

3Jt6jLz.png'Intercept' Mode

DL for Type II (Stock + BDArmory) :https://www.dropbox.com/s/ngu175tman3awuf/RISE%20LRPF%20Kasimov%20Type%20II.craft?dl=0

DL for Type I (B9 + Stock + BDarmory) :https://www.dropbox.com/s/v0xq9wynforxll2/RISE%20LRPF%20Kasimov%20Type%20I.craft?dl=0

Note - Type II requires KSP version .25

Note 2 - Still think Type I is prettier.

Note 3 - Team HKA. Because, why not...

Edited by Red, the Engineer
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I know if i really could choose, I don't want to fight ScriptKitt3h's massive lag-monsters, and Spartwo seems to be lock-n-loading for Drek Hunting, so if i had to pick they'd be the two I'd like to have on my side the most.

I ment for Hatbats youtube series

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you should.

Start with episode 6. everything before is just civilian set up

I will say your Derk XIV-V looks like something GMI would use

I agree :D Im watching battle of DUna

Edited by zekes
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While I do know very well how the submissions are supposed to work, Dropbox (my DL hosting service of choice) is acting up a bit right now due to high traffic, so I'll have to put this up while I can.

Meet the MU SX-10 Osman.

The SX-10 line is an ultra-heavy capital ship design, featuring state-of-the-art MU H.A.R.D. hull-plating, massive LFO reserves for long-range campaigns, and unrelenting firepower.

Armament:

5x AP SRB (unguided, can be swapped for alt. 1.25 meter muntions)

26x GPI Missile (General Purpose I-beam Missile, unguided)

Crew Accommodations:

1x MK2 2-man pod (bridge)

2x Lander Can (1-man each)

6x Chairs

(Lander cans and chairs are in the lower passenger/infantry deck)

SHIP STATS:

Mass: 155 tons (roughly)

Parts: 800 (roughly, and with full ammo load)

//Action Groups://

1- LV-Ns (Engines)

2- //EMPTY//

3- SRB shot 1 (from main gun)

4- SRB shot 2 (from main gun)

5- SRB shot 3 (from main gun)

6- Exterior I-beams (1)

7- Exterior I-beams (2)

All other weapons are fired via staging.

DL:

https://www.dropbox.com/s/wwl2lj64xh0g7w6/MU%20SX-10%20Osman.craft?dl=0

This is all-stock, BTW.

That looks amazing, I've written some way in to the future but that simply has to get in one way or another - and that really is how submissions should be presented (you get an A for effort and a free cookie).

Well, guess I should make an official post for my Wraith ALRSSM anti-capital weapon.

Nice, I look forward to them.

Well, the new Kasimov Type II rugged variants are here. Smaller profile, more armor, stock, complies with all rules, and about 6.2 kilometers of delta V.

Note 3 - Team HKA. Because, why not...

Looks perfect, although unless you're going for the company approach like War Eagle did then alliance is a bit of a 'meh'. The way I do it with random donations is to just scroll through the submissions archive (that's right guys, I download and archive every submission) when either HKA or GMI is in need of a certain ship - unless the creator has left some specific role-play they want me to follow. Anyway, can't wait to put that submission in the series. I'm a sucker for awesome fighters.

you should.

Start with episode 6. everything before is just civilian set up

I will say your Derk XIV-V looks like something GMI would use

Hmm, unless you're prepared to deal with 4 to 6 episodes of the most horrible commentary and voice in the world then I would recommend starting at episode #10 as not much has happened plot wise yet apart from the start of the rivalry when GMI destroy a mining station, the launch of HKA's first military ship, and a fairly laggy tank battle outside the KSC. It's also a pretty good start because it's the episode in which war truly does break out between HKA and GMI. It's up to you though; I'm just trying to save myself the embarrassment xD

Edited by HatBat
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Good point. You is gonna dieded Zekes(After I exit Phase 4)

oh dear :P The old rivalry begins again...

(BTW i don't know what side i should be on, I need a side with lots of fuel opportunities for the Drek)

Edited by zekes
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