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KSP Skill level poll


Kallisto

What was your final score in the quiz below?  

462 members have voted

  1. 1. What was your final score in the quiz below?

    • 0-2
      59
    • 2-4
      126
    • 4-6
      72
    • 6-8
      55
    • 8-10
      149


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Orbit, Mun return, Minmus return. Gilly, Eve, Ike, and Laythe landings. Docking, asteroid interception.

No returns from my interplanetary missions yet, but the Ike and Laythe missions I expect to bring back.

So I make my score... 2.2 :(

*Indignantly claims poll is unfair*

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Q: Have you ever achieved a stable orbit around Kerbin?(2 points)

Yes. 2/2

Q: Have you ever landed and returned from the Mun?(4 points)

Yes. 4/6

Q: Have you ever landed and returned from Minmus?(4 points)

Yes. 4/10

Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission)(2 points per object, or 24 if you've landed on all)

All but Moho and Tylo. 20/30

Q: Have you ever successfully docked?(10 points)

Yes. 10/40

Q: Have you ever intercepted an asteroid?(16 points)

Yes. 16/56

Optional question 1(if you use mods): How many of the following difficulty enhancing mods: TAC life support, Remote Tech, Deadly Reentry, FAR, RSS; have you used at the same time in a save?(4 points per mod)

TAC life support and Deadly Reentry. 8/64

Q: On which of the following objects outside the Kerbin system have you done successful return missions: Duna(2.5 points), Ike(2.5 points), Dres(5 points), Moho(5 points), Gilly(5 points), Laythe(10 points), Vall(10 points), Bop(10 points), Pol(10 points), Tylo(15 points), Eeloo(15 points), Eve(30 points)

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Well, assuming the total figure is 200, then mine is

200 -30 (eve return), -4 (have used all difficulty mods together in the same save EXCEPT full-scale RSS*) = 166 or 8.3.

I dunno if polls can be changed, but the /20 isn't really needed.. could just be like.. 0-40, 41-60, 61-80, etc.

Q: Have you ever achieved a stable orbit around Kerbin?(2 points)

Yes.

Q: Have you ever landed and returned from the Mun?(4 points)

Yes. Single returns, re-usable landers, multi-biome single returns, multi-biome re-usable landers, ion landers, RCS landers.

Q: Have you ever landed and returned from Minmus?(4 points)

Yes. Single returns, re-usable landers, multi-biome single returns, multi-biome re-usable landers, ion landers, RCS landers.

Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission)(2 points per object, or 24 if you've landed on all)

ALL the objects.

Q: Have you ever successfully docked?(10 points)

Yes. From multi-use landers to orbital construction, it's about half of what I do. It's also one of the best parts of KSP.

Q: Have you ever intercepted an asteroid?(16 points)

Yes. All sizes. Asteroids are silly BTW.

Optional question 1(if you use mods): How many of the following difficulty enhancing mods: TAC life support, Remote Tech, Deadly Reentry, FAR, RSS; have you used at the same time in a save?(4 points per mod)

I've used all of those, but never had RT2 and 100% RSS together. I have used all of the others together (RT2, TACLS, DR, FAR).

I noticed 'BTSM' and 'Thrust correction' aren't in that list, btw..

Optional question 2(if you don't use mods): Do you rarely(in less than half of your career saves) use reverts/reloads? If only your revertless/reloadless worlds were counted, would the amount of 'yes' answers to the above questions be roughly the same?(+0.25 points for every 'yes' answer to the above questions that would remain the same, not including optional question 1)

Most of my saves (around 80%) are under strict no-revert/no-load rules, except in the event of bugs.

Q: On which of the following objects outside the Kerbin system have you done successful return missions: Duna(2.5 points), Ike(2.5 points), Dres(5 points), Moho(5 points), Gilly(5 points), Laythe(10 points), Vall(10 points), Bop(10 points), Pol(10 points), Tylo(15 points), Eeloo(15 points), Eve(30 points)

All of the above save Eve. NB: FAR makes Eve a lot easier, dv to orbit is probably around half of stock~

* I assume this is what RSS means. Metaphor and I are both working on a 1/10th scale (ie 0.1x) Kerbin config, which uses RSS. Regex's 1.5x experiment used RSS (which by the way, Regex, played quite nicely, and would probably attain the goals you wanted at 2.0x size scale), 6.4x uses RSS. And I'm going to make a 1/100th scale Kerbin at some point for giggles too. I don't think any of those would count, especially not the for-giggles <100% kerbin sized ones.

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I knee-jerked the 8~10 in the poll, but just to back it up:

Q: Have you ever achieved a stable orbit around Kerbin?(2 points)

2/2

Q: Have you ever landed and returned from the Mun?(4 points)

4/6

Q: Have you ever landed and returned from Minmus?(4 points)

4/10

Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission)(2 points per object, or 24 if you've landed on all)

24/34

Q: Have you ever successfully docked?(10 points)

10/44

Q: Have you ever intercepted an asteroid?(16 points)

16/60

Optional question 1(if you use mods): How many of the following difficulty enhancing mods: TAC life support, Remote Tech, Deadly Reentry, FAR, RSS; have you used at the same time in a save?(4 points per mod)

I regularly play with all except RT because RT isn't realistic, just tedious - 16/76

Q: On which of the following objects outside the Kerbin system have you done successful return missions: Duna(2.5 points), Ike(2.5 points), Dres(5 points), Moho(5 points), Gilly(5 points), Laythe(10 points), Vall(10 points), Bop(10 points), Pol(10 points), Tylo(15 points), Eeloo(15 points), Eve(30 points)

Edited by regex
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So, let me see this.

Q: Have you ever achieved a stable orbit around Kerbin?(2 points)

2/2

Q: Have you ever landed and returned from the Mun?(4 points)

4/6

Q: Have you ever landed and returned from Minmus?(4 points)

4/10

Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission)(2 points per object, or 24 if you've landed on all)

24/34

Q: Have you ever successfully docked?(10 points)

10/44

Q: Have you ever intercepted an asteroid?(16 points)

16/60

Optional question 1(if you use mods): How many of the following difficulty enhancing mods: TAC life support, Remote Tech, Deadly Reentry, FAR, RSS; have you used at the same time in a save?(4 points per mod)

16/76 I haven't used RSS with those mods together yet but it's on my list on doing when I get a better computer.

Q: On which of the following objects outside the Kerbin system have you done successful return missions: Duna(2.5 points), Ike(2.5 points), Dres(5 points), Moho(5 points), Gilly(5 points), Laythe(10 points), Vall(10 points), Bop(10 points), Pol(10 points), Tylo(15 points), Eeloo(15 points), Eve(30 points)

120/196 Yes I have done it for all of them but not all of them in the same savegame.

196/20 = 9.8

It's quite high score there but not really impressive if you play almost every day since 0.8.

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10 points for something as easy as docking, but a mere 4 points for landing on the Mun? That seems a bit backward to me. Plus atmosphere landings like Duna are pretty no-brainer, all you need is love parachutes.

Anyway, scale weirdness aside, I scored 120. I still have Eve looming over my head. *Shakes fist at Eve* Also, I've never been interested in Asteroids in the slightest. Unless Squad adds a reason for them, I likely will never get that 16 points.

Edited by Alshain
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10 points for something as easy as docking, but a mere 4 points for landing on the Mun? That seems a bit backward to me. Plus atmosphere landings like Duna are pretty no-brainer, all you need is love parachutes.

Anyway, scale weirdness aside, I scored 120. I still have Eve looming over my head. *Shakes fist at Eve*

Wow, you actually found docking easier than landing on the Mun? I've had some problems when landing on the Mun for the first time, but eventually succeeded after a few tries. Now it is extremely easy, at least for me. On the other hand, it took me MILLIONS of tries and hours of frustration to successfully dock for the first time. Even now, after docking a bunch of times, I still find it stressful and relatively hard.

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Wow, you actually found docking easier than landing on the Mun? I've had some problems when landing on the Mun for the first time, but eventually succeeded after a few tries. Now it is extremely easy, at least for me. On the other hand, it took me MILLIONS of tries and hours of frustration to successfully dock for the first time. Even now, after docking a bunch of times, I still find it stressful and relatively hard.

Docking is easier than getting to orbit. I can dock flawlessly at my current skill level, but I still on some occasion crash a Mun landing. Docking has no impending danger, there is always something to be said for a solid surface coming at you at 100m/s

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That's nice to hear, I'll probably roll a x2.0 config after 0.25 comes out. E: I should also note that I'm working on a top-secret RSS project that will provide some hilarious gameplay when it's finished but requires me to dig into the RSS code some more so it's been put on the backburner until Kopernicus is ready, because I'm ~lazy~.

Errr it isn't a 1/10th or 1/100th scale thing is it? ;)

I dunno if it's helpful, but I scripted up an angry perl potato of a perl script that can quickly rescale KSP, like thusly:


KERBOL
// Density: 117.1
Radius = 523200000 // 872.00 Kerbins
Mass = 7.02644e+28 // 1327852.42 Kerbins
semiMajorAxis = 0.0
period = 0.000

MOHO (4.68933e+18 KERBOL)
// Density: 19299.4
Radius = 500000 // 0.83 Kerbins
Mass = 1.01051e+22 // 0.19 Kerbins
semiMajorAxis = 10526276608.0
period = 2215754.049

EVE (4.68933e+18 KERBOL)
// Density: 42612.8
Radius = 1400000 // 2.33 Kerbins
Mass = 4.89793e+23 // 9.26 Kerbins
semiMajorAxis = 19665369088.0
period = 5657975.398

GILLY (3.2688e+13 EVE)
// Density: 6748.4
Radius = 26000 // 0.04 Kerbins
Mass = 4.96832e+17 // 0.00 Kerbins
semiMajorAxis = 63000000.0
period = 388580.766

KERBIN (4.68933e+18 KERBOL)
// Density: 29243.1
Radius = 1200000 // 2.00 Kerbins
Mass = 2.11668e+23 // 4.00 Kerbins
semiMajorAxis = 27199680512.0
period = 9203530.709

MUN (1.41264e+13 KERBIN)
// Density: 14576.8
Radius = 400000 // 0.67 Kerbins
Mass = 3.9078e+21 // 0.07 Kerbins
semiMajorAxis = 24000000.0
period = 137718.915

MINMUS (1.41264e+13 KERBIN)
// Density: 14636.5
Radius = 120000 // 0.20 Kerbins
Mass = 1.05942e+20 // 0.00 Kerbins
semiMajorAxis = 94000000.0
period = 1077041.020

DUNA (4.68933e+18 KERBOL)
// Density: 16449.2
Radius = 640000 // 1.07 Kerbins
Mass = 1.80624e+22 // 0.34 Kerbins
semiMajorAxis = 41452310528.0
period = 17315397.830

IKE (1.20545e+12 DUNA)
// Density: 15199.2
Radius = 260000 // 0.43 Kerbins
Mass = 1.119e+21 // 0.02 Kerbins
semiMajorAxis = 6400000.0
period = 63578.066

DRES (4.68933e+18 KERBOL)
// Density: 14618.5
Radius = 276000 // 0.46 Kerbins
Mass = 1.28741e+21 // 0.02 Kerbins
semiMajorAxis = 81678696406.0
period = 47893062.459

JOOL (4.68933e+18 KERBOL)
// Density: 2339.4
Radius = 12000000 // 20.00 Kerbins
Mass = 1.69335e+25 // 320.01 Kerbins
semiMajorAxis = 137547120640.0
period = 104648822.345

LAYTHE (1.13011e+15 JOOL)
// Density: 28073.4
Radius = 1000000 // 1.67 Kerbins
Mass = 1.17593e+23 // 2.22 Kerbins
semiMajorAxis = 54368000.0
period = 52797.871

VALL (1.13011e+15 JOOL)
// Density: 13745.5
Radius = 600000 // 1.00 Kerbins
Mass = 1.24366e+22 // 0.24 Kerbins
semiMajorAxis = 86304000.0
period = 105923.200

TYLO (1.13011e+15 JOOL)
// Density: 23392.2
Radius = 1200000 // 2.00 Kerbins
Mass = 1.69318e+23 // 3.20 Kerbins
semiMajorAxis = 137000000.0
period = 210874.713

BOP (1.13011e+15 JOOL)
// Density: 16197.2
Radius = 130000 // 0.22 Kerbins
Mass = 1.4906e+20 // 0.00 Kerbins
semiMajorAxis = 257000000.0
period = 544505.036

POL (1.13011e+15 JOOL)
// Density: 15153.2
Radius = 88000 // 0.15 Kerbins
Mass = 4.32556e+19 // 0.00 Kerbins
semiMajorAxis = 359780000.0
period = 901901.478

EELOO (4.68933e+18 KERBOL)
// Density: 14393.7
Radius = 420000 // 0.70 Kerbins
Mass = 4.46693e+21 // 0.08 Kerbins
semiMajorAxis = 180237640000.0
period = 156992042.616

(the responses are specifically in RealSolarSystem.cfg format).

There's an associated script that can generate powercurves, although it's not as capable as whatever bicubic monstrosity made the 400 point stock RSS curve:


// This one is a bit of a rude hack.. more than a bit.

key = 481745892 3187.80367 0 0 // 0.02 AU
key = 569911509 2277.78512 0 0 // 0.02 AU
key = 674212554 1627.54849 0 0 // 0.02 AU
key = 797602015 1162.93414 0 0 // 0.03 AU
key = 943573315 830.95270 0 0 // 0.03 AU
key = 1116259217 593.74162 0 0 // 0.04 AU
key = 1320548832 424.24690 0 0 // 0.05 AU
key = 1562226042 303.13764 0 0 // 0.06 AU
key = 1848133251 216.60129 0 0 // 0.07 AU
key = 2186365111 154.76838 0 0 // 0.08 AU
key = 2586497697 110.58683 0 0 // 0.10 AU
key = 3059859629 79.01774 0 0 // 0.11 AU
key = 3619852807 56.46064 0 0 // 0.13 AU
key = 4282331849 40.34289 0 0 // 0.16 AU
key = 5066052971 28.82625 0 0 // 0.19 AU
key = 5993205014 20.59725 0 0 // 0.22 AU
key = 7090037656 14.71738 0 0 // 0.26 AU
key = 8387604604 10.51603 0 0 // 0.31 AU
key = 9922642785 7.51403 0 0 // 0.36 AU
key = 11738612451 5.36901 0 0 // 0.43 AU
key = 13886927632 3.83632 0 0 // 0.51 AU
key = 16428411779 2.74117 0 0 // 0.60 AU
key = 19435019807 1.95865 0 0 // 0.71 AU
key = 22991875293 1.39952 0 0 // 0.85 AU
key = 27199680512 1.00000 0 0 // 1.00 AU
key = 31407485731 0.75000 0 0 // 1.15 AU
key = 36266240683 0.56250 0 0 // 1.33 AU
key = 41876647641 0.42188 0 0 // 1.54 AU
key = 48354987577 0.31641 0 0 // 1.78 AU
key = 55835530188 0.23730 0 0 // 2.05 AU
key = 64473316769 0.17798 0 0 // 2.37 AU
key = 74447373584 0.13348 0 0 // 2.74 AU
key = 85964422359 0.10011 0 0 // 3.16 AU
key = 99263164779 0.07508 0 0 // 3.65 AU
key = 114619229812 0.05631 0 0 // 4.21 AU
key = 132350886372 0.04224 0 0 // 4.87 AU
key = 152825639749 0.03168 0 0 // 5.62 AU
key = 176467848497 0.02376 0 0 // 6.49 AU
key = 203767519666 0.01782 0 0 // 7.49 AU
key = 235290464662 0.01336 0 0 // 8.65 AU
key = 271690026221 0.01002 0 0 // 9.99 AU
key = 313720619549 0.00752 0 0 // 11.53 AU
key = 362253368294 0.00564 0 0 // 13.32 AU
key = 418294159399 0.00423 0 0 // 15.38 AU
key = 483004491059 0.00317 0 0 // 17.76 AU
key = 557725545866 0.00238 0 0 // 20.50 AU
key = 644005988079 0.00178 0 0 // 23.68 AU
key = 743634061154 0.00134 0 0 // 27.34 AU
key = 858674650772 0.00100 0 0 // 31.57 AU

(Example numbers from a Scale=2.0 Kerbin. If they're useful, please feel free to use them in any way)

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Don't blame yourself for not being able to do some of the things the people you see here can do.

Don't forget that most people here have been playing for months, or even years. Skill comes with experience. You to will learn to do those things.

Exactly, don't feel bad if you can't do some things, with time everyone learns the how to.

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So 188/20 = 9.4

According to the results until now, there seem to be quite some skilled players arount. But the numbers are not representative yet.

And keep in mind, a skilled player might be more interested in reading and writing in the forum than the 'average' ksp player who might not visit the forum at all. That also undermines the value of this poll. I predict there are a lot of skilled players in the average of this forum, but not so many in the average of ALL ksp players.

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- - - Updated - - -

So 188/20 = 9.4

According to the results until now, there seem to be quite some skilled players arount. But the numbers are not representative yet.

And keep in mind, a skilled player might be more interested in reading and writing in the forum than the 'average' ksp player who might not visit the forum at all. That also undermines the value of this poll. I predict there are a lot of skilled players in the average of this forum, but not so many in the average of ALL ksp players.

Right, i spend WAY more time on the forums than on the game. That way i can get my ideas fresh :D

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10 points for something as easy as docking, but a mere 4 points for landing on the Mun? That seems a bit backward to me. Plus atmosphere landings like Duna are pretty no-brainer, all you need is love parachutes.
It seems sensible to me. Maybe not the exact numbers but I'd rate a rendezvous and docking as harder than a direct ascent Mun landing.

And Duna is very able to screw you over, as I found out the hard way.

My bigger concern is the lack of scope. No points for building a successful spaceplane. No points for a gravity assist or a free return trajectory. No points even for landing at KSC (something that I'm still unable to do). And so on.

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Seems like there are quite a few skills that I would consider important that aren't taken into account for the poll. I score something like 60/20=3, based on my in-game accomplishments mostly because I don't do much interplanetary travel. But, without mods, I can:

- Launch directly to rendezvous

- Rendezvous to an elliptical orbit

- Launch to the correct azimuth, and at the correct time, to intercept an arbitrarily inclined orbit.

- Establish a free-return trajectory around the Mun

- Get to Jool using a gravity assist

- Land a spaceplane on KSC's runway from orbit, unpowered after the initial de-orbit burn

- Land at a precise spot on an airless world

- Fly by the KSC tower

- Construct a refueling station in orbit and use it to refuel a vessel prior to interplanetary voyage

- EVA circles around any spacecraft or space station

- Fly an RPM enabled, IVA only trip to the Mun

Edited by Mr Shifty
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0.8, I are n00b.

Of course, I have limited myself to go no further than Minmus until the game is fully released. Don't want to finish the game before it is even released.

Q: Have you ever achieved a stable orbit around Kerbin? 2 points

Q: Have you ever landed and returned from the Mun? 4 points

Q: Have you ever landed and returned from Minmus? 0 points

Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission) 0 points

Q: Have you ever successfully docked? 10 points

Q: Have you ever intercepted an asteroid? 0 points

Optional question 2(if you don't use mods): Do you rarely(in less than half of your career saves) use reverts/reloads? If only your revertless/reloadless worlds were counted, would the amount of 'yes' answers to the above questions be roughly the same?(+0.25 points for every 'yes' answer to the above questions that would remain the same, not including optional question 1) 0 points

Q: On which of the following objects outside the Kerbin system have you done successful return missions: 0 points

16/20=0.8

Edited by Fiddlestyx
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That's what I get for not using mods! I know I lost a good chunk of score from having no difficulty enhancing mods. 7.225! Unless I did my math wrong. Only things I haven't done are returns from Eve and Moho.

Edited by Avera9eJoe
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Q: Have you ever achieved a stable orbit around Kerbin? Yes (2 points)

Q: Have you ever landed and returned from the Mun? Yes (4 points)

Q: Have you ever landed and returned from Minmus? Yes (4 points)

Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission)(2 points per object, or 24 if you've landed on all)? 2 being Duna and Eve (4 Points)

Q: Have you ever successfully docked? Yes (10 points)

Q: Have you ever intercepted an asteroid? Yes (16 points)

Optional question 1(if you use mods): How many of the following difficulty enhancing mods: TAC life support, Remote Tech, Deadly Reentry, FAR, RSS; have you used at the same time in a save? N/A since it has been a while since I used mods (4 points per mod)

Optional question 2(if you don't use mods): Do you rarely(in less than half of your career saves) use reverts/reloads? Since 0.24 for career, I have not reverted much at all, I would say yes. (0.25) If only your revertless/reloadless worlds were counted, would the amount of 'yes' answers to the above questions be roughly the same? Yes (0.25) (+0.25 points for every 'yes' answer to the above questions that would remain the same, not including optional question 1)

Q: On which of the following objects outside the Kerbin system have you done successful return missions: None to date in terms of actually landing and returning.

40.50 / 20 = 2.25 (My final score at present)

My score is only low because I have yet to return from another planetary body and I very rarely use mods. I have, however, intercepted an asteroid before. One type of challenge that would be interesting to add to the score is delivering rovers Apollo-styled (which itself can be hard depending on how you design your rocket). Of course, that one has been made a bit easier thanks to the improved rigidbodies from newer versions of Unity. Another one that is very challenging (though people have done it) is delivering modules to a planetary base.

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Seems like there are quite a few skills that I would consider important that aren't taken into account for the poll. I score something like 60/20=3, based on my in-game accomplishments mostly because I don't do much interplanetary travel. But, without mods, I can:

I like your list there, it's a lot more representative of "skill". I've done most of that in pure stock except for the gravity assist (because IMO why bother, I prefer brute-force Hohmann transfers).

- Land a spaceplane on KSC's runway from orbit, unpowered after the initial de-orbit burn

This isn't all that hard in stock since you don't have to worry about reentry heating or aerodynamic failure, but it does take some practice to get the de-orbit on the money.

- Land at a precise spot on an airless world

This is a great skill to pick up. I can get within about 2km on an airless world; after that you just need some extra delta-V to fine-tune.

- Fly an RPM enabled, IVA only trip to the Mun

I thought this was without mods? ;)

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