Jivaii Posted January 6, 2017 Share Posted January 6, 2017 Very glad I'm not the only one with missing parts. Also glad to find out beforehand that a rollback fixes it. Link to comment Share on other sites More sharing options...
TK421d Posted January 6, 2017 Share Posted January 6, 2017 just a note, having the same "all but pods gone" issue: the parts show up in sandbox mode, its just career that is affected, not sure why. Link to comment Share on other sites More sharing options...
MaxxQ Posted January 6, 2017 Share Posted January 6, 2017 25 minutes ago, TK421d said: just a note, having the same "all but pods gone" issue: the parts show up in sandbox mode, its just career that is affected, not sure why. Science as well. I've never played a career game. Link to comment Share on other sites More sharing options...
Jebs_SY Posted January 6, 2017 Share Posted January 6, 2017 1 hour ago, TK421d said: just a note, having the same "all but pods gone" issue: the parts show up in sandbox mode, its just career that is affected, not sure why. Well, at least this could be a reason why I didn't observed this issue, as I tested the fix. It can be that Quickstart loaded my Test-Sandbox game. @ All: Crzyrndm will know where to search, he has only changed like 3-4 lines of code to fix a duplication issue.For now just revert to the last version. The DLL (and the version file) is the only thing changed. Just copy the DLL (or both) out of the last version archive. Link to comment Share on other sites More sharing options...
Crzyrndm Posted January 6, 2017 Author Share Posted January 6, 2017 New version is up with a fix. Apologies for the stuff up... Link to comment Share on other sites More sharing options...
Deviouz Posted January 6, 2017 Share Posted January 6, 2017 Just now, Crzyrndm said: New version is up with a fix. Apologies for the stuff up... Brilliant response time and service! Thank you sir! Link to comment Share on other sites More sharing options...
MaxxQ Posted January 7, 2017 Share Posted January 7, 2017 @Crzyrndm Have a like. That certainly fixed the issue. Thanks muchly Link to comment Share on other sites More sharing options...
RobertJPowell Posted January 7, 2017 Share Posted January 7, 2017 That was a quick fix - Thanks @Crzyrndm Link to comment Share on other sites More sharing options...
mechanicH Posted January 7, 2017 Share Posted January 7, 2017 Didnt work for me, i used CKAN to update it...should i do it manually? Link to comment Share on other sites More sharing options...
RobertJPowell Posted January 7, 2017 Share Posted January 7, 2017 Just now, mechanicH said: Didnt work for me, i used CKAN to update it...should i do it manually? Uninstall via ckan, delete the zip folder from ckan's dl archive and re-download - should force it to get the latest version with no errors. Link to comment Share on other sites More sharing options...
New Horizons Posted January 7, 2017 Share Posted January 7, 2017 Is there an easy way to mak a category for SXT-Parts? Using a file from a different mod failed. //Changes bulkhead profiles to the smaller Size00 (0.35m) if FilterExtensions is installed. @PART[RLA_tiny_vac|RLA_mmrtg|RLA_mp_tiny_stack|RLA_tiny_torque_radial]:FOR[RLA_Stockalike]:NEEDS[FilterExtensions] { %bulkheadProfiles = size00, srf } In that, I tried to put in part names from SXT. Could someone explain please, what should be done? Link to comment Share on other sites More sharing options...
Omnipius Posted January 7, 2017 Share Posted January 7, 2017 I still have no parts even after a clean install. Fix is ineffective. Rolling back for now. Link to comment Share on other sites More sharing options...
RobertJPowell Posted January 7, 2017 Share Posted January 7, 2017 55 minutes ago, Omnipius said: I still have no parts even after a clean install. Fix is ineffective. Rolling back for now. I think @Crzyrndm is going to need a log file for that one. Latest version works fine for me. Link to comment Share on other sites More sharing options...
Crzyrndm Posted January 7, 2017 Author Share Posted January 7, 2017 3 hours ago, New Horizons said: Is there an easy way to mak a category for SXT-Parts? Using a file from a different mod failed. //Changes bulkhead profiles to the smaller Size00 (0.35m) if FilterExtensions is installed. @PART[RLA_tiny_vac|RLA_mmrtg|RLA_mp_tiny_stack|RLA_tiny_torque_radial]:FOR[RLA_Stockalike]:NEEDS[FilterExtensions] { %bulkheadProfiles = size00, srf } In that, I tried to put in part names from SXT. Could someone explain please, what should be done? That's changing parts so that they show up in an existing FE category (the "size 0.325m" category in bulkhead profiles). From my simple test categories, this is a good example of how to create a subcategory for all parts in a GameData folder. Change #1: Your GameData folder name Change #2, #3: Your subcategory name Change #4: Replace with @CATEGORY[Filter?by?Function] (Assuming that's where you want it to show up) 1 hour ago, Omnipius said: I still have no parts even after a clean install. Fix is ineffective. Rolling back for now. Definitely require a log Link to comment Share on other sites More sharing options...
Omnipius Posted January 7, 2017 Share Posted January 7, 2017 Ok, noob question: How exactly does one go about generating a relevant log file? Link to comment Share on other sites More sharing options...
TheRagingIrishman Posted January 8, 2017 Share Posted January 8, 2017 1 hour ago, Omnipius said: Ok, noob question: How exactly does one go about generating a relevant log file? Link to comment Share on other sites More sharing options...
mechanicH Posted January 8, 2017 Share Posted January 8, 2017 So i updated it in a clean install this time ... still didnt work.. all i see is cockpits and command modulus. gona revert back to pre ver. hope this gets fixed. Link to comment Share on other sites More sharing options...
Jebs_SY Posted January 8, 2017 Share Posted January 8, 2017 (edited) @Crzyrndm Just want to give a little feedback to 2.8.1.1: I fired up the game, gone to the editor and wanted to build a stock parts ship. So I've gone to the left squad category and "only saw the pods" again. Career game. I have gone back to "filter by function" then and everything was there. Back to squad category, now everything was there also. No I've just reverted to the VAB. Same. Squad category only shows parts in "all" and "pods". The parts are identical. Clicking "Filter by function" and back to "Squad". Still only pods. Now "Filter by function", "Fuel Tanks", "Squad" and all icons are there. Seems clicking a subcategory on "Filter by function" is needed to initialize the subcategory on "Squad" (and maybe others). Rechecked version, is 2.8.1.1. However, the anti-duplication fix works. Edited January 8, 2017 by Jebs_SY Link to comment Share on other sites More sharing options...
Rover_27 Posted January 8, 2017 Share Posted January 8, 2017 Jebs_SY, something like that on my side as well. It's manageable but still awkward Link to comment Share on other sites More sharing options...
Climberfx Posted January 8, 2017 Share Posted January 8, 2017 6 hours ago, Jebs_SY said: @Crzyrndm Just want to give a little feedback to 2.8.1.1: I fired up the game, gone to the editor and wanted to build a stock parts ship. So I've gone to the left squad category and "only saw the pods" again. Career game. I have gone back to "filter by function" then and everything was there. Back to squad category, now everything was there also. No I've just reverted to the VAB. Same. Squad category only shows parts in "all" and "pods". The parts are identical. Clicking "Filter by function" and back to "Squad". Still only pods. Now "Filter by function", "Fuel Tanks", "Squad" and all icons are there. Seems clicking a subcategory on "Filter by function" is needed to initialize the subcategory on "Squad" (and maybe others). Rechecked version, is 2.8.1.1. However, the anti-duplication fix works. Here too, same stuff. Only command pods from all subcategories. (where no pods, no itens) Link to comment Share on other sites More sharing options...
Deviouz Posted January 8, 2017 Share Posted January 8, 2017 The fix did bring the *majority* of parts back, but I'm experiencing a weird absence of all the docking parts. (and, as far as I can see, only specifically them) I should mention, that I only play in career mode, and have the mod Community Tech Tree installed. (amongst a ton others!) Link to comment Share on other sites More sharing options...
DStaal Posted January 9, 2017 Share Posted January 9, 2017 For me it seems a bit more odd: Parts are visible *if* I've looked at them in the 'blue' tabs first. Or at least, looked at some of the blue tabs first. This appears to be per-session in the VAB or SPH. Once I've looked at them in the blue tabs, I can see them in the green. Otherwise, I can't. I may be able to get a log up (there'll be lots of mods...) in a bit. Link to comment Share on other sites More sharing options...
Crzyrndm Posted January 9, 2017 Author Share Posted January 9, 2017 (edited) These just get wierder by the day... (fingers crossed I'll have a fix tonight Edited January 9, 2017 by Crzyrndm Link to comment Share on other sites More sharing options...
Crzyrndm Posted January 9, 2017 Author Share Posted January 9, 2017 New version is up. Fingers are crossed... Link to comment Share on other sites More sharing options...
Aelfhe1m Posted January 9, 2017 Share Posted January 9, 2017 Quick initial test looks good. Loaded career game, entered VAB, clicked on one of the advanced categories (left column), all expected parts shown. In 2.8.1.1 only pods would have shown if I hadn't clicked on one of the other filter-by-function (right column) categories first. Further clicking around through the categories showed no obvious omissions (barring the previously reported Coatl Aerospace missing from filter by manufacturer). Link to comment Share on other sites More sharing options...
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