SpannerMonkey(smce) Posted September 27, 2014 Share Posted September 27, 2014 (edited) Just want to thank you all for your continued support of this mod, special thanks of course go to LORDPrometheus for his continued maintenance and persistence in trying to keep this mod going, it is his intention to move his maintenance to a new thread, as a lot of the early stuff is either so outdated , or stacked up under dusts sheets that it's only fair to give him, a clean slate to work with I've have PM'd him with the go ahead, also with a germ of an idea which would still allow me to contribute, still got so many toys i should have thrown out there, once again cheers guys Spanners Boomsticks , a small pack of alternate weaponry to complement the very cool BD Armory plugin and parts packNew update available now with two new units and revised internals for the MK1 weaponised cockpit (see foot of page for full changes)The WIP MK1 Cockpit weaponsied with 2x 30 mm canons built inThis pack comprises parts developed while experimenting with the BD Armory plugin and as a spin off from other things I'm involved in. They are all as far as I am aware fully functional and fit for purpose, please note that I'm color dyslexic and if the textures look ok it's more by luck than any skill on my part.Some of the parts have been made tweakscale compatible , especially the large artillery as they tend to look a bit puny when sat on a 40 meter ship deck.For these weapons to function you WILL need the BD Armory plugin available in thread hereThe pack includes New Phalanx CIWS in 30mm ammo configNew 30mm single unit ball turret for the budget conscious userLarge dual and single barrel 105 mm artillery turrets, Now with reduced rate of fire and rotation more inline with reality. Also the smaller has has a light retextureA smaller dual barreled cannon suitable for smaller armored vehicles, but still packing the same punch. NOW detuned as it was way over the top, with reduced range and power more inline with it's expected usesFixed barrel 30 cal cannons intended for aero use, test have been very successful. Available in a nice slippy aero shell or a rugged all workings visible M30 style . UnchangedTwin and single unit minigun pods1x 30 mm auto cannon, of the type that is seen suspended beneath many aerial death machines, capable of sustaining very long bursts of fire. Will quite happily mount either way up. Features almost a full hemisphere of movement allowing for 360dg coverage from a fixed point. Now includes RPM camera transformQuad 50 cannon in a marine style housing, simply it makes things go away . UNCHANGEDAnd a belly mount (if you want) minigun turret also featuring almost a full hemisphere of movement UNCHANGEDChangelog version 0 25.64.1 23/10/141/ converted all textures to png to avoid possible glitches and memory issues with tga format.2/ added phalanx CIWS and 30mm single barrel ball turret3/ Added smoke effect to some weapons, experimental 4/ removed tweakscale from some weapons to avoid unpredictable behaviourDownloads Kerbal stuff downloadDownload direct from dropboxLicense All Rights reserved.Note I am not a 3d artist, I never did art, so don't expect perfection, these are released so those who have expressed an interest can play with the parts before they're forever lost on my hard drive. They work for me as they are, if you'd like to push some part of them further contact me, and as always if you like them cool, if you don't , well the resource is there so try and make your own Edited May 17, 2015 by SpannerMonkey(smce) Important news Link to comment Share on other sites More sharing options...
Kartoffelkuchen Posted September 27, 2014 Share Posted September 27, 2014 Looking great! Link to comment Share on other sites More sharing options...
AlbertKermin Posted September 27, 2014 Share Posted September 27, 2014 These parts work great! I set up 2 quad-50s in guard mode, took a plane out and set it to the opposite team, and came back in. I took one out with a missile, but the other inevitably blew my plane to shreds with the first burst. If anything, I think they're a little over-powered. Link to comment Share on other sites More sharing options...
Mekan1k Posted September 27, 2014 Share Posted September 27, 2014 These parts work great! I set up 2 quad-50s in guard mode, took a plane out and set it to the opposite team, and came back in. I took one out with a missile, but the other inevitably blew my plane to shreds with the first burst. If anything, I think they're a little over-powered.Well, the description does say the quad-50's simply make things go away... Link to comment Share on other sites More sharing options...
nli2work Posted September 27, 2014 Share Posted September 27, 2014 very nice! Link to comment Share on other sites More sharing options...
MightyDarkStar Posted September 27, 2014 Share Posted September 27, 2014 Wow Spanner, you never fail to amaze me! Link to comment Share on other sites More sharing options...
strykersm Posted September 27, 2014 Share Posted September 27, 2014 Love it! Link to comment Share on other sites More sharing options...
HuntsmanThe7 Posted September 28, 2014 Share Posted September 28, 2014 Could you Re-Texure them to look like BDArmory Weapons if it wouldn't be too much trouble? <3 Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted September 28, 2014 Author Share Posted September 28, 2014 Could you Re-Texure them to look like BDArmory Weapons if it wouldn't be too much trouble? <3Very unlikely as I find that color does not affect performance, and with one exception they are all parts of other projects which require the texture as it is. However the textures are easily accessible and there are plenty of tutorials for changing textures for personal use. Link to comment Share on other sites More sharing options...
Krosulhah Posted September 28, 2014 Share Posted September 28, 2014 You sir, Are a god. Link to comment Share on other sites More sharing options...
xxninjabudderxx Posted September 30, 2014 Share Posted September 30, 2014 what mod is the "Murder Machine Of Doom And Murderness" from? Link to comment Share on other sites More sharing options...
Mekan1k Posted October 1, 2014 Share Posted October 1, 2014 All these need are alternate textures- ones that are more stock. Link to comment Share on other sites More sharing options...
AlbertKermin Posted October 1, 2014 Share Posted October 1, 2014 Ok, I've had a chance to fool around with this mod a bit, and I have some suggestions.one- the APC cannon is really over-powered for what would be expected on an armored personnel carrier. In fact, it makes the dual-barrel artillery cannon kind of pointless, as it has the same range, power, and reloading speed. I would suggest changing it over to fire non-explosive ammunition at a higher rate of fire, and less damage and shorter range, similar to real-life APC cannons.two- the dual and single 105 artillery cannons are a little too similar on the reload time. With all the extra gear packed into the dual-cannon turret, I would expect it to be a bit slower on the reload time.Other than those minor squabbles, these parts are awesome! Also, if I may make a suggestion, a dedicated space-to-space missile would be useful, as the current BDArmory ones don't seem to like operating in space. Link to comment Share on other sites More sharing options...
ChronicSpaceCow Posted October 2, 2014 Share Posted October 2, 2014 (edited) Ok, I've had a chance to fool around with this mod a bit, and I have some suggestions.Other than those minor squabbles, these parts are awesome! Also, if I may make a suggestion, a dedicated space-to-space missile would be useful, as the current BDArmory ones don't seem to like operating in space.Baha is adding vacuum missiles in the next update, he mentioned it, as well as optional airbrakes on the bombs the the BDarmory thread.As for Spanner's weapons, most of them (My opinion at any rate) are too small for the bullets they are firing, the 30cals, for example, look more like they would shoot 7.62mm hilarity instead of 30mmdoom. Edited October 2, 2014 by ChronicSpaceCow Link to comment Share on other sites More sharing options...
Plebian Posted October 2, 2014 Share Posted October 2, 2014 Baha is adding vacuum missiles in the next update, he mentioned it, as well as optional airbrakes on the bombs the the BDarmory thread.As for Spanner's weapons, most of them (My opinion at any rate) are too small for the bullets they are firing, the 30cals, for example, look more like they would shoot 7.62mm hilarity instead of 30 caliber doom.You do realize 30 caliber IS 7.62mm right? Link to comment Share on other sites More sharing options...
Neutrinovore Posted October 2, 2014 Share Posted October 2, 2014 As for Spanner's weapons, most of them (My opinion at any rate) are too small for the bullets they are firing, the 30cals, for example, look more like they would shoot 7.62mm hilarity instead of 30 caliber doom.Um, perhaps you're not aware of this, but 7.62mm IS .30 caliber. Link to comment Share on other sites More sharing options...
ChronicSpaceCow Posted October 2, 2014 Share Posted October 2, 2014 Um, perhaps you're not aware of this, but 7.62mm IS .30 caliber. Knew I made a mistake, meant 30mm, no clue why my brain decided on caliber. Correcting it. Link to comment Share on other sites More sharing options...
Mekan1k Posted October 2, 2014 Share Posted October 2, 2014 Can the TGA's be changed to PNG's? Active Texture Compressor doesn't work with TGA's...(I think) Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted October 3, 2014 Author Share Posted October 3, 2014 Can the TGA's be changed to PNG's? Active Texture Compressor doesn't work with TGA's...(I think)Didnt Know that so yes I'll get on it, cheers Link to comment Share on other sites More sharing options...
nli2work Posted October 3, 2014 Share Posted October 3, 2014 Can the TGA's be changed to PNG's? Active Texture Compressor doesn't work with TGA's...(I think)I'm pretty sure it does, I see logs of ATM processing my TGAs just like other maps. Link to comment Share on other sites More sharing options...
shooty Posted October 3, 2014 Share Posted October 3, 2014 (edited) Howdy, thanks for the cool guns. Very neat. My hover tanks keep getting cooler. You guys making the BDarmory addons are realy bringing alot to the game for me. -Also I can confirm that TGAs works just fine with with ATM, and while I dont use texture compressor, texture compressor itself uses ATM when it is installed.So I think TGAs are fine... but just in case...There should be feature chart with the pros and cons of differing image file types, along with how texture compressor handles them with and without Atm, in the texture compressor thread. It may help if you have questions or just to be sure. Anyway keep up the up the great work. Nothing makes a guy named shooty happier then cool guns.-edit (10/7 - I had a brian spasm... anywhere I wrote texture compressor, i meant TextureReplacer. sorry.) Edited October 7, 2014 by shooty Im a bit dim. Link to comment Share on other sites More sharing options...
BahamutoD Posted October 3, 2014 Share Posted October 3, 2014 Cool. I added a link to this on my main thread. Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted October 3, 2014 Author Share Posted October 3, 2014 Thanks for the link Bahamuto, And yes atm works fine with tga's( as reported in log) I use tga a it give the smallest footprint unless someone knows different i'll continue to do soI am working on a little update and retexture, and as these seem to be quite popular I'll pursue it a bit longer Link to comment Share on other sites More sharing options...
Guest Posted October 5, 2014 Share Posted October 5, 2014 Use .png, .tga takes up twice as much memory due to a bug in the loader. Link to comment Share on other sites More sharing options...
BahamutoD Posted October 9, 2014 Share Posted October 9, 2014 Use .png, .tga takes up twice as much memory due to a bug in the loader.Taverius mentioned this in the B9 thread, and converted all B9 textures to PNG. I did the same for BDA to be safe. Link to comment Share on other sites More sharing options...
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