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Adr1ft and AAA KSP.


Chezburgar7300

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Since the recent release of footage from the upcoming game Adr1ft, an idea got stuck into my head. What if AAA developers had developed KSP? I know Squad has done a stellar job with this, but just imagine it.

I think I once created a thread like this WAY back when. It got lost in the April Forum Catastrophe.

The title of the tread was "If KSP was developed by..." and I started it of with EA.

I don't remember exactly what I said there, so I'll make up some new stuff.

The following hypothetical statements are based upon REAL things done by EA and other game companies.

It would cost $/£/€ 59.99, plus a $/£/€ $20 "Season Pass", in addition to other miscellaneous DLC.

There will be XBONE and PS4 releases, followed by an iOS and Android spin-off that is linked to regular game.

For the people who pre-ordered it, you can have your kerbals wear red spacesuits. The physical copies would have a few different varieties of pre-order deluxe editions, depending on where you bought it.

The PC release is for Origin only, and it contains SecuROM.

You can't mod the game.

You would have to pay to bring back dead Kerbals.

Bill, Bob, and Jeb require $/£/€10 DLC to be on your ships.

Rockets just disappear when you crash them. Explosions would be added with $/£/€10 DLC.

The Kraken would be actually be a creature in the game. He would look like something from Dead Space, and you would encounter him fairly often. If you have weaponry on your ship, you get to defeat him with a sequence of quick-time-events. If you don't, he breaks into your ship and kills all your crew in a manner reminiscent of the worst Dead Space cutscenes. He can be removed from the game with $/£/€10 DLC.

Every so often, Kerbals from a rival nation attempt to invade the Space Center. The game then becomes a poorly-designed muliplayer third person shooter. It plays like someone put two games of whack-a-mole across from each other and gave the moles plasma rifles. Also, you can pay to get new weapons for these stages.There is also a rocket racing multiplayer minigame where all physics get thrown out the window. They shut down the severs after two years of release.

If you had the guts to purchase the game pre-owned, you would have to pay money to get features that would be present in new copies of the game.

The game would be extremely linear in it's progression. You have to advance the game with a series missions (e.g. sub-orbital, orbital, munar, Minmusian, etc.), and don't you DARE try and skip a stage!

There are severe bugs on the release date that require 15 patches in the first month of release.

They attempted to give all the Kerbals personalities and give them spoken dialogue on the level of poorly-written fan fiction.

People from NASA would be paid to make public statements about it being "too unrealistic" in an attempt to highlight how fun the game is.

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