Camacha Posted December 27, 2014 Share Posted December 27, 2014 Did anyone test this with TweakScale?Updated FS but I cannot adjust the landing gear. I guess I'll have to wait until BahamutoD updates this mod.Did you press the Adjustment: show button? Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted December 27, 2014 Share Posted December 27, 2014 Did anyone test this with TweakScale?Did you press the Adjustment: show button?I did VERY LIMITED (meaning you should test it too) testing with TS - and while the gear worked when scaled up, it *seemed* to me that certain values (like shock absorption/travel of the gear, possibly motor strength) didn't scale appropriately. YMMV. May be fixable via TWEAKSCALEEXPONENTS {} fiddling? Not sure. Link to comment Share on other sites More sharing options...
Mecripp Posted December 28, 2014 Share Posted December 28, 2014 Did anyone test this with TweakScale?Did you press the Adjustment: show button?Here is a tweakscale and a stock rescale http://forum.kerbalspaceprogram.com/threads/99660-0-25-Adjustable-Landing-Gear-v1-0-4%28doors-fixed%29-Nov-14?p=1565513&viewfull=1#post1565513 Link to comment Share on other sites More sharing options...
K3-Chris Posted December 29, 2014 Share Posted December 29, 2014 Just found this mod yesterday, loving it, aside from the very rare collider issues:http://i.imgur.com/L2M9xx7.jpgThat's only happened twice, and yes, my front wheel is extended.Unity/KSP limitation, basically colliders only interact when they intersect each other's surfaces, basically they're hollow shells, if you're going fast enough the wheel's collider will clear the surface of the ground between frames/physics ticks, the game sees the collider one one side then on the other, doesn't cause an interaction (some more sophisticated physics engines can assume they intersected based on that information but ancient physx doesn't) way to get around it is to give the engine as much time as possible to register the collision, ie touch down gently (you should anyway). Link to comment Share on other sites More sharing options...
Fox62 Posted December 30, 2014 Share Posted December 30, 2014 Does this work with 0.90? Because if it does I'm getting it in a heartbeat. Link to comment Share on other sites More sharing options...
Kaput Posted December 30, 2014 Share Posted December 30, 2014 Works fine for me in 0.90. Link to comment Share on other sites More sharing options...
blowfish Posted December 30, 2014 Share Posted December 30, 2014 Does this work with 0.90? Because if it does I'm getting it in a heartbeat.Yes, but be sure you have an up-to-date version of firespitter.dll Link to comment Share on other sites More sharing options...
montyben101 Posted December 31, 2014 Share Posted December 31, 2014 Something weird has happened to kerbal stuff and its as laggy as hell and wont let me download it. Link to comment Share on other sites More sharing options...
Zaddy23 Posted January 4, 2015 Share Posted January 4, 2015 Something weird has happened to kerbal stuff and its as laggy as hell and wont let me download it.You're lucky, Kerbal stuff is down completely for me. Link to comment Share on other sites More sharing options...
Beetlecat Posted January 5, 2015 Share Posted January 5, 2015 Anyone experience strange floating behavior if returning to a parked aircraft at the space center?I need to do more testing, but it seems like craft with this gear start to lift and roll into the ground upon "flying" them from the space center screen. Link to comment Share on other sites More sharing options...
Rayder Posted January 5, 2015 Share Posted January 5, 2015 Would it be possible to have a height align feature? Say, selecting one wheel and all others adjust to match? Link to comment Share on other sites More sharing options...
sashan Posted January 12, 2015 Share Posted January 12, 2015 Two things:1. No landing gear that looks OK underside mk.2 cockpit as a nose landing gear. They are too long for that. 2. Spring/damping adjustments. Take-and-guess is a difficult indeed, especially of one's heavily modded ksp crashes after 4 or so reverts or craft recoveries. Make them adjustable in flight, that is entirely technologically possible - aircraft gears use compressed air instead of springs, so pumping it mid-flight is quite easy. Link to comment Share on other sites More sharing options...
Disco Posted January 13, 2015 Share Posted January 13, 2015 i have a bug where the wheels dont roll:L its really annoying me Link to comment Share on other sites More sharing options...
blowfish Posted January 14, 2015 Share Posted January 14, 2015 i have a bug where the wheels dont roll:L its really annoying meMake sure the firespitter plugin is updated to the latest version. Link to comment Share on other sites More sharing options...
Ichabod-Rain Posted January 14, 2015 Share Posted January 14, 2015 My wheels sink into the runway. Link to comment Share on other sites More sharing options...
Rayder Posted January 14, 2015 Share Posted January 14, 2015 I've also found that the wheels sink into the runway. I also can't retract the landing gear. Guess we just need to wait for a 0.90 release. Link to comment Share on other sites More sharing options...
blowfish Posted January 14, 2015 Share Posted January 14, 2015 That's also a problem with firespitter.dll. Update it. Link to comment Share on other sites More sharing options...
Rayder Posted January 14, 2015 Share Posted January 14, 2015 Ah I see. Turns out the .dll from the latest Firespitter pack isn't the latest one. Downloading the new one fixed the problem. Thanks Link to comment Share on other sites More sharing options...
Ichabod-Rain Posted January 14, 2015 Share Posted January 14, 2015 Thank you very much! That fixed mt adjustable landing gear sinking problem and also the B9 landing gear and airbrakes that werent working for me. Link to comment Share on other sites More sharing options...
Sauron Posted January 14, 2015 Share Posted January 14, 2015 Where can you get the updated firespitter .dll if not the pack? Link to comment Share on other sites More sharing options...
blowfish Posted January 14, 2015 Share Posted January 14, 2015 (edited) Where can you get the updated firespitter .dll if not the pack?[Moderator: not] here10char Edited January 14, 2015 by Master Tao remove link Link to comment Share on other sites More sharing options...
Ichabod-Rain Posted January 14, 2015 Share Posted January 14, 2015 When you open up the B9 zip file, there should be a bunch of plugins in the folder. Link to comment Share on other sites More sharing options...
DYJ Posted January 14, 2015 Share Posted January 14, 2015 http://snjo.github.io/That should be the best place to find up to date Firespitter.dlls at. Link to comment Share on other sites More sharing options...
aeroeng14 Posted January 16, 2015 Share Posted January 16, 2015 I used to have the same problem with the wheels collapsing through the ground on craft load. They used to work when I first downloaded 0.90, but somehow I overwrote the working Firespitter dll with an older version when I was updating mods. Don't download the plugin file from the author's page as it isn't updated yet, I instead took one from RoverDude's mods and adjustable landing gear works fine now. Link to comment Share on other sites More sharing options...
Melfice Posted January 16, 2015 Share Posted January 16, 2015 What? The FireSpitter plugin is absolutely updated, aeroeng!You just gotta make sure actually click the "PlugIn" button. Link to comment Share on other sites More sharing options...
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