uxuser Posted May 15, 2015 Share Posted May 15, 2015 This looks very awesome! I would like to see a playable release soon maybe. The creator of the Kerbal Konstructs better have a release with destroyable builds. I want to blow up a city with a nuke so badly. Also, do you think you could post a sketch or something that shows what the city will look like? And is it going to be a big urban city? Link to comment Share on other sites More sharing options...
Eskandare Posted May 16, 2015 Author Share Posted May 16, 2015 This looks very awesome! I would like to see a playable release soon maybe. The creator of the Kerbal Konstructs better have a release with destroyable builds. I want to blow up a city with a nuke so badly. Also, do you think you could post a sketch or something that shows what the city will look like? And is it going to be a big urban city?I work with AlphaAsh on Kerbin Side. The destructible buildings have been an issue, as Squad hasn't made that animator accessible. Link to comment Share on other sites More sharing options...
HiAmerica Posted May 24, 2015 Share Posted May 24, 2015 Do you have anything out so far? I am very eager to look! Link to comment Share on other sites More sharing options...
Rolanvorxariat Posted May 27, 2015 Share Posted May 27, 2015 Progress? DL?(If you're busy, it's okay.) Link to comment Share on other sites More sharing options...
Astrofox Posted May 27, 2015 Share Posted May 27, 2015 This seems to be too good to be true...I hope it will be released soon. Link to comment Share on other sites More sharing options...
Eskandare Posted May 28, 2015 Author Share Posted May 28, 2015 Sorry guys, just finishing up on the pre-release of Thermal Nuclear, I went ahead and redesigned much of the style of the mod, starting with creating the Hex Bases for the city blocks. I'm trying to keep it in line with the textures of Kerbin Side. I hope to have my first city block up for you all to play with. I'll also be releasing the Hex Base as a Blender model for all of you who want to make your own city blocks. Just a little while longer, you'll see what I'm up to... Link to comment Share on other sites More sharing options...
HiAmerica Posted May 28, 2015 Share Posted May 28, 2015 What modeling software do you use? Link to comment Share on other sites More sharing options...
Eskandare Posted May 29, 2015 Author Share Posted May 29, 2015 What modeling software do you use?As implied above, Blender. Link to comment Share on other sites More sharing options...
Pkmniako Posted May 29, 2015 Share Posted May 29, 2015 I literality thought about this all day.When I got home, I googled it to see if it exists, and it does.Could i help with the city buildings distribution, car roads layouts design and city placement in Kerbin? Link to comment Share on other sites More sharing options...
JaffaFediration Posted May 29, 2015 Share Posted May 29, 2015 Every city needs a famous monument. Will you be adding some ones? Link to comment Share on other sites More sharing options...
Eskandare Posted May 30, 2015 Author Share Posted May 30, 2015 I literality thought about this all day.When I got home, I googled it to see if it exists, and it does.Could i help with the city buildings distribution, car roads layouts design and city placement in Kerbin?If you have something in mind, go ahead and send it to me. I hope to release a dev layout; a standard that everyone can use. I never refuse community input. I intend to give Cities of Kerbin that community feel by releasing the dev models.Every city needs a famous monument. Will you be adding some ones?Bronze statue of Jebediah of course! Link to comment Share on other sites More sharing options...
HiAmerica Posted May 30, 2015 Share Posted May 30, 2015 I saw you have pics on the first page. Could you post those in higher resolution? Link to comment Share on other sites More sharing options...
Eskandare Posted May 30, 2015 Author Share Posted May 30, 2015 I saw you have pics on the first page. Could you post those in higher resolution?Sorry I don't understand, do you mean the logo? Link to comment Share on other sites More sharing options...
HiAmerica Posted May 30, 2015 Share Posted May 30, 2015 The ones in the logo and maybe some others Link to comment Share on other sites More sharing options...
comham Posted May 31, 2015 Share Posted May 31, 2015 Well, I've got some buildings* read to plop on a hex base when things get moving, but no rush *one. one building. two if you count the naff portakabin I made. more to follow though Link to comment Share on other sites More sharing options...
HiAmerica Posted June 2, 2015 Share Posted June 2, 2015 Any dates when we can expect a release? Link to comment Share on other sites More sharing options...
tkw Posted June 4, 2015 Share Posted June 4, 2015 you can add a moving cars it would be cool Link to comment Share on other sites More sharing options...
HiAmerica Posted June 8, 2015 Share Posted June 8, 2015 Yeah lack did that in KSC ++. Maybe you could ask him for the code. Link to comment Share on other sites More sharing options...
Eskandare Posted June 11, 2015 Author Share Posted June 11, 2015 Yeah lack did that in KSC ++. Maybe you could ask him for the code.Actually, that is just an animation. Link to comment Share on other sites More sharing options...
HiAmerica Posted June 11, 2015 Share Posted June 11, 2015 Release date???I'm super hyped for this mod to come out! Link to comment Share on other sites More sharing options...
ZentroCatson Posted June 13, 2015 Share Posted June 13, 2015 So, will this be just like make your own ctities in-game by placing pre-made hexagonal buildings/building complexes? If yes, That will be awesome! Anyway, I can't wait to see this released. Link to comment Share on other sites More sharing options...
Mecripp Posted June 13, 2015 Share Posted June 13, 2015 Looks like a kerbal sim city Link to comment Share on other sites More sharing options...
EdusacconBR Posted June 25, 2015 Share Posted June 25, 2015 when the next update will come? Link to comment Share on other sites More sharing options...
Ace_Of_Spades Posted June 29, 2015 Share Posted June 29, 2015 Well I'm certainly interested. Link to comment Share on other sites More sharing options...
SmallFatFetus Posted June 29, 2015 Share Posted June 29, 2015 Subbed! This is the best approach to procedural cities in KSP I've ever seen. I wish you the best of luck. Link to comment Share on other sites More sharing options...
Recommended Posts