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[0.25] KerbQuake continued - v1.2.1 - Reactive Camera Shakes while IVA [2014-10-29]


dxdt

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  • 3 weeks later...
  • 1 month later...
Using realchutes? Apparently it's the cause. I've removed it until it's fixed.

No, I haven't got realchutes on

Here's the Output log (Many thanks to Motokid600 for pointing out that this is the correct log, not KSP.log)

https://www.dropbox.com/s/d2bl989rv5ve91l/output_log.txt?dl=0

Here's my mod list, maybe someone can recognize an incompatibility

000_Toolbar

ActiveTextureManagement X86

AviationLights

EVE and Astronomer's Edge of Oblivion pack

Chatterer

CollisionFX

Deadly Reentry Continued

Distant Object Enhancement

Enhanced NavBall

Haystack Continued

Raster Prop Monitor

Kerbal Engineer Redux

Kerbal Joint Reinforcement

KerbQuake Continued

KWRocketry

LVN Clusters

Infernal Robotics

PlanetShine

PreciseNode

QuickHide

Lazor Docking Cam

SCANsat

Stage Recovery

Stock BugFix Modules

Stock Drag Fix

Texture Replacer

Time Control

Kerbal Alarm Clock

Tweak Scale (latest Dev Build by Pellinor)

ModuleManager 2.5.10

I was getting continuous NREs when I was flying unmanned craft, anytime I flew something with a kerbal and an IVA it was fine

No, it's any craft as far as I can tell

Thanks for your help guys, I really hope I can find what's causing it, I'd hate to lose this great mod.

Edited by MartGonzo
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  • 1 month later...

This is awesome, but could you have it check to see if it is not a probe before making it shake? normally it wouldn't be an issue since you can't 1st person with probes in stock, but a lot of people like the probe control room, which this mod causes to shake, even though it is supposed to be on the ground

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  • 3 weeks later...

Win 7, that could explain why some are having issues with RealChutes and some aren't.

When I had it installed before I had no issues with the actual IVA missions and stuff every thing worked fine, but anytime I launched an unmanned probe or something with no IVA it would start spamming NREs

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