Beesie Posted July 17, 2015 Share Posted July 17, 2015 The S2W wide intake adapter doesn't work. My engines flameout at launch Link to comment Share on other sites More sharing options...
blowfish Posted July 17, 2015 Share Posted July 17, 2015 The S2W wide intake adapter doesn't work. My engines flameout at launchThat was fixed recently. Make sure you have the latest version. Link to comment Share on other sites More sharing options...
Metatrona Posted July 17, 2015 Share Posted July 17, 2015 Just out of curiosity, where is bac9? Link to comment Share on other sites More sharing options...
Flashblade Posted July 17, 2015 Share Posted July 17, 2015 Just out of curiosity, where is bac9?From the creator of the modThis wasn't the last time we heard from him but this might still apply but don't worry he is around and our work has been officially sanctioned, so if you feel like it download the dev version and give us feedback for the final push to make it release worthy, thanks. Link to comment Share on other sites More sharing options...
barfing_skull Posted July 17, 2015 Share Posted July 17, 2015 So I tried a bit of a different approach with different engines. Who doesn't need a cargo plane that goes Mach 3, but gets the fuel economy of a Hummer towing a 747?Interestingly, this one flew well to high altitudes, up to 20,000m. Got as fast as Mach 3 before starting to overheat. Leaving the engines full throttle causes them to VERY abruptly overheat and explode. I would have expected it to be more gradual.One other odd thing I saw with this setup, and maybe it's the variable intake geometry of the RBM's, but at some altitude/speed, it would keep speeding up and up despite lowering the throttle a lot. Then it would go that speed for quite some ways. Then it would slow down and down, to subsonic speeds even with higher throttle applied. So again, maybe some odd coupling of stock aero with part configurations? Awesome plane, though, if you fly it 'till it 'splodes. Link to comment Share on other sites More sharing options...
JaredTheDragon Posted July 18, 2015 Share Posted July 18, 2015 (edited) One other odd thing I saw with this setup, and maybe it's the variable intake geometry of the RBM's, but at some altitude/speed, it would keep speeding up and up despite lowering the throttle a lot. Then it would go that speed for quite some ways. Then it would slow down and down, to subsonic speeds even with higher throttle applied.I've had some similar adventures but couldn't say it was B9-based parts or not, for sure. I just thought it was me, sucking at spaceplanes now in 1.04. In .90 or 1.02, you could lob just about anything into space. I appreciate the challenge, but it sure is daunting to find all my old planes are now useless. And most of my new ones, too! I've watched Scott Manley's video and all that, but still have considerable trouble getting to LKO. The HX ship parts however are a dream still, and work pretty much how you'd think, for huge square cross-sections flying at mach whatever. Probably gonna try an HX-based plane next, just for fun and testing purposes.Edit: The HX spaceplane flew like a dream, made it to LKO, and worked better than every other spaceplane design I've tried in 1.04. Thanks B9 crew!Javascript is disabled. View full album Edited July 18, 2015 by JaredTheDragon Link to comment Share on other sites More sharing options...
barfing_skull Posted July 18, 2015 Share Posted July 18, 2015 I've had some similar adventures but couldn't say it was B9-based parts or not, for sure. I just thought it was me, sucking at spaceplanes now in 1.04. In .90 or 1.02, you could lob just about anything into space. I appreciate the challenge, but it sure is daunting to find all my old planes are now useless. And most of my new ones, too! I've watched Scott Manley's video and all that, but still have considerable trouble getting to LKO. The HX ship parts however are a dream still, and work pretty much how you'd think, for huge square cross-sections flying at mach whatever. Probably gonna try an HX-based plane next, just for fun and testing purposes.Edit: The HX spaceplane flew like a dream, made it to LKO, and worked better than every other spaceplane design I've tried in 1.04. Thanks B9 crew!After playing with a slightly modified version of my above plane, I think it's the intakes. There seems to be some kind of unstable equilibrium where you can go quickly at altitude, as long as you make it to a certain speed at a lower altitude. If you slow down at the higher altitude, you and your thrust drop, I think. I didn't do a detailed check of the thrust values, but I'm going to make an educated guess that it's the intakes switching between the subsonic and supersonic modes. If I can get it to supersonic mode, I can head up to 20,000m and cruise along at a comfortable Mach 2.35. Much faster than that and my plane burns up, but that giant tub of bolts WILL go faster.I'm using a combo of RBM and DSIX intakes in the new design. I guess my observation is that they seem to have an abrupt change of thrust when going between modes at the given intake velocity, rather than being able to smoothly ascend and accelerate. Not sure if this is a (minor) complaint, or if the intakes are supposed to work this way? Anyway, I can fly the plane, it's just a bit more of a challenge piloting the thing. Link to comment Share on other sites More sharing options...
JaredTheDragon Posted July 18, 2015 Share Posted July 18, 2015 After playing with a slightly modified version of my above plane, I think it's the intakes. There seems to be some kind of unstable equilibrium where you can go quickly at altitude, as long as you make it to a certain speed at a lower altitude. If you slow down at the higher altitude, you and your thrust drop, I think. That would also explain (partly) why the HX plane flew so easily and readily. No intakes at all, since no jets. Sure, it's ridiculous and I tweakscaled all the parts down one notch, but with no air intake variations it certainly made for a more predictable flight. I generally use the same intakes you do, and my planes are otherwise rather unpredictable. Very challenging. Link to comment Share on other sites More sharing options...
MrSnappyTurtles Posted July 18, 2015 Share Posted July 18, 2015 i am having a problem with B9 when ever i try to use the parts they wont connect to any points Link to comment Share on other sites More sharing options...
Nansuchao Posted July 18, 2015 Share Posted July 18, 2015 Are you using the developer version? Link to comment Share on other sites More sharing options...
MrSnappyTurtles Posted July 18, 2015 Share Posted July 18, 2015 no but i should be i guess Link to comment Share on other sites More sharing options...
blowfish Posted July 18, 2015 Share Posted July 18, 2015 @barfing_skull, JaredTheDragon: It's possible that the intakes need custom drag cubes. But that's a pain to do properly so it'll have to wait for now. Link to comment Share on other sites More sharing options...
MrSnappyTurtles Posted July 18, 2015 Share Posted July 18, 2015 i dont know where to get it from Link to comment Share on other sites More sharing options...
JaredTheDragon Posted July 18, 2015 Share Posted July 18, 2015 @barfing_skull, JaredTheDragon: It's possible that the intakes need custom drag cubes. But that's a pain to do properly so it'll have to wait for now.No worries, but I think I'll test them against stock intakes more empirically and see if we can isolate it further. I'm not blaming my crappy spaceplane builds on you guys and hope you don't feel that way. And I'm kinda impressed my HX plane actually orbits faster and better than any of my others in 1.04. #HXLyfeYo(no, I don't really talk that way or hashtag stuff in real life)i dont know where to get it fromTrem, click the B9 Maintenance Port link at the bottom of Blowfish's posts. Then click Downloads on the left. Then click Download Repository. Save that file, unzip it, and copy all but the "B9_Aerospace_DEPRECATED" folder over into your Game Data folder of your active 1.04 install. After you do it the first time, it'll seem much easier. Link to comment Share on other sites More sharing options...
DurtyR Posted July 18, 2015 Share Posted July 18, 2015 I'm having a problem with the green HUD where it has a large black square in the center (see pic). I don't have any other mods that changes cockpit interiors, so no likely conflict there. Any idea what might cause it? Link to comment Share on other sites More sharing options...
Speadge Posted July 18, 2015 Share Posted July 18, 2015 I'm having a problem with the green HUD where it has a large black square in the center (see pic). I don't have any other mods that changes cockpit interiors, so no likely conflict there. Any idea what might cause it?tried opengl vs directX? Link to comment Share on other sites More sharing options...
DurtyR Posted July 18, 2015 Share Posted July 18, 2015 tried opengl vs directX?Forcing opengl actually solved it, thanks a lot! Link to comment Share on other sites More sharing options...
Omnes Posted July 18, 2015 Share Posted July 18, 2015 (edited) Was making a VERY LARGE space ship cause that's what I like to do with B9 Aerospace...However every time it came to liftoff it was as if the parts were not even connecting to each other. The after burners do now show, the engines have no sound, they do not spend fuel (I have cheats off) the parts with the engines connected to them will dislodge themselves (mainly on the larger parts with the bigger engines, not the smaller jet engines) from the rest of the craft. Etc, does this have to do with the mod being out of date or something else? - - - Edited July 18, 2015 by Omnes Link to comment Share on other sites More sharing options...
MrSnappyTurtles Posted July 18, 2015 Share Posted July 18, 2015 No worries, but I think I'll test them against stock intakes more empirically and see if we can isolate it further. I'm not blaming my crappy spaceplane builds on you guys and hope you don't feel that way. And I'm kinda impressed my HX plane actually orbits faster and better than any of my others in 1.04. #HXLyfeYo(no, I don't really talk that way or hashtag stuff in real life)Trem, click the B9 Maintenance Port link at the bottom of Blowfish's posts. Then click Downloads on the left. Then click Download Repository. Save that file, unzip it, and copy all but the "B9_Aerospace_DEPRECATED" folder over into your Game Data folder of your active 1.04 install. After you do it the first time, it'll seem much easier.thank you Link to comment Share on other sites More sharing options...
Flashblade Posted July 18, 2015 Share Posted July 18, 2015 Was making a VERY LARGE space ship cause that's what I like to do with B9 Aerospace...However every time it came to liftoff it was as if the parts were not even connecting to each other. The after burners do now show, the engines have no sound, they do not spend fuel (I have cheats off) the parts with the engines connected to them will dislodge themselves (mainly on the larger parts with the bigger engines, not the smaller jet engines) from the rest of the craft. Etc, does this have to do with the mod being out of date or something else? - - - Err of course it has? *sigh* Why would you even expect the 0.90 version to work after the massive changes 1.0 introduced? Do yourself a favor and download the b9 dev version from the link in my signature or blowfishs. You will get something that works in all critical areas, promise. Link to comment Share on other sites More sharing options...
Nansuchao Posted July 18, 2015 Share Posted July 18, 2015 A little question. Actually the HL cockpit has a weight double than the stock MK3. Is this intended or some rebalance is needed? Link to comment Share on other sites More sharing options...
Mekan1k Posted July 19, 2015 Share Posted July 19, 2015 That was fixed recently. Make sure you have the latest version.Where is this latest version? Link to comment Share on other sites More sharing options...
JaredTheDragon Posted July 19, 2015 Share Posted July 19, 2015 One page back. And on nearly every page for the past few months....click the B9 Maintenance Port link at the bottom of Blowfish's posts. Then click Downloads on the left. Then click Download Repository. Save that file, unzip it, and copy all but the "B9_Aerospace_DEPRECATED" folder over into your Game Data folder of your active 1.04 install. After you do it the first time, it'll seem much easier.At least read a page or two back in any thread, on any site, anywhere, for any topic. If we spend a post every single page regurgitating this information, it gets tedious. These guys are doing a ton of work on B9 and we can at least do the legwork of reading a few posts instead of bombarding them with the same question each day. The reason it isn't posted on OP is because it's still in development, and the kind folks developing it are hoping to avoid old bug reports by not posting it there. The development is going great, by the way. Link to comment Share on other sites More sharing options...
blowfish Posted July 19, 2015 Share Posted July 19, 2015 A little question. Actually the HL cockpit has a weight double than the stock MK3. Is this intended or some rebalance is needed?It hasn't been looked at yet. On the to-do list... Link to comment Share on other sites More sharing options...
Nansuchao Posted July 19, 2015 Share Posted July 19, 2015 Ok, thanks! :-) Link to comment Share on other sites More sharing options...
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