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Need Multi Stage Space plane


endl

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anyone care to share tips/submit a high orbit space plane design, im not having much success with my SSTO and most of my "booster" designs make take off very unstable. would prefer something with enough fuel for a return trip

Edited by endl
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This do the job?

The SSTO Beast mk3

hZl3fzG.jpg

This SSTO is quite stable and easy to control in the air as well as having enough RCS control to change direction reliably in space. No SAS required.

capable of early lift off (90m/s)

capable of vertical flight

capable of 300km+ orbit with enough delta v left for de orbit and back to the space centre

Plenty of RCS to go round.

carries 4 goo canister

carries 3 materials bay

Weight: 158514.2

part count: 252

Made in/for v.24

Action groups

Action group (1): Turns off outer engines.

Action group (2): Starts outer engines.

Action group (3): Turns off inner engines.

Action group (4): Starts inner engines.

(Action groups optional, you do not need to turn engines off if you do not want to)

Download:

http://www./download/515burk3iy94818/The+SSTO+Beast+mk3.craft

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Use nuclear engines. With stock aerodynamics, try to get your vessel to 1700m/s in the upper atmosphere before lighting off the rockets. Keep fuel for jets as small as possible; 100-150 units each is probably enough. Remove all excess weight parts.

The simplest configuration is 1x 800 rocket fuel tank, 1x 400 rocket fuel tank, 1x nuclear engine, 2x 150unit fuel fuselage, 2x jet engine.

You can do it, there is no need to download someone else's solution :)

Oh and there's also no need to use a cheaty number of intakes :D

Edited by Virindi
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Also, it is possible to do a space program to the mun with multiple Aeris 4As. Fly them both to low orbit, dock and transfer almost all fuel to one, then fly that one on.

Probably harder for newbies though, since docking with minimal fuel use tends to present a challenge.

You are better off redesigning the Aeris 4A to fly with a nuclear engine. Note: it's much heavier, so pay attention to center of mass and center of lift. Keep center of lift behind center of mass and keep in mind that the further from the center of mass a control surface is, the more powerful its effect.

This is part of the reason real aircraft have a tail that sticks way out of the back of the aircraft (more pitch authority), and flaps are placed on the wing centered front to back (near CoM, to reduce pitch effect).

Edited by Virindi
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