M_Ouellette Posted May 1, 2015 Share Posted May 1, 2015 (edited) I too would prefer a ramp arrangement that doesn't eliminate every engine mount location, otherwise i don't think I'll be finding much use for the K ramp.I've been going through all of the config files changing the node setting's, basically parts need to have a -1.0 for the "Up Y" on the back of a part and a positive on the front for things to connect up.Ie, for the MK2 Ram Intake// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Znode_stack_bottom = 0.0, -0.666, 0.0, 0.0, -1.0, 0.0, 4and the MK2 Turbo Ramjet Enginenode_stack_top = 0.0, 3.99574, 0.0, 0.0, 1.0, 0.0, 4node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 4Or the K Cockpit// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Znode_stack_bottom = 0.0, -1.498529, 0.0, 0.0, -1.0, 0.0, 5I spent quite a while fiddling with it and got them all set then I found that all I had to do was hit Alt F12 to bring up the cheats menu and check the "Non-Strict Part Attachment Orientation Checks" box.(insert colorful expletive here)I'm still experimenting with the configs trying to get things to work with the new aerodynamics model. Edited May 1, 2015 by M_Ouellette Link to comment Share on other sites More sharing options...
uthilian Posted May 3, 2015 Share Posted May 3, 2015 you mean like Thunderbird 2?Yes similar to Thunderbird 2 or the drop ship from aliens, the shuttles from Armageddon, the LLL mod has one in its 2x1 sized cargo bays Link to comment Share on other sites More sharing options...
Kablooey Posted May 4, 2015 Share Posted May 4, 2015 (edited) This is a great mod Edited May 4, 2015 by Kablooey double post Link to comment Share on other sites More sharing options...
Kablooey Posted May 4, 2015 Share Posted May 4, 2015 I really love this mod! Thanks to this work I was able to build my first VTOL-SSTOs which made it to Mun and back. Especially for VTOL engineering it would be a great if this mod provides large landing legs (s. figure) which fit seamless into the fuselage like regular landing gears. (Unfortunately, B9 and stock parts provide too little clearance height.)I know, this is just a style issue as regular landing gears will do this job as well. But it would give this mod one more unique item… Link to comment Share on other sites More sharing options...
rhoark Posted May 4, 2015 Share Posted May 4, 2015 Infernal Robotics has landing legs like that. Link to comment Share on other sites More sharing options...
Jiraiyah Posted May 5, 2015 Share Posted May 5, 2015 hey any news on 1.0 or 1.0.2 release? thanks Link to comment Share on other sites More sharing options...
Nothalogh Posted May 6, 2015 Share Posted May 6, 2015 I really love this mod! Thanks to this work I was able to build my first VTOL-SSTOs which made it to Mun and back. Especially for VTOL engineering it would be a great if this mod provides large landing legs (s. figure) which fit seamless into the fuselage like regular landing gears. (Unfortunately, B9 and stock parts provide too little clearance height.)http://www.mondolithic.com/wp-content/uploads/2009/01/outlander_landing-gear4.jpgI know, this is just a style issue as regular landing gears will do this job as well. But it would give this mod one more unique item…B9, I think, has landing legs like that Link to comment Share on other sites More sharing options...
Railgunner2160 Posted May 6, 2015 Share Posted May 6, 2015 Really??? Did you not read the entire post?? He's asking for legs in the same style with more clearance than the ones B9 has..... Link to comment Share on other sites More sharing options...
K.Yeon Posted May 6, 2015 Author Share Posted May 6, 2015 I really love this mod! Thanks to this work I was able to build my first VTOL-SSTOs which made it to Mun and back. Especially for VTOL engineering it would be a great if this mod provides large landing legs (s. figure) which fit seamless into the fuselage like regular landing gears. (Unfortunately, B9 and stock parts provide too little clearance height.)I know, this is just a style issue as regular landing gears will do this job as well. But it would give this mod one more unique item…Yeah b9 has some nice square side attached landing legs, but ill see if i can make something blend in with this mod better once i finish those IVAs hahahey any news on 1.0 or 1.0.2 release? thanksim still currently working on the IVAs for all the cockpits i made... I never thought IVAs would be this time consuming :| This is the second time i modelled interior stuff so... is not as good as the stock ivas... ill improve them as time goes on i guess :sAnyway i have quite alot of parts to balance and test for 1.0, i'd say i have a small patch ready in one or two weeks. Im sorry for the long waits Link to comment Share on other sites More sharing options...
blowfish Posted May 6, 2015 Share Posted May 6, 2015 Nice work Given the massive loading time and memory savings, could you release the next version with DDS textures? Link to comment Share on other sites More sharing options...
Nothalogh Posted May 6, 2015 Share Posted May 6, 2015 Nice work Given the massive loading time and memory savings, could you release the next version with DDS textures?This, a thousand times Link to comment Share on other sites More sharing options...
Jumpyyoza Posted May 6, 2015 Share Posted May 6, 2015 Any more development? I really like the look of those parts, they look like the Ranger and Lander from Interstellar Link to comment Share on other sites More sharing options...
Jiraiyah Posted May 6, 2015 Share Posted May 6, 2015 Yeah b9 has some nice square side attached landing legs, but ill see if i can make something blend in with this mod better once i finish those IVAs hahaim still currently working on the IVAs for all the cockpits i made... I never thought IVAs would be this time consuming :| This is the second time i modelled interior stuff so... is not as good as the stock ivas... ill improve them as time goes on i guess :sAnyway i have quite alot of parts to balance and test for 1.0, i'd say i have a small patch ready in one or two weeks. Im sorry for the long waits http://i.imgur.com/GF2iRWL.pngNo pressure sir, i know 1.0 hammered lots of things to you, we all can wait, just knowing even a rough estimation, even if it become a later date is ok to supress our worries lol, thanks for your hard work to let us all having fun Link to comment Share on other sites More sharing options...
DavidBowman Posted May 6, 2015 Share Posted May 6, 2015 This mod + IVAs + some minor tweaks + some new parts = glorious! Link to comment Share on other sites More sharing options...
KnightOwl Posted May 7, 2015 Share Posted May 7, 2015 Hey, having a problem where some parts, K type specifically, wont attach to their nodes properly. Any ideas? Link to comment Share on other sites More sharing options...
stali79 Posted May 7, 2015 Share Posted May 7, 2015 Hey, having a problem where some parts, K type specifically, wont attach to their nodes properly. Any ideas?In the alt f12 menu there is an option about strict attatchment, select it. Link to comment Share on other sites More sharing options...
Alewx Posted May 7, 2015 Share Posted May 7, 2015 @K.yeonyour parts are of high quality, waiting this little extra time is worth it. Link to comment Share on other sites More sharing options...
Whizzkid Posted May 7, 2015 Share Posted May 7, 2015 @K.yeonyour parts are of high quality, waiting this little extra time is worth it.I agree Link to comment Share on other sites More sharing options...
M_Ouellette Posted May 8, 2015 Share Posted May 8, 2015 I do as well. Will the IVAs be RPM compatible? Link to comment Share on other sites More sharing options...
achroma Posted May 8, 2015 Share Posted May 8, 2015 (edited) So i only read back about 5 pages, but as long as you're working on the mod, one thing has always stood out as a huge problem: the cargo bays. They absolutely hate having anything attached on the inside. Like they'll do a chaotic jitter bug dance. And they tend to explode if there's anything clipping them. But I really love this mod pack, it's got great style and utility. Right on par with B9 for me. Edited May 8, 2015 by achroma Link to comment Share on other sites More sharing options...
FennexFox Posted May 8, 2015 Share Posted May 8, 2015 I'm a novice to aerodynamic and really wanna have working scramjet engine. If I gonna download this turboramjet and get rid if primary mod a.k.a. Turbo mod and only using ramjet mod which seems somewhat overpowered then I'm gonna have a something-looks-like-scramjet? Link to comment Share on other sites More sharing options...
Nothalogh Posted May 9, 2015 Share Posted May 9, 2015 I'm a novice to aerodynamic and really wanna have working scramjet engine. If I gonna download this turboramjet and get rid if primary mod a.k.a. Turbo mod and only using ramjet mod which seems somewhat overpowered then I'm gonna have a something-looks-like-scramjet?Yes, these are effectively SCRamjets in Ram mode, as their effective flight envelope is from 1km/s up past 3km/s, a ramjet should go from 500m/s to 1500m/s. Link to comment Share on other sites More sharing options...
Dentzu Posted May 11, 2015 Share Posted May 11, 2015 Hey K.Yeon,I really love this parts pack! I love the aesthetic. Here is a quick test flight I ran using the latest release of FAR in 1.0.2 using parts from your mod and others! I'm so glad you're updating this pack, it's probably my favorite parts pack in KSP. I love the aesthetic of the parts.Thanks! Link to comment Share on other sites More sharing options...
Jumpyyoza Posted May 11, 2015 Share Posted May 11, 2015 (edited) Does this mod work with 1.0.2? Edited May 11, 2015 by Jumpyyoza Link to comment Share on other sites More sharing options...
blowfish Posted May 11, 2015 Share Posted May 11, 2015 Does this mod work with 1.0.2?It's not updated yet. AFAIK attach nodes aren't placed correctly. Thermals will likely be off. Jet engines are not balanced against the new stock adjustments. Link to comment Share on other sites More sharing options...
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