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[0.90] Shadelz Planetary Mod (1.0) - New Bodies In Kerbol!


Shadelz

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Shadelz Planetary Mod

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The Shadelz Planetary Mod adds two new gas giants, two new solid planets, and seven new moons to the Kerbol System, fueling the instincts that push Kerbals to explore the universe around them. The mod has compatibility for Custom Biomes and Distant Object Enhancement. In future versions, I am looking to implement support for EnviormentalVisualEffects and Custom Asteroids.

The New Planets

Perdition

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In its low orbit around Kerbol, Perdition is a scorched planet riddled with impacts and is volcanically active

Sagan

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An icy, single mun planet beyond Duna with hundreds of non-water lakes scattered across its surface

Sharon

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An enormous gas giant with 4 moons and large rings, Kerbal scientists used to think the red clouds were fire on the surface of a really big Kerbin.

Dabin

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Best identified by its polar rings, this two moon system is easily identified from anywhere in the solar system due to its bright blue color

These planets, along with seven moons, greatly increase the gameplay length and value in Kerbal Space Program.

​Muns

Mods Included:

(Credit to them)

Supported Mods:

To do:

  • Port to PlanetFactory Revived
  • Add support for EnvironmentalVisualEffects
  • Add support for CustomAsteroids
  • Increase Mun diversity

​

Changelog:

1.0 
Initial Release

License:

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The following mods are incorporated:

KittopiaTech (Attribution-ShareAlike CC BY-SA)

Krag's Planet Factory (Standard GPL)

Downloads:

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Edited by Shadelz
Curse Download Added
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Welcome to the forums, Shadelz!

I've temporarily removed the download link as you need to include licenses for each of the included mods in the download as per the Add-on Posting Rules. After you've added the licenses for your own work as well as the licenses for Krag's Planet Factory and KittopiaTech, you can edit the link back in.

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First, you've misspelled PF author's name - it's Kragrathea.

Second, I'm not sure if you can label this mod as 0.90-compatible. PF hasn't been updated for a while (since 0.23.5, IIRC), and has a fair amount of bugs - mainly career-related, like broken science archives.

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I noticed a bug, but it could be me. The furthest planet out and it's moons are white and red. So are the moons in the fiery lookin' gas giant except Brutus.

You're out of memory. This mod uses waaaay too much memory, just like all Planet Factory CE mods.

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  • 4 weeks later...
  • 2 years later...

So... Just wondering if this still works in KSP 1.2.2?

Also wondering if this would run and use less resources, than most of the newer planet packs, which seem to need Kopernicus, or other mods that dont run well on potato computers...

From the last couple of comments, this may be a memory hog...but wondering if it would still use less than newer packs...

???

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