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[1.0.5] Stryker's Aerospace and Armory (Continued by SM)


strykersm

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Oh, there it is! :P

Anyway, loving the cockpit so far:

http://i.imgur.com/Cv1TPo9.png

What guns did you use? And, many people are jumping on to the Messerschmitt bandwagon http://imgur.com/a/qnREv. Even though the 109 didn't have much time to get shots on the P-51 (ammo shortatge(?) bombed factories and low fuel supplies), those pilots almost never miss their hits.

Edited by MangoScout
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What guns did you use? And, many people are jumping on to the Messerschmitt bandwagon http://imgur.com/a/qnREv. Even though the 109 didn't have much time to get shots on the P-51 (ammo shortatge(?) bombed factories and low fuel supplies), those pilots almost never miss their hits.

How'd you get that gif for your sig? I'm trying to get one but it won't let me.

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I used BDArmory for the guns, the guns on the cowling are a cfg edit of the hidden vulcan. How did you manage to attach pwings to other pwings wthout having them snap to the end?

You right-click and hold it while you attach it with left-click (or your alternative)

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Well, if you want fully realistically-performing piston engines I suggest my fork of AJE, soon to become its own mod. I'll also be using some neat parts by nli2work, and you can use KAX's radial.

RF doesn't have those textures for pwings; Reaching for the Clouds does.

I mean engines in the shape of the real ones. The MiG-21 will be able to be made stock though.

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